Since devs not able to fix nanosaber state bugs from 1.00 (looks like proper item syncs are not possible) i suggest workaround:
HAYOSABER
Cannot be damaged*.
Cannot be deactivated**.
When player hit right mouse button HAYOSABER go activated state.
Activated state lasts for 1000 ticks and cannot be disabled by additional mouse events.
*Every activation cost energy, without lappack only 10 activations are allowed.
**If player remove HAYOSABER from hands it will get additional activation damage, if there is no energy left - it explode.
If activated HAYOSABER is dropped it explode.
HAYO added only for devs, since they ignore all "not soo funny" threads completely, item name is not subject to change.
There is no way to fix sync bugs without removing ability to disable nanosaber, timed activation is perfect solution for problems.