[Suggestion] Spawn Blocker

  • So, right now we have two options for keeping hostile mobs from spawning in our base.


    1. Build underground
    2. Place lights in every nook and cranny a mob could possibly spawn in, then hope for the best.


    Now, I like to build above ground. Despite my well fortified city walls, I'm plagued by monsters popping out of alleys and rooftops, usually blowing me up as I'm putting finishing touches on something important like a nuclear reactor or MFSU. Since wiring luminators everywhere is problematic, I end up using torches and stone-aging up my industrial civilization.


    My suggestion is a spawn blocking machine. A fairly expensive machine that draws a steady supply of power to block all mobs from spawning within a reasonable area.


    An example recipe:
    :Refined Iron: MinecraftSlime :Refined Iron:
    MinecraftSlime :Industrial Diamond: MinecraftSlime
    :Refined Iron: MinecraftSlime :Refined Iron:
    Slime Balls = Ender Pearls (They control teleportation of mobs, right?)


    Example EU Consumption:
    10 Eu/t to disable spawning for 20 blocks in every direction.


    So...pretty expensive, but not unbearably so. You could afford to place them around your base, but, you probably won't want to line mine shafts with them or anything and you'll still need to build walls to keep mobs from walking in.

  • hmm, i have no idea how hard this would be to code but it sounds like a decent idea, atleast while your actually building on something. also i'd recommend you using Construction foam for your "stone-age" industry, it looks almost exactly like Solid Stone but is explosion proof and can be painted however you want, i painted my warehouse to look like it was something out of Tron: Legacy, using black with red stripes for the first floor and black and blue for the second. also if you don;t like torches all over the place you could impliment Glowstone as walkways.


    in regards to your idea i would bury them all around my house with a ring of iron golems and cats to keep them from wandering too close.

    "the more people i kill, the better the chances are that i got the right one" ~Goblin Assassin: MtG

  • mobs don't spawn on glass and half slabs light up your lawn and make your roofs out of that. or move to a mushroom biome only mooshrumes spawn there

    true balance is impossible in video games the best one can hope for is to make it really hard to guess which of 2 choices are better.
    and remember kids "NEVER UNDERESTIMATE THE POWER OF JOKES!"

  • mobs don't spawn on glass and half slabs light up your lawn and make your roofs out of that. or move to a mushroom biome only mooshrumes spawn there

    well that too, and it's probly less server strain.

    "the more people i kill, the better the chances are that i got the right one" ~Goblin Assassin: MtG

  • Couldnt imagine this to be possible, code-wise.

    maybe code it as an excessively powerful teslacoil that would one shot non player characters in a designated radius? i know this would cause a significant amount of server strain but would mainly be used when initially constructing a building. once the building is complete and lighten up then you would turn it off... atleast i'd hope the player would :p

    "the more people i kill, the better the chances are that i got the right one" ~Goblin Assassin: MtG

  • a just make the mushroom terraformer change the biome to an actual mushroom biome (that will be possible in 1.2.3 right?) the only thing that spawns there is mooshrooms

    true balance is impossible in video games the best one can hope for is to make it really hard to guess which of 2 choices are better.
    and remember kids "NEVER UNDERESTIMATE THE POWER OF JOKES!"

    • Official Post

    a just make the mushroom terraformer change the biome to an actual mushroom biome (that will be possible in 1.2.3 right?) the only thing that spawns there is mooshrooms

    That would be possible. Codewise it's really not possible, without Basefilemodification, to get a machine like that. If it would be possible then i wouldn't make a new machine, i would add that to the Luminatorabilities with a circlerange of 8.


    Glass, Halfslabs and Redpowermicroblocks are working too.

  • i think the only way this might be possible is by making a Light Source based off the Force Field idea and bring a specified area to a specific lighting level to prevent spawning by "energizing the blocks around it".

    "the more people i kill, the better the chances are that i got the right one" ~Goblin Assassin: MtG