I just want to edit this. These are bugs that might be duplicated from other threads and such but its also a list of bugs that I have personally encountered in SMP only play. I'm reporting them here to help me keep track of bugs I report and also maybe help devs keep track of some the bugs that pain in the ass Kane reports. Better then me spamming 100 threads
Please remember again that this is SMP and some these bugs don't actually happen in SSP.
Added 9/23/2012
- NanoSuit running out of power to fast?? - I don't know if this is intended now but I feel that nano armor is almost useless now. Don't get me wrong it protects very well still but a head on creeper uses about 25% power from the chest and lags in hard mode. If you use iron yeah you might not even live but the big difference is that you can take about 24 creeper direct blasts before the armor breaks where the nano suit would take about 4.
Added 9/22/2012
- Reactor going 4 times faster? - I can't even be sure because I had a random interface crash. But after setting up my first reactor in SMP I had come back like 20 min later and I swear that the thing was almost half way through... Something was really strange with the timming. I don't even think it was producing the right amount of power. I would have stayed and tested it more but you can only take so much when you have seen lack of improvements so far. EDIT: I did a excel file on the timing and such lmao... Yeah it's 4 times faster but 1x reward.
- Sheering Sheep - I can't sheer the poor sheep so now my sheep are becoming extinct. Why oh why poor little sheep.
Added 9/21/2012
- Drains Items can't be charged via batpack - Sounds odd but when your out mining with 2-3 batpacks when your batpack empties and you forgot to switch your tool dies of course. So you usually throw on your 2nd one and then take forever to break a block then BAM it charges. Well not anymore
- Batpack seems to give armor again - not sure if this is intended or bugged but I thought Id add it to the list of bugs, once again it gives you protection and 4 bars at that.
Added Some Other Date:
- Quantum Helm Poison Crash. - Simply having a poison status effect with the helm on causes the server to crash: http://pastebin.com/LBFtxGqi
- Phantom Wires with enet. - The same bug that was in 1.103 is still here. Cut up a cable and the power is still running through the eNet like the tile entity or whatever the term is not being correctly updated.
- Overcharging Infinite Explosions - Once again if you hook up say a macerator to a HV Power source it will blow up infinity and cause damage and power drain till you unload the chunks or reboot the server.
- Superheat on Vanilla Ores - When you use Superheat on Gold and Iron it causes them to turn into a odd colorless grass block it seems. I assume a really bad id and also drops no Iron or Gold Bars.
- Jet Packs Don't Work - It seems that both jet packs in SMP act like there was not jetpack even there accept it still drains the energy or fuel depending on the jetpack. But there seems to be 0 effect accept for hovering mode downwards only. (Slow Fall)
There was another one that I had pastebin and talked to RG about. He said he look into it but I lost the darn pastebin. It seems that we have had a few crashed related to something packet manager and IC. Apparently I'm not alone on IRC about this bug.
If you have a bug you like me to reproduce let me know below.