PC, I don't have 1500€ to waste on something that doesn't even have a good GPU and cannot run the games I've bought during the last ~15 years. The compatible hardware for a hackingtosh are overpriced as well, and I'm not exactly a fan of Nvidia after having two of their cards break down in three months.
Posts by jppk1
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It would propably be possible but it would have to stop every once in a while to mine out the stuff from the sides to expand, and building one would be ridiculously difficult and laggy, my 20x128 tunnel bore makes the game unplayable if I get anywhere near it.
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Check this out!
http://www.talonfiremage.pwp.b…xwnt05br3u0tet4ubrlaiy5ogYeah, great! You didn't just copy a reactor design which has already been seen in dozens of threads and bump a thread nine months old.
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Computer from RP2 makes you go for learning FORTH to understand simple basics, this thingy doesn't.
And i don't think much MC mod players wan to learn programming to play a game.It literally took me ten minutes to learn the basic commands on how to save commands, make "macros", activate wires by colour and at aprropriate time. If you're not willing to do that, GL playing any of the more advanced mods(IC, RP, etc.). The fact is that you've already spent way over an hour even on learning just IC if you know what each of the machines do and how the wiring system works.
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Were both of the chunks containing the teleporters loaded?
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Easily allows for fractions like 1/17 or 3/7 and doesn't cost much.
PS. Epic MS paint skills.
I do not clam to own the design. -
EDIT: Any idea why that goddamn url BBCodes are not working?
Because there's a link button?
IMO you're overcomplicating stuff, two times, a few wire and a toggle latch allow you to make a system that inputs a redstone signal for n seconds every n seconds. I knew most of the other stuff, I just don't use this exact same method as you. -
I'm tempted, but will I have to install Redpower World if I want to use Redpower Tubes, and have to deal with all that mineral junk it adds?
Unfortunately yes, the other features are pretty much useless without the machines which require the world part. I'm just waiting for a feature that allows me to drop the spawn rates of gems and nikolite to a tenth of the normal spawn rates. If you do install it remember to disable RP2 tin and copper spawning.
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Yeah, I swear most of the people these days don't even know how to spell the mods they use, the just go and download a mod pack. Poor mod authors :(.Really, you should be moving to geothermal/solar as soon as you can.
Or wind or nuclear if you want cheaper energy. Solar power has a terrible output/resource ratio IMO.
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Hello, I am new to IC2 and have been reading the wiki. I seem to be even more confused about how energy works in here than before.
Is EU the same as EU Packet? From what I can tell from the wiki, if 1 Solar Panel outputs at 1 EU/t, that means the EU Packet in the cable has 1 EU in it. Right? So that would mean that for every tick, there is a 1 EU Packet going through the cable right?
From the wiki: "Cables are limited by the size of EU-Packets that may travel through, NOT the number of packets, NOR the total EU/t contained by these packets."
I think this statement from the wiki confused me, what confused me was the "NOT the number of packets, NOR the total EU/t contained by these packets" part.
How does more than 1 packet travel through the wire at one time? If I connected 2 Solar Panels to a single cable, wouldn't that mean there is a 2 EU packet running through the wire per tick? Not two 1 EU packets? Or does it all depend on how they are connected, does a Solar Flower with 5 Solar Panels generate 5 EU/t making a 5 EU Packet, while connecting 5 Solar Panels to different sections on the cable generate five 1 EU Packets?The other part makes it seem that EU/t can be contained within a Packet. Is it just the wording?
Maybe I'm dumb, I don't know. I still love what this mod is capable of, but I'm afraid to go into this tier in my world until I get a better understanding. I don't want machines blowing up in my face.
Each item outputting X EU/t makes a single X EU packet each tick(20 ticks/second, if your FPS>=20). For example, you could connect ten solar panels with a tin cable and then to an storage device/transformer/machinery without melting the cable even though there is 10EU/t flowing through and the tin cable can only withstand 6EU/packet. The cable would have ten 1EU packets(1<6, the cable won't melt) flowing through it.
A tin cable could theoretically transfer several thousand EU/t as long as each packet would be less than 6EU. The only limit on energy flow is the packet size, not the total current flowing through. -
Offtopic, you can also use Equivalent exchange's evertide amulet to place water in the nether
If you used EE there would be no point in this anyway as you could just generate stuff from nothing. Where's the idea in that?
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That's a neutral breeder right there. You have to heat it up to some 9000 heat(by reducing surrounding cooling, ideally) and it'll recharge the depleted cells faster. 9k heat makes the cells recharge 8 times faster than what they would at 0-3k heat which is the thing that makes breeding uranium worthwhile in the first place.
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.171 works fine.
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Now i have a new,clean jar i instaled forge NEI and Ic2 and now it say:
Done loading and it remains like that.
Did you delete META-INF inside minecraft.jar? Is it a clean 1.2.5 install?
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Link if you're lazy:https://bitbucket.org/mistaqur/nei_plugins/wiki/Home
Make sure to get the 1.3.0.1 version. -
...what? They're still haven't updated 1.3 to fix the game-breaking bugs and they already made a 1.4 snapshot? WTF Mojang?
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I never heard about luminators killing mobs.
Seems like you weren't around when IC was out. UV-death rays
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Just remember to heat it up to atleast 6k to get any actual benefit, otherwise you're just wasting uranium.