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IC2 Experimental builds (jenkins):
v2.0/2.1/2.2 / 2.3 / 2.5 / 2.6 (For Minecraft 1.6.4/1.7.2/1.7.10 / 1.8.9 / 1.9.4 / 1.10)
IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)


Saturday, June 23rd 2012, 10:53pm

[MC 1.2.5] IC² v1.97 SSP/SMP

The IC²-Developement team proudly presents:
Industrial Craft ²
Version 1.97 SSP/SMP

If you want to support IC²'s developement, or want to thank the team in a more materialistic way, feel free to drop us donations:

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This is it. IC², the future of IC.
While playing it, you will feel right at home again, rediscovering most of the stuff known from IC. However, once you get your machines running, you will quickly notice how smooth and well-designed everything works now. Wiring is easier, batterys aren't as twosided (on/off) anymore, new cables, rubber stuff, new machines, EVERYTHING was added.
Create obstacle courses of Metal Poles and Rubber-Sheets, explore the Nether with an Electrical Jetpack or blow up whole landscapes at once by using the Dynamite-O-Mote. Or discover the much more complex mechanisms of Nuclear Engineering, blow up your hut or burn your hands. Or grab the rusty ol Composite Vest, and start hunting Creepers with the new, allmighty NanoSaber.

It's up to you, it's MINEcraft after all.

How to install, how to report errors, how to NOT bug the IC² developers:

What do i need to install IndustrialCraft / Prerequisite ?
  1. SpaceToad's/Eloraam's MCForge Client 3.3.7*

*This is the RECOMMENDED version. You may use different ones, but in that case bugs may occur.

How to install the Mod itself:
You can (and actually, must) install IC² by dropping the downloaded JAR-file into your mods-folder. If there is none, install ModLoader and just start-up minecraft once for it to be automatically created. It is located inside your .minecraft directory.

If you get any sort of crashes or errors, consider first reading the FAQ, before bugging the Support section:

If you want to report Bugs; we got a Bug-Section for that purpouse.

If you got questions, considere browsing through the official IC wiki.
Note: It's the official wiki, nontheless coders of IC² are not actively updating it. Any information found/provided there can be incorrect or entirely false.

Or pay the Dev-Team's official YT-PR-Manager's a visit:

Yes, you've heard right, now we got two specialists for promoting IC on the web. I'm sure you already heard of and watched
Direwolf20's Youtube Channel.

How to setup your own IC²-Server:
First of all, you'll need to download and setup a normal MC-server. Once that's all working and you tested whether other people can connect, proceed to downloading the necessary components:
  1. SpaceToad's/Eloraam's MCForge Server 3.3.7*

*This is the RECOMMENDED version. You may use different ones, but in that case bugs may occur.

Then grab your IC²-server files, HERE.
As with the client, just drop it into the mods-folder of your server directory.
Done :D
You may now want to start up the server once to generate the config file and then proceed to build awesome Industrial Worlds with your friends.

If you're looking for a server, check out the Server-Section of this forum.
Or just directly grab your reserverd slot on
Industrial Rage

If you want to setup an server but don't got the hardware, consider checking our official hosting service partnership:

IC² now provides are more or less well documented API.
If you're a modder yourself and want to create a mod implementing IC²s features, download THIS file, and add it's contents to your source-setup (MCP ned). By using the provided classes and interfaces you can in this manner create a mod using IC² features without requiring the whole IC² sourcecode.
You can find some sort of more detailed doc at this site.

Firstly, we would like to thank the whole MCP team. Without their work, modifying Minecraft would be MUCH more complicated and time-consuming.
Additionally, thanks go to Risugami, Flan and the MCForge team, a big mod like IC² just can't live without all these base-modifications.
As well, i would on this spot thank my developer team personally:
  • Player - Coder & Co-Leader of IC²
  • alexthesax - Coder
  • Drashian - Coder
  • elementalist - Coder
  • RichardG - Coder
  • Feanturi - Spriter
  • tahu44 - Modeller
  • Lurch1985 - Sound Artist
  • The whole set of Beta-Testers, who i constantly annoyed by throwing buggy new versions at them while smiting every of their bugreport with a casual "It's not a bug, it's a feature".
And our third party contributors:
  • silentdeth - For his BC3-Triggers code
  • ChickenBones - For his additions to the NEI submodule code

IMS-License (It's my stuff!)
Everything seen on this website/thread and directly related to the content of this post is copyright'd by the respective author of this mod (IC² Dev-Team, names mentioned above). Any sort of files associated with this content (= the Download) may only be used for it's actual purpouse (installing and playing IC²). You may modify any or all of the content, but are NOT allowed to public any of it.
As well, noone besides the author and persons elected by the author are allowed to provide any download links. Everyone else is NOT allowed to public any sort of download, though he/she may hand out links to this website/thread instead.
Exspecially it is EXPLICITELY NOT allowed for anyone besides the author to earn any money by using this content's existence. This includes adfly, site advertisment and donations.
Any of the limitations above can be nullified by an explicite permission of the author.

Addendum I:
Trivially, all sites associated with and/or hosted by Alblaka or any member of the IC²-Dev-Team are allowed to provide content and/or links to content freely.
This addendum mainly refers to any downloads hosted via the IC² wiki.

Addendum II:
Any individuum is allowed to showcase this mod in form of screenshots and/or videos on any platform/website/forum under following restriction:
-A link to this thread must be provided, clearly visible under/next-to the media element(s).

Addendum III:
Any sort of modifications to the original IC² code may be created and published within the Addons-Section of this forum. The addon download must not contain any IC² files except the ones modified and of course the new files themselves.


Sunday, June 24th 2012, 12:03am

v1.95 -> v1.96:

Source code

- Added checks to ensure Minecraft Forge is properly installed, and display a user-friendly error if not
- Added ID consistency check to maps loaded with this version at least once
- Added configuration option to disable crafting ITNT
- Added audio damping by blocks
- Added user-friendly errors for most exceptions inside the code
- Added Forge Mod Loader metadata
- Fixed energy tiles sometimes not sending/receiving power - if they still fail, a console message will notify
- Fixed chunk errors caused by cables with wet Construction Foam
- Fixed energy network crashes when moving energy tiles with RedPower frames
- Fixed crash involving Reactor Chambers
- Fixed jetpacks in SMP - finally!
- Fixed nano/quantum suits getting immediately destroyed by sabers
- Fixed crop trampling behavior on SMP - if you still have this issue, please tell us
- Fixed quantum boots not absorbing fall damage
- Fixed sounds not respecting the Minecraft volume
- Possible fix for JVM crashes when starting the game with sounds on for some people
- Fixed crash when placing cables in mid-air (RedPower deployers and assemblers)
- Fixed using a treetap on the top or bottom side of a booze barrel eating the treetap
- Fixed game crash if a chest is directly below a Miner
- Fixed cropsticks keeping some properties of a crop that was removed from it
- Fixed crashes when the ALT, Boost, Mode Switch and/or Forward keys are assigned to a mouse button
- Fixed Water Mills not accepting water cells and BuildCraft liquid containers until a water bucket is placed
- Fixed sided inventory (BuildCraft pipes and RedPower tubes) behavior for the drill (left/front) and scanner (right/back) slots of a Miner
- Fixed cheap teleporting by riding a pig
- Fixed (may have already been fixed, but just in case) construction foam not appearing properly after solidifying on SMP
- Fixed drills not being effective against soul sand
- Fixed item repair not working for non-electric tools and armor
- Ore dictionary items can be mixed and matched in crafting recipes
- Teleporters can teleport item drops and minecarts
- Improved dynamite remotes - links last across reloads and fixes potential bugs, the amount of dynamite sticks only shows in singleplayer though
- Nano boots partially absorb fall damage similarly to rubber boots
- Personal Safes can not be retrieved (including its contents) by RedPower block breakers on multiplayer
- Recipes for the following items rebalanced: Teleporter, MFE, MV Transformer, HV Transformer, OV Scanner
- Removed the small internal storage in Solar Panels, Wind Mills and Water Mills
- Torches, levers, rails and other blocks which require a solid block support can no longer be placed on Construction Foam
- Dynamite and FreqTrans recipes are shapeless
- Improved audio source management
- Coffee properly displays on the creative mode item list
- Tweaked rarity values

v1.96 -> v1.97:

Source code

- Added measures to improve client-side performance by reducing texture updates
- Added Reactor API draft
- Added partial compatibility with Timber and Treecapitator
- Added compatibility with Mob Amputation
- Fixed Toolbox, Battery, Solar Helmet and Static Boots not properly updating on SMP
- Fixed sounds in SMP
- Fixed rubber recipes not complying with the ore dictionary


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