My mod has kinda skyrocketted on popularity, and I output a new version last night that has OreDictionary usage and the beginning basis for solid integration with IC2. However before I begin work on the "addon" mod that'll link the two (by adding my ores from Metallurgy to the Macerator recipes and a few other things) I need to know if its possible to disable Al's Copper/Tin spawns using the config files, and if the Miner can be configured to pickup other blockIDs.
Metallurgy uses a different ore system than base MC, instead of the Ore Blocks dropping themselves, the Ore Blocks in Metallurgy are called "Veins", and the basic Ore Blocks ingame for Iron/Gold replaced with my own veins on worldgen. The Ore Item they drop is normally ground to dust at a workbench, then can be mixed to make an alloy (IE: Iron Ore in a Workbench = Iron Dust, Iron Dust + Manganese Dust = Steel Dust, Steel Dust + Furnace = Steel Bar). Right now the OreDictionary works well for this, because it'll take my oreItems as a replacement for the oreBlocks that normally are used for Copper/Tin (So you can actually grind my Tin Ore item into Al's Tin Dust at a Macerator for example).
The addon mod I'm about to begin work on would do the following:
-Disable IC2's Tin/Copper spawns
-Add Macerator recipes for my ores to output to my dusts (my Copper Ore would Macerate into my Copper Dust for example instead of Al's, also for my other metals that IC2 doesn't have)
-UMM Recipes (if possible) for my ore items, possibly to disable/replace the current ones that generate into Ore Blocks
-Allow the Miner to detect my Ore Veins as possible targets
I need to know to what extent IC2 allows configurations for these things, and also what the API can allow me to do with it, any help would be greatly appreciated. I'm a huge IC2 fan (as you can tell I've been around here a bit and posted a lot) and complete integration/compatibility with my mod has always been a vital thing I've wanted to do.
Thanks for your time.