You know, i could of sworn i saw something in someone's LP sometime, but for the life of me, cannot remember how to do it. I need my geo gens to shutoff when they don't need to be used. Drives me nuts because they basically pulse on and off constantly unless i cut the power cable. I know there is someway to make them shut off until the mfsu is half full or something. Makes sense right? I thought about using a gate, but that won't work, and can't figure out if RP has the tool i'm looking for. Anyway, i use most of the industrial mods, BC, ic, rp, ee, ect. Thanks for any help. I think i explained it clear enough if not let me know and i'll try to rephrase it.
Question: Managing Geothermal Generators
- GrizzlyAtoms
- Closed
-
-
You can always use a Switcher Cable (That which Cuts off EU transmition when it receives a Redstone pulse), and the new Redstone Behaviours of the Storage Units.
The geothermal should keep permanently off if it doesnt have anywhere to send the energy.
-
You need two Storageblocks (Batbox, MFE, MFSU) and an RS-Latch (Redpower is not needed for it, but recommended).
Place them like this both facing right
Geothermal Input -> -> Output
Switch the Redstonebehaviour of the left to "Emit if full" and for the one on the right to "Emit if empty".
Now connect the left one, with Redstone ( ), to the EU-Switch-Cable on the left ( ).
Place Redstone next to the right Batbox
Place your RS-Latch ( ) between them so that it's accepting the inputs of the EU-Storageblocks.
I will add this technique to my Tutorial.
-
I tried using that setup (2 storage blocks + rs latch) but ran into a problem where one of the MFEs was sitting on like 10eu, wasn't neither outputting them nor activating the redstone signal, and the whole system got stuck. I think i solved it by sticking a transformer on the output side, so that only full-sized packets were sent.
-
I tried using that setup (2 storage blocks + rs latch) but ran into a problem where one of the MFEs was sitting on like 10eu, wasn't neither outputting them nor activating the redstone signal, and the whole system got stuck. I think i solved it by sticking a transformer on the output side, so that only full-sized packets were sent.
Fixed in newer versions of IC².