I know that Way of Energygeneration. Nether is much better than that.
Yes, of course it's better. No doubt about that, I just said that there is a ton of lava available on the overworld as well. It's just not as easy to get.
Btw: I autoadd Lava to the IC²-Miner-List as well as any registered Ores, so you can pump out the Nether using IC²-Pumps + Miners, and you get your Netherores (Pyrite is very abundant under those lakes) from there.
Wasn't lava there already? Pretty sure I was able to pump it out in the range that IC2 pump (or more accurately, mining scanner) since at least 1.2.5 of MC without your addon.
Though I do believe that water is not on the list so it makes the pump be a rather bad way to get water cells. Of course I can just use thermal expansion's liquid transposer to get it into cells but that requires water in pipes/tanks.
Though the reason I don't like IC2 pump for lava that much is that it has non-existent range compared to BC (and redpower2) one 9x9 vs something like 64x64 is pretty huge difference. Though now that I can actually get back those cells via industrial centrifuge or thermalexpansion liquid transposer I might reconsider.
I will very likely remove Iron from the List of things you get from centrifuging Lava. Not because i think its OP, its just because you can already get tons of it from Pyrite Ore, and I want to make the Nether a bit more self sustaining, so I will change it probably to Copper Ingots.
You can get iron from lava somehow? I've got a ton of mods but I can't see it in the NEI anywhere. Industrial centrifuge shows me only one recipe with lava (64 of it to 6 electrum, 8 tin, 1 tungsten dust and 32 pyrite dust). Or did you mean electrolyzing the resulting pyrite dust?
Though I'd say iron is one thing I'm constantly running out of. Railcraft and your own multiblock structures need a HUGE amounts of it. I'm saving it by using bronze for everything else but still I'm constantly hunting for more.
Not hard at all, but i have a Limit of 16 Diffrent Ores (8 already used), so things like Titanium or Platinum will not directly get added.
Understandable but are there any mods that don't generate some 20+ other ores just to get titanium and platinum?
I asked this once earlier but got no reply, trying again
I think IC2 miner is a bit underwhelming for end-game. With best current scanner it covers less than one third of a chunk. So to get a single iridium ore I'd need to perform 16 mining operations on average (either moving it around or having several run in parallel). Looking at the amount of stuff needed in later game it seems to be a pretty major bottleneck. Of course I could just go with other mods that have OP-ish mining* but that isn't all that fun, at least for me. I'd like to have a more expensive sanner (and/or drill) that would inrease the miner's range to something more end game worthy. Alternatively you could just provide your own version of a highly-advanced miner
*) In the order of OP-ness:
1) computercraft turtles - extremely cheap to make, fire&forget, mines at around 2 blocks per second with any decent mining program. Can go to 3 with more advanced ones (ab)using enderchests
2) steve's charts - somewhat balanced resource-wise but once you have a decent miner it takes no time to excavate big areas. Needs a bit of babysitting to mine in an area
3) BC quarry - with your mod it's a bit more expensive now but still pretty much fire&forget. I believe in 1.4.5 version it is now significantly faster too as it is allowed to take in MUCH more energy than before.
4) IC2 miner - several tiers through drills and scanners. Needs some babysitting to move it around, doesn't give you too much useless resources
5) RP2 frame quarry - extremely advanced setup but once it's running it can be anywhere from nearly useless to insanely OP.
6) regular railcraft tunnel bore - I've actually never used it as it seemed so inefficient.