Great mod. Can you please replace "Energy:" with "EU:", so it fits better on panel?
[Addon v1.118+] [SSP/SMP] Nuclear Control v.1.6.2b/e
- Shedar
- Closed
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Great mod. Can you please replace "Energy:" with "EU:", so it fits better on panel?
Yes, I can. You can also fix it yourself, by modifying IC2NuclearControl.lang. -
Since I use my own neutral breeder/energy production piles with NEI, I can tell loosely how much heat is in the vessel and not worry about them outside of fueling, I would not need this addon, or so one would think. It has other uses, like warning people that there is a large, heavy object moving overhead (RP2 frames).
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Hi,
just another warning alarm
Source: YouTube. I (personally) suggest the 2nd one (Nuclear Alarm Siren - watch?v=tCRD27-qB_s).
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hi
if i would add a new alarmsound i just need to put it into the folder where the other 2 are right?
because i maybe got a little problem over here ^^. but i'll check on that on my own.... and later. -
hi
if i would add a new alarmsound i just need to put it into the folder where the other 2 are right?
because i maybe got a little problem over here ^^. but i'll check on that on my own.... and later.
For SSP - just put it into the resources/newsound/ic2nuclearControl folder.
For SMP - sound should be also added as allowed on server side -
... ok. so thats the problem.... im just stupid ^^.
thx for the quick reply -
Two questions for bukkit users with multiverse, who have problem with thermal monitor heat settings.
Do you have same problem with howler alarm range settings?
Do you have same problem with howler alarm sound settings? -
Two questions for bukkit users with multiverse, who have problem with thermal monitor heat settings.
Do you have same problem with howler alarm range settings?
Do you have same problem with howler alarm sound settings?
Yes I just tested it on the server I currently play on (Inventioncraft). You can change the settings in the interface and it looks like its working but the actual functions don't change server side which leads me to believe it is a server sync issue. When you re-log the interface settings revert back to the default settings. This is the same with the remote thermal monitor and I am guessing the other items as well.I hope this is helpful.
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Yes I just tested it on the server I currently play on (Inventioncraft). You can change the settings in the interface and it looks like its working but the actual functions don't change server side which leads me to believe it is a server sync issue. When you re-log the interface settings revert back to the default settings. This is the same with the remote thermal monitor and I am guessing the other items as well.I hope this is helpful.
Is alarm sound setting also resets? -
Is alarm sound setting also resets?No its not, sorry about that.
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Hello, I was just wondering if the range upgrade can be upgraded to extend the range over 16 blocks. I'm building a facility where the reactor chamber is about 25 blocks from my control room, so the 16 block range just doesn't go far enough. Is there a way I can make this work without having to completely redesign my facility?
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Hello, I was just wondering if the range upgrade can be upgraded to extend the range over 16 blocks. I'm building a facility where the reactor chamber is about 25 blocks from my control room, so the 16 block range just doesn't go far enough. Is there a way I can make this work without having to completely redesign my facility?
Range upgrades are stackable. -
Awesome! Thanks for the quick reply. Amazing mod btw, thanks so much for your time and effort!
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v.1.1.11
- IC2 v.1.103 compatibility update
- migrated to Reactor API from reflection
- migrated to EnergyStorage API from reflection
Thermal monitor/remote thermal monitor:
- heat range increased up to 16000,
- GUI width increased. Now slider has a separate position for each heat level.
- Mouse wheel support for heat slider control. Default wheel step is 300, shift+wheel step is 100Please let me know if something goes wrong.
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Saving chunks when clicking with Energy Sensor Kit on my reactor
Error log:
2012-08-20 14:31:16 [SEVERE] A critical error has occurred.
java.lang.NoClassDefFoundError: ic2/api/IEnergyStorage
at nuclearcontrol.EnergyStorageHelper.getStorageAt(EnergyStorageHelper.java:15)
at nuclearcontrol.ItemEnergySensorKit.onItemUseFirst(ItemEnergySensorKit.java:30)
at aes.a(PlayerControllerSP.java:205)
at net.minecraft.client.Minecraft.c(Minecraft.java:1357)
at net.minecraft.client.Minecraft.k(Minecraft.java:1800)
at net.minecraft.client.Minecraft.x(Minecraft.java:822)
at net.minecraft.client.Minecraft.run(Minecraft.java:750)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ic2.api.IEnergyStorage
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 moreEdit: oh, just noticed new IC2 version. Stupid me.
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Saving chunks when clicking with Energy Sensor Kit on my reactor
Error log:
2012-08-20 14:31:16 [SEVERE] A critical error has occurred.
java.lang.NoClassDefFoundError: ic2/api/IEnergyStorage
at nuclearcontrol.EnergyStorageHelper.getStorageAt(EnergyStorageHelper.java:15)
at nuclearcontrol.ItemEnergySensorKit.onItemUseFirst(ItemEnergySensorKit.java:30)
at aes.a(PlayerControllerSP.java:205)
at net.minecraft.client.Minecraft.c(Minecraft.java:1357)
at net.minecraft.client.Minecraft.k(Minecraft.java:1800)
at net.minecraft.client.Minecraft.x(Minecraft.java:822)
at net.minecraft.client.Minecraft.run(Minecraft.java:750)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.ClassNotFoundException: ic2.api.IEnergyStorage
at java.net.URLClassLoader$1.run(Unknown Source)
at java.security.AccessController.doPrivileged(Native Method)
at java.net.URLClassLoader.findClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 more
Old API. Either IC2 is not v.1.103 or other mods contains old version of IC2 API classes (delete ic-api folders from the respective mods). -
Can I add my own ogg files for the alarm to my server?
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Can I add my own ogg files for the alarm to my server?
You can add own alarm sound as allowed on the server, but you should give ogg file to your players. Players who have no custom alarm sound, allowed on the server would hear default alarm instead. -
Not sure if this is a bug 100% but someone on my server stated an issue with the control units(Both normal and remote). He was unable to adjust it from 500 to 5500. The GUI shows that it was set to 5500 but it would still set the alarm of at 500.