For some weird reason, every time a put a generator block, the games just closes. Even worse, every time i try to enter a world were i put a generator, it just closes.
Here's the crash report:
---- Minecraft Crash Report ----
Client> // Everything's going to plan. No, really, that was supposed to happen.
Client>
Client> Time: 16/09/15 10:31
Client> Description: Exception in server tick loop
Client>
Client> java.lang.NoClassDefFoundError: org/ejml/data/Matrix64F
Client> at ic2.core.energy.EnergyNetLocal.addTileToGrids(EnergyNetLocal.java:398)
Client> at ic2.core.energy.EnergyNetLocal.addTileEntity(EnergyNetLocal.java:141)
Client> at ic2.core.energy.EnergyNetLocal.addTileEntity(EnergyNetLocal.java:57)
Client> at ic2.core.energy.EventHandler.onEnergyTileLoad(EventHandler.java:27)
Client> at cpw.mods.fml.common.eventhandler.ASMEventHandler_37_EventHandler_onEnergyTileLoad_EnergyTileLoadEvent.invoke(.dynamic)
Client> at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
Client> at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
Client> at ic2.core.block.generator.tileentity.TileEntityBaseGenerator.onLoaded(TileEntityBaseGenerator.java:117)
Client> at ic2.core.block.TileEntityBlock$1.tickCallback(TileEntityBlock.java:53)
Client> at ic2.core.TickHandler.processTickCallbacks(TickHandler.java:137)
Client> at ic2.core.TickHandler.onWorldTick(TickHandler.java:32)
Client> at cpw.mods.fml.common.eventhandler.ASMEventHandler_15_TickHandler_onWorldTick_WorldTickEvent.invoke(.dynamic)
Client> at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
Client> at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
Client> at cpw.mods.fml.common.FMLCommonHandler.onPreWorldTick(FMLCommonHandler.java:268)
Client> at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:605)
Client> at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:531)
Client> at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
Client> at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:414)
Client> at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:670)
Client> Caused by: java.lang.ClassNotFoundException: org.ejml.data.Matrix64F
Client> at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
Client> at java.lang.ClassLoader.loadClass(Unknown Source)
Client> at java.lang.ClassLoader.loadClass(Unknown Source)
Client> ... 20 more
Client> Caused by: java.lang.NullPointerException
Client> at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:180)
Client> ... 22 more
Client>
Client>
Client> A detailed walkthrough of the error, its code path and all known details is as follows:
Client> ---------------------------------------------------------------------------------------
Client>
Client> -- System Details --
Client> Details:
Client> Minecraft Version: 1.7.2
Client> Operating System: Windows 7 (x86) version 6.1
Client> Java Version: 1.7.0_67, Oracle Corporation
Client> Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
Client> Memory: 131185560 bytes (125 MB) / 453623808 bytes (432 MB) up to 1037959168 bytes (989 MB)
Client> JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
Client> AABB Pool Size: 1305 (73080 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Client> IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 95
Client> FML: MCP v9.03 FML v7.2.217.1147 Minecraft Forge 10.12.2.1147 Optifine OptiFine_1.7.2_HD_U_D3 15 mods loaded, 15 mods active
Client> mcp{9.03} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> FML{7.2.217.1147} [Forge Mod Loader] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> Forge{10.12.2.1147} [Minecraft Forge] (forge-1.7.2-10.12.2.1147.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> bspkrsCore{6.11} [bspkrsCore] (BspkrsCore-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> BuildCraft|Core{6.0.16} [BuildCraft] (BuildCraft-Mod-Stable-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> BuildCraft|Builders{6.0.16} [BC Builders] (BuildCraft-Mod-Stable-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> BuildCraft|Energy{6.0.16} [BC Energy] (BuildCraft-Mod-Stable-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> BuildCraft|Factory{6.0.16} [BC Factory] (BuildCraft-Mod-Stable-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> BuildCraft|Transport{6.0.16} [BC Transport] (BuildCraft-Mod-Stable-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> BuildCraft|Silicon{6.0.16} [BC Silicon] (BuildCraft-Mod-Stable-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> CraftMobEggsSpawners{1.0} [Craftable MobeEggs] (Craftable MobEggs-1.0 1.7.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> IC2{2.1.484-experimental} [IndustrialCraft 2] (industrialcraft-2-2.1.484-experimental.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> Treecapitator{1.7.2} [Treecapitator] (Tree-Capitator-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> TwilightForest{2.2.3} [The Twilight Forest] (Twilight-Forest-Mod-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> voxelmap{1.7.2} [VoxelMap] (VoxelMap-1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Client> Profiler Position: N/A (disabled)
Client> Vec3 Pool Size: 585 (32760 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Client> Player Count: 1 / 8; [EntityPlayerMP['nope27'/256, l='New World', x=-272,86, y=64,00, z=5,57]]
Client> Type: Integrated Server (map_client.txt)
Client> Is Modded: Definitely; Client brand changed to 'fml,forge'
Client> #@!@# Game crashed! Crash report saved to: #@!@# C:\Users\Isac\AppData\Roaming\.minecraft\crash-reports\crash-2015-09-16_10.31.51-server.txt
Client> [10:31:51] [Client thread/INFO] [FML]: Waiting for the server to terminate/save.
Client> [10:31:52] [Server thread/INFO]: Saving chunks for level 'New World'/Nether
Client> [10:31:52] [Server thread/INFO]: Saving chunks for level 'New World'/The End
Client> [10:31:52] [Server thread/INFO]: Saving chunks for level 'New World'/Twilight Forest
Client> [10:31:52] [Server thread/INFO] [FML]: Unloading dimension 0
Client> [10:31:52] [Server thread/INFO] [FML]: Unloading dimension -1
Client> [10:31:52] [Server thread/INFO] [FML]: Unloading dimension 1
Client> [10:31:52] [Server thread/INFO] [FML]: Unloading dimension 7
Client> [10:31:52] [Server thread/INFO] [FML]: Applying holder lookups
Client> [10:31:52] [Server thread/INFO] [FML]: Holder lookups applied
Client> [10:31:52] [Server thread/INFO] [FML]: The state engine was in incorrect state SERVER_STOPPING and forced into state SERVER_STOPPED. Errors may have been discarded.
Client> [10:31:52] [Client thread/INFO] [FML]: Server terminated.
Client> AL lib: (EE) alc_cleanup: 1 device not closed
Game ended with bad state (exit code -1)
Ignoring visibility rule and showing launcher due to a game crash
Deleting C:\Users\Isac\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147-natives-9708313467247
Couldn't delete C:\Users\Isac\AppData\Roaming\.minecraft\versions\1.7.2-Forge10.12.2.1147\1.7.2-Forge10.12.2.1147-natives-9708313467247 - scheduling for deletion upon exit