I'm starting to develop a little application for IC2's new Nuclear Reactor, which would simulate an entire cycle and give an output as to how it did in the end. I'm basing most of my information on Alblaka's tutorial... though there's still a few things I still need to figure out.
Now, I'm not exactly good enough at Java to be able to dev it there, however I'm using a system called BYOND which has a good underlying structure to help me work this out.
I'm letting the user pick out exactly how many additional Reactor Chambers they've added onto the reactor, and whether or not they are surrounding it in air or water. I'm automatically assuming that they're trying to maximize cooling with either substance, digging out whatever dirt/stone they need to to get the air/water underneath the reactor. I'm also assuming that, if they have a Chamber, they're connecting the cable to the Chamber instead of the Reactor itself.
One thing I'm questioning is exactly what the "3 by 3 sphere" is centered on... is it on the Nuker? And does it just mean that the external cooling elements are just one block away in any direction from the Nuker? Does that mean that the Reactor Chambers actually sit inside this "sphere"? Do Chambers have "spheres" of their own?
Another thing is what's exactly considered a "cooling element." I know the regular cooling elements are considered one - Coolant Cell, Reactor Plating, and Heat Dispersers... but do water and ice count as "cooling elements" too, even if they're only one use? Do they have heat values of their own? Do they perform their checks once a pulse?
Hopefully, with this I can better understand the new Nuker, and with that I can create a program that hopefully can work out the vitals of the Nuker before it's built.