decided to take some time into explaining how to control an nuclear reactor, in we wil take an look to limiting the reactor.
meaning, how to stop an reactor when the mfsu's or other storage devices are filled.
please note: this is my first tutorial, critism is welcome in how to improve this. if requested, i might even do an video tutorial if there is enough people asking.
wel, lets get started shall we?
needed components are:
1 pulse former (when using an lever to toggle system)
2 toggle latches
1 invert cell
1 EU detector cable.
1 repeater (rp version)
about 1 stack (depending on size of the circuit you want to create) of red alloy wire.
1 redstone dust
1 redstone torch
wel then, first off you should place the button somewhere you want to control your reactor from,
when you have placed this button, make sure you run red alloy wire on the block you put the button on (after the button)
run the red alloy wire to the pulse former (this is the start of the controlling circuit.
the pulse former we use wil in turn send an pulse to an toggle latch, (this wil trigger it into an second state)
the state the toggle latch should be in is the on position, when this latch is on, the reactor wil be off. when switched off, the reactor can start up. and begin its cycle.
next up, put the repeater at the side of an reactor chamber and run red alloy wire from the toggle latch to the repeater. this wil control the reactors on/off position.
ok, now we have the verry basic of our system. with only this the reactor can run, but isnt controlled with the features we want it to have, for that part we wil have to use the EU detector cable.
as you might now, when eu flows, the cable wil give of an signal. we wil use this signal to control the reactor. sounds easy no?
do it as followed, place the eu detector cable 1 block above the circuit (costs less, yea call me cheap) place 1 block (dirt stone cobble whatever) to collect the redstone signal from the cable. and place 1 redstone torch on the side of this block (this is required to make the crossover from IC2 - RP) this crossover wil go from:
IC2 - Vanilla - RP
from the redstone torch, run red alloy wire throu an invert cell and have the signal be inverted,
next up, place your timer and run the red alloy wire from your invert cell to the timer. set the timer to 5 seconds (this wil give the system time to power up)
now comes an complicated part, we wil need to hook the timer up to the toggle latch we used in the verry beginning of the system, we wil need to do this as followed:
when the toggle latch is on (reactor off) the latch wil also provide an signal to the timer, stoping its function and puts it into an slumbering state.
next part is to let the pulse from the timer be able to switch the toggle latch off (so power down the system)
when you got all of this hooked up, the system should work. (also note, if you want the reactor to be CASUC, you can easily use the toggle latch to hook up an seperate CASUC system. (like ice cooled)
next up, TEST the system. put in an uranium cell which is nearly depleted, let it run. and look if the system powers down when the uranium runs out.
next test, put an BATBOX in the output and fill it up. when it is filled look if the reactor powers down.
if this all works, the system is good and you wil have an functional reactor which is limited to the storage capacity of your system.
in the future i might look at an aditional feature to this system allowing it to automaticly refil the storage when power is drained.
the next tutorial i am working on is the Mark 3 reactor controller. allowing for the reactor to run x seconds and cool down x seconds.
and when the cycle is completely finished, turn off the entire system again. (or when storage is full)
i hope this all makes an little bit sence to you all. and please, critism is more then welcome! i wil need it to improve my tutorial.
attached is the first system in its off an on states.