There'd be a lot more complaints if it happened to everyone - I can have more than two forcefields on:
(the coloured circle thing is an infinite energy generator I made for testing)
I was waiting for IC2 to officially update before I updated ARS, but that doesn't look like it's going to happen, so I updated to the snapshots instead.
I removed the reactor blocks that I wanted to remove since the reactor update. If you want nuclear control, use Nuclear Control - this mod is about base defence. Reactor connectors and reactor containment fields are still there (for now).
cooldownBlocksPerTick affects the minimum time between turning a forcefield on and off so people can't spam it to cause lag. Minimum time in ticks = number of blocks ÷ cooldownBlocksPerTick.
Reobfuscation failed, probably a simple fix but I have to go now. It'll be done when I get back from university in about 6.5 hours from this post.
55.0.0:
- Updated to Minecraft 1.5.2 and the latest IC2 dev build.
- Items cannot be inserted into loot collectors.
- Only splash potions can be inserted into potion applicators.
- Removed Reactor Monitor, Reactor Monitor Client and Reactor Cooler.
- Removed reactor link cards.
- Removed MFD wrench mode.
- Blacklisted item frames and all BuildCraft entities from being zapped by industrial tesla coils.
I haven't re-tested most things so of course tell me if there are any serious problems.