Name: soda, soda bottle, soda can
Description: Soda would be a new brewing recipe for those who want to get in to brewing but haven't crossbred hops yet. All the recipes would consist of water cell, sugar, and dye and would feed the player 1/2-1 food point due to the calories in the sugar (1 food for fizzy soda, and 1/2 for flat soda). After adding the ingredients the player will wait for the soda to carbonate this process can be accelerated if there are other active barrels next to the soda barrel. When the soda carbonates there is a 1 in something chance of the soda gaining some positive or negative buffs depending on what dye was used (for example green dye grants speed while red dye grants strength). Unbuffed sodas will all appear the same(looks like root-beer) and will stack together regardless of the dye originally used. If the barrel is tapped before it carbonates the player will get flat soda, and flat soda never has buffs.
Soda bottles are reusable containers to drink soda and booze out of normal glass bottles won't due cause they look like they came out of a legend of zelda game and are topped with corks which will make the soda go flat. Soda bottles will be crafted the same way as glass bottles but will have a metal ingot (any metal ingot) in the top center of the crafting grid to represent the bottle cap. The recipe will yield 4 soda bottles. you get your bottle back when you drink out of it.
Soda cans are disposable containers and will be destroyed when drunken out of (with a 1 in 20 chance of yielding scrap to represent a crushed can code permitting). note: this would use tin cells the tin cans recipe is to inefficient
Recipe: see Description