Can anybody help with achievements resetting after getting a new one from mod?
And I still can't get Alc-Free. Any suggestions? The ratios on the wiki don't work for me.
8 Hops, 24 Wheat, 32 Water.
Also your ratios are not perfect, because there are no "64" value, that allows you, for example, make fully filled barrel with Stodge Black Dragonblood (64 Hops, 12 Wheat, 32 Water).
Shouldn't I get one set of cells from a completely cold breeder? It's true I won't get multiple sets as in some of the hot breeders, but I don't have to manage it either. I collect the recharged cells at the end of a full cycle. It takes 10,000 pulses to recharge a depleted cell, and that is one full cycle. I don't understand how you would say that the breeder is useless and I would lose too many uranium. When in the breeder configuration, it should produce more than it uses each cycle.
Anyway, look at the breeder in the topic (Efficient). He produces 84 charged cells from just a singe uranium cell and very fast!
Don't use cold breeders: you will just waste your time and your resources. Do you need it? Do you need unefficient breeder?
Plus, rule says:
-Breeders have to manage their heat automatically.
Your breeder didn't even heating!
Here are some base reactor designs I came up with. Base reactor, no extra chambers:
I like these designs as I don't need to build multiple chambers, and the only changes are to the cell layout which you have to change manually each reactor cycle anyways.
Breeder configuration: Uses 3 cells, and produces 5 cells. 35/eu 2.33/4 eff.
Normal running configuration: Uses 6 cells. 70/eu 2.33/2.33 eff.
Bump the EU using a single neutron plate/heavy plate in top center. 6 cells, 80/eu 2.67/2.67 eff.
All breeders are totally useless: they are didn't heating up (very slow charging), plus you will lose too many uranium.
Stats resetting every time I start the game. Not happened in 1.106.
If I were to use double cells, they would still only charge three cells because they last half as long. I wasn't really looking for a fast breeder anyways. I wanted an efficient one that worked with my reactor, and I made that with the large breeder/reactor at the end. Try designing a breeder that makes a lot of cells each time while still having a 3recharged/1spent efficiency.
Breeder in the topic (Efficient) charging ~84 (!!!) cells at all time with just 1 (!!!!!) uranium cell and very fast. So, that's pointless to use "cold" breeder. You will lose too many rare uranium, which can't be crafted with UU-Matter.
I don't know if anyone has posted these yet, but I didn't want to look through the ten pages of ideas. I have designed all MK I reactors that don't use any perishable materials. Some are repetitive, but the large breeder/reactor at the end is probably the most efficient. I have been using it in single player it seems to make my fuel last the longest.
All breeders are charging cells very slowly, so - bad designs.
I sat down with a calculator the other day and hashed out the ratios.
Stodge Black should be the result of: 2 wheat, 8 hops and 30 water.
(But I'm still testing my maths so let me know if that works)
Heh, this will be a "Watery" beer. And why 30L, not 32? Oh, yes, there is the error in the topic: all proportions reversed.
Let me explain. If use more than 15 wheat, this will be not "Black" beer. If using less wheat, this will be not "Stodge" beer. Or it will be, but anyway I don't like "Dark Stuff", because it may kill you quickly...
Three tips for you: first, never, NEVER drink the Black Stuff! If you getting the black beer, that means you produced the spoiled beer! Second, you can get infinite amount of booze by removing the barrel, setting the creative mode and install this onto scaffold. It will just not dissapear. And last, but not least: don't be an acloholic.
Sorry for my "Russian English", but I can't found normal Russian IC2 forum...
i don't think stooge black dragonblood is possible, every time i try to create something with black in it it just turns into "Black stuff" and has the same effects as unfermented black stuff
i managed to get my hands on some stooge full dragonblood after like a week on my friends server
same effects as above
every drink adds 2 minutes to every existing effect and intensifies it
it dosent kill you, instead the damage it does gets less and less the more you drink it
the maximum appears to be 10 minutes
and the maximum damage it can do is kill a iron golem in two hit
drinking milk will clear all of its affects
but a terra wart will clear only the bad effects like nausia, slowness, etc.
and the damage value seems to be going negative because damage values are 16 bit signed integers :3
It's possible to make "Stodge Black Dragonblood", just use the right amount of wheat and wait.
And, umm... You need to drink at least 4 mugs to gain "Strength III".
Make sure you got Rubber Boots, they are also part of the suit.
Quantum Suit Leggings do not drain any energy while quantum-running, I'm using the key config rather than sprinting, if that matters.
Quantum jumping seems to drain energy just fine.
Quantum Suit Leggings works fine for me, but they drains power slowly.
Is it compatible with 1.106?
No sounds bug still not fixed. What a pity...
But, nice job, really! Can't wait for an official release.
Are 1.106 addons compatible with 1.107 beta?
DAMN! Stats are resetting every time I start the game!
Problem fixed, this is stats incompability.
Stodge Black Dragonblood
32 Water, 64 Hops, 15 Wheat, more than 12 hours of waiting.
First mug will gain Mining Fatigue.
Second will gain Strength (after 4th mug you can become a monster that kills everything by the simple hit of your bare hands lol).
Third will gain Slowness.
Fourth will gain Resistance.
Fifth will gain Nausea.
Sixth and more will gain Instant Damage.
Use Terra Wart.