Nuclear Engineering
Learn how to trigger a nuclear meltdown here.
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[OFFICIAL] Nuclear Revolution - How to melt/setup your Reactors 2.0 1
- Alblaka
September 16, 2012 at 3:00 PM
- Alblaka
September 16, 2012 at 3:00 PM
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- 1
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- 114k
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Would this be a good reactor setup? 7
- MrSpencerRecor
December 21, 2013 at 4:01 AM
- MrSpencerRecor
December 21, 2013 at 8:29 PM
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- Replies
- 7
- Views
- 4.8k
7
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Understanding my Nuclear reactor 3
- MrLorgy
October 2, 2011 at 11:08 AM
- MrLorgy
October 2, 2011 at 3:58 PM
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- 3
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- 2.5k
3
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First Time Nuclear Design 4
- MrBlackCato
October 8, 2011 at 12:31 AM
- MrBlackCato
October 9, 2011 at 1:20 PM
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- 4
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- 2.9k
4
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mach II-1 reactor my first 3
- Mototeen
April 2, 2012 at 7:43 AM
- Mototeen
April 5, 2012 at 12:51 AM
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- 3
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- 3.4k
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[1.106] Reactor Components Summary 60
- Mortaneus
September 16, 2012 at 9:22 PM
- Mortaneus
October 5, 2012 at 7:11 PM
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- 60
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- 68k
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Water to contain blast from Reactor? 6
- Mordrake
October 22, 2011 at 8:42 PM
- Mordrake
October 23, 2011 at 8:10 PM
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- Replies
- 6
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- 3.8k
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Gonna try this for my first batch 5
- Mordrake
October 19, 2011 at 3:59 AM
- Mordrake
October 20, 2011 at 1:44 AM
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- 5
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- 3.2k
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Ice cooling reactor design 17
- Mordrake
October 18, 2011 at 6:51 PM
- Mordrake
October 22, 2011 at 5:06 AM
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- 17
- Views
- 12k
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"Stable" design isn't stable in Age of Engineering modpack 8
- mmcmain
June 27, 2017 at 5:59 PM
- mmcmain
July 4, 2017 at 10:24 AM
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- 8
- Views
- 8.2k
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[Nuclear Engineering] [IC 1.71] Gated Reactor observations deviating from expected behavior 4
- MJEvans
March 19, 2012 at 6:07 AM
- MJEvans
April 3, 2012 at 3:14 AM
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- Replies
- 4
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- 4.2k
4
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Reactor planner blank design bug (planner loads, design does not) (not IC2 but related to nuke engineering) 15
- MJEvans
January 9, 2012 at 7:44 AM
- MJEvans
January 21, 2012 at 7:30 AM
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- 15
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- 8.1k
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(my) Most effective time-gated reactors (the nuke-battery you didn't know you wanted) 15
- MJEvans
December 10, 2011 at 12:17 AM
- MJEvans
December 18, 2011 at 1:49 AM
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- Replies
- 15
- Views
- 10k
15
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Point of use power generation - RP2 future: frames + timers + 3.66 eff spot power 12
- MJEvans
December 9, 2011 at 8:10 AM
- MJEvans
December 9, 2011 at 9:26 PM
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- Replies
- 12
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- 5.4k
12
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Nuclear Explosion Power / Containment 22
- MJEvans
November 19, 2011 at 8:53 AM
- MJEvans
December 7, 2011 at 1:44 PM
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- Replies
- 22
- Views
- 15k
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(Redpower2) Redstone Gated breeder 5
- MJEvans
November 14, 2011 at 11:03 PM
- MJEvans
November 15, 2011 at 5:44 PM
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- 5
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- 3.6k
5
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Not in the documentation (yet) Reactors 'hurt' nearby entities at 70% heat. 11
- MJEvans
November 10, 2011 at 9:58 PM
- MJEvans
November 14, 2011 at 10:52 PM
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- Replies
- 11
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- 5.8k
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MK-II-5-CARUC EA Breeder: 305eu/T eff 4.48 8
- MJEvans
November 6, 2011 at 10:56 AM
- MJEvans
November 7, 2011 at 7:00 AM
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- Replies
- 8
- Views
- 5.3k
8
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Redstone torch reaction control question 3
- MJEvans
November 6, 2011 at 10:39 AM
- MJEvans
November 6, 2011 at 11:13 AM
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- 3
- Views
- 2.2k
3
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[Unclassified] Redstone pulsed breeder speculative design 10
- MJEvans
October 24, 2011 at 10:59 PM
- MJEvans
October 28, 2011 at 10:32 PM
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- Replies
- 10
- Views
- 5.9k
10
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