[GregTech-5][1.7.10-FORGE-1355+][Unofficial but approved Port][Stable] Even GT5 Experimental is slowly getting stable.

  • Finally after lots of tests and some fails i have my results about best turbine setup for D+T fusion reaction.

    Its Large Plasma Turbine with Large TSteel Rotor with fluid regulator set to 8L/t flow and with ZPM Dynamo Hatch.
    Total output is 44.2 k eU/t.

    Ideal Industrial Assembly (IIA) - my pretty hard industrial modpack based on GT5.09

    Идеальная Индустриальная Сборка (ИИС) - довольно сложный сугубо индустриальный модпак, базирующийся на GT5.09

    http://sapientmail.wixsite.com/minecraft

  • Finally after lots of tests and some fails i have my results about best turbine setup for D+T fusion reaction.

    Its Large Plasma Turbine with Large TSteel Rotor with fluid regulator set to 8L/t flow and with ZPM Dynamo Hatch.
    Total output is 44.2 k eU/t.


    It's easier to store plasma than EU though. I'm going with a normal Tstell rotor with 98 mB/s until I have other reactors to use for breeding and the mk 1 is just an EU workhorse.

    Also I'm running it at 85 mB/s for normal afk operations. That's 100% efficiency on the normal rotor. I could go under 100% and still power the base without much issue. Just trying different stuff out to get more mileage out of the rotors (and build up a plasma surplus).


    Also I balanced ZPM cheatiness by making the LuV xfrmer need a europium plate. This means if you want to use ZPM energy hatch you need to first do a short run for europium. You don't have an energy hatch capable of sustaining the reaction (technically there is a small window if you play with flow rates but it's dangerous) so it uses a lot of EU and only gives a few ingots. From there longer runs can be done with a large tsteel rotor. Idk seemed like a fun way to keep the ZPM from making the game boring.

  • Please, comment here https://github.com/ForestryMC/ForestryMC/issues/902 , if you know some about this issue.
    Thanks.

    Isn't that more something to ask the Cauldron devs?

    Anyone can explain how work Microwave energy transmitter? What should perform the role of the receiver?

    Every GT energy accepting Block can be directly filled. The transmitter has only a quite big loss. 10-50% depending on the distance.

  • Hey there,

    Iam playing on Gregtech5U 5.08.30 on the Beyond Reality Pack.
    Since the IC2Biomass can be distilled in the Distillation Tower I have been playing arround with Biogas and the Large Gas turbine.

    As a Baseline I used te LV Gas Turbine because it has the highest efficiency of all the "small" Gas Turbines with 90%. I get 25600EU @32EU/t out of every SINGLE Bucket of Biogas and it takes me 40 seconds to process. Which means I get 409.600EU @ 32EU/t @ 16 Amps for every 16 Buckets of Biogas.

    Then I build a Large Gas Turbine with an HV Dynamo Hatch and an EV Fluid Input Hatch.
    when Iam using a normal Tungstenstell rotor I get 98.304 EU per 16 Buckets of Biogas I use. The Processing of these 16B takes 27seconds. When I divide the 98.304EU by (27*20) i get 182EU/t.
    This confuses me, because the Tungstensteel rotor has an optimal Gas flowrate of 500EU/t. Iam pumping the Biogas into an EV Input Hatch and the Turbine isnt using it nearly as fast as I supply it. I expected that i would get atleast 500 EU/t out of this setup. Another Problem is that the LV Gas Turbine crushes the Large Gas Turbine in terms of efficiency and output. Even after I account for the losses of transforming it up to HV.

    Last but not least the semifluid Generator of Vanilla IC2. If i put 1B of Biopgas into this thing it get a whopping 31.984EU @ 32EU/t out of it. This beats even the small LV Gas turbine.

    It seems to me that the Large Gas Turbine is not worth its cost especially if I consider the semifluid Generator AND that the Rotor degrades over time and Iam effectively "burning" tungstensteel. My Question to you guys is: am I doing something wrong or did I misunderstand something ?
    If not, is there some way to tweak the large Gas Turbine to atleast compete with its smaller brother?

  • My Question to you guys is: am I doing something wrong or did I misunderstand something ?

    The Large turbine has a long spin up time. Let it run at last one minute before you start measuring the produced energy.

    Every GT block 8o 8o 8o ?! Depends the loss on the voltage of the transmitter and is there a max. distance?

    Currently no max distance, max loss is reached at 10000Block distance or interdimensional. The usual loss every GT block has also gets added to it, but at HV+ that should not be that bad anymore. Also there is passive energy use when active, transmitting energy or not.

  • Thank you for your quick answer ;)

    I cant believe I didnt think of the spin up time...

    I tested it again, this time with letting it spin up for 5 minutes.
    I got 614.440 EU @ 512EU/t @ 1 Amp out of a 1 minute Run (i came to the same value after letting it spin up for only 1 minute).
    The Biogas consumtpion rate was 40 Buckets in 57seconds (measured until the animation on the front of the turbine came to a stop) .
    That means I used 40 Buckets of biogas for 614.440 EU.
    That means I got 245.760EU out of 16 buckets. That is a big improvement over my previos value, but is still only 60% of the Energy I would get out of the small LV Gas turbine.

    Again I got a few qurestions:
    Has the large Gas turbine internal liquid storage seperat from the input hatch? iam asking this because it kept spinning for a few seconds after the hatch was empty and i included this time into my calculation.
    would you mind explainign to me what exactly is meant by the 115% efficency the Rotor talks about?
    And did I do it correctly this time ? :D


    I would like to thank you all for making this thread, it has helped me immensly!

  • Read this:
    http://ftb.gamepedia.com/Large_Turbine
    You will find everything there, especialy why your efficency is so low.

    That page was very helpful although it didnt explain my lack of efficiency. But nevertheless i finally found it! i swapped from an HV Dynamo Hatch to an EV Dynamo hatch and ran my tests again.
    I now get 1.073.150 EU from a 60 sec run. that is almost on par with the LV Gas turbine, probably better if i include transformer losses.

    willis936 i didnt need fludi regulators in this case since i used a single Ender IO Fluidduct (highest tier) to pump the biogas in. and since the turbine couldnt comsume it faster than i supplied it i dont think my supply of Biogas was the problem.

    Thank you guys very much !

    Now my last question:

    the wiki says that a Turbine may comsume up to 150% of its optimal flow, but that it will waste the surplus Gas.
    Does that mean that i cant just pump all my Biogas in and that I need to supply EXACTLY the optimal flow to the turbine?

  • Again, thank you guys very much. I cant stress enough how helpful you guys were!
    after setting up my final build in creative I come to the following conclusions.

    With the amount of Biogas iam producing I can feed 7 Large Gas Turbines each containning a normal sized tungstensteel rotor and generating 894EU/t. Each rotor should last just shy of 10 Days of continous operation.

    now THATS what iam talking about !

    EV Age, here i come !

  • Damn son. Nearly 10 kEU/t on biogas? It took me two LHEs with 4 turbines each to hit that (each LHE runs 2x large tsteel super heated steam turbines). One is lava (not sustainable) and the other is nuclear (7 fluid reactors worth, each taking 8 iridium reflectors and 4x quad thorium).

    The fact that you can match that with a farm is impressive.

    Also jump to fusion asap. It's so much fun. You'll need extra parts and EU because everyone makes mistakes. It's important to be able to afford those mistakes.

  • Hi. I didnt find simular suggestions in the search, so:

    As most tech modpacks use GraviSuite, how about tweaks to GT drill?
    I mean GT drills are better than gravi with EVERYTHING, except 1 moment - gravi drill can go into 3x3 drilling mode. So, how about same for GT drills? That would make sense, as they are WAY more difficult to make and a WAY more complex, then sticking some circuits to ic2 drill. I NEVER had to recharge my lithium+HV drill at all. Maybe some drill modifications?