[Addon 1.115] QuantumPack 1.10

  • License:
    This addon is provided 'as is' without any warranty. The owner of this addon is not responsible for any harm that can occur from using of this addon. You use it at you own risk.

    Description:
    This addon brings several quantum energy storages.

    *** All recipes will try to use plates/ingots from OreDictionary if available (notice primarily for GregTech users)

    Light Alloy


    Legend:
    Alloy that proved to be strong enough but much lighter than Iridium Plates and keeps most of their electrical characteristics.

    Description:
    Intermediate item. Used in recipes with the exception of alternate recipe for Quantum Accumulator Pack. Added because some people think's that recipes is too expensive. When disabled recipes will use Iridium Plates instead, as in previous versions.
    *** Actually, I don't know whether such material exists in reality and what characteristics it have. At least I didn't find anything similar in the internet.

    Default config:
    Enabled: Yes;
    Item ID: 29957;

    Recipe:
    1 x Iridium Ore;
    4 x Tin Ingot;

    Quantum Pack


    Legend:
    LapPack with Lapotron Crystal attached to it's bridge and reinforce with modern alloy, that allows it to be more durable and therefore more suitable for working in the difficult conditions.

    Description:
    Tier 3 version of BatPack and LapPack that can store even more energy. Provides no protection. Can be charged only in MFSU.

    Default config:
    Enabled: Yes;
    Item ID: 29956;
    Max charge: 1 200 000 eU;
    Transfer rate: 1000 eU/t;
    Tier: 3;
    Right click use: no;

    Recipe:
    1 x Advanced Circuit;
    1 x Lappack;
    1 x Lapotron Crystal;
    2 x Light Alloy (2 x Iridium Plate when disabled);

    Quantum Accumulator


    Legend:
    Lapotron Crystal fortified with alloy and rubber, that protects it from external environment and accidental drops. Conductor of a mixed fibers allows "soft" energy transfer between crystal and external device, but scatter's some amount of energy into environment.

    Description:
    Tier 1 version of Lapotron Crystal with a slightly reduced capacity. Supposedly can be charged/discharged in any machine/device. Can be taken in hand and right-clicked the same way as RE-Battery to recharge items in player inventory.

    Default config:
    Enabled: Yes;
    Item ID: 29955;
    Max charge: 900 000 eU;
    Transfer rate: 1000 eU/t;
    Tier: 1;
    Right click use: yes;

    Recipe:
    1 x Glass Fibre Cable;
    2 x Carbon Plate;
    4 x Rubber;
    1 x Lapotron Crystal;
    1 x Light Alloy (1 x Iridium Plate when disabled);

    Big Quantum Accumulator


    Legend:
    Quantum Accumulators connected together and packed into portable box.

    Description:
    ...

    Default config:
    Enabled: Yes;
    Item ID: 29954;
    Max charge: 5 400 000 eU;
    Transfer rate: 6000 eU/t;
    Tier: 1;
    Right click use: no;

    Recipe:
    2 x Glass Fibre Cable;
    1 x Carbon Plate;
    6 x Quantum Accumulator;

    Alternate recipe when Quantum Accumulator is disabled:
    2 x Iridium Plate;
    1 x Carbon Plate
    6 x Lapotron Crystal;

    Industrial Belt


    Legend:
    Sturdy leather belt with pockets for batteries and tools. Was popular long before the invention of BatPack.

    Description:
    Tier 1 energy storage like BatPack, but weared instead of pants/leggings. Will discharge before BatPack, possible because of IC2 internals. Provides no protection and therefore same effect to gameplay as BatPack, you either should wear armor, or will get almost without armor and therefore will have higher chances to die and lose everything. Designed as Tier 1 storage will be useless in endgame, so there is partial decrafting recipe, so you can get you batteries back. Summary, fully charged Drill + BatPack + Industrial Belt have 100 000 eU capacity.

    Default config:
    Enabled: Yes;
    Item ID: 29953;
    Max charge: 30 000 eU;
    Transfer rate: 100 eU/t;
    Tier: 1;
    Right click use: no;

    Recipe:
    2 x Leather;
    1 x Rubber;
    3 x ReBattery;

    Partial decrafting recipe:
    1 x Industrial Belt;

    Tool Boxes

    There is 3 tool boxes: classic, nano and quantum. All of them have GUI and work the same way, but have different inventory sizes.

    Classic Tool Box replaces original IC2 with same one, but with GUI. It have 4x2=8 inventory. I tried to make it internally compatible with original IC2, however it may be not, so it is disabled by default - enable it on you own risk.

    Nano and Quantum Tool Box have a 5x3=15, and 9x5=45 inventories accordingly, e.g. same as Forestry backpacks.

    All tool boxes have same item filter as classic IC2 tool box, e.g. item can be placed in tool box if it:

    • unstackable, e.g. have maxStackSize=1;
    • or whitelisted, e.g. listed in IC2API ItemsWrapper, and/or implement IC2API IBoxable interface and return true from canBeStoredInToolbox();


    Nano Tool Box
    1x Tool Box
    5x Carbon Plate

    Quantum Tool Box (when light alloy is enabled)
    1x Nano Tool Box
    2x Light Alloy
    3x Tin

    Quantum Tool Box (when light alloy is disabled)
    1x Nano Tool Box
    1x Iridium Plate (e.g. IC2 iridium alloy, not the GregTech pure iridium plate)
    4x Tin

    Version history

    Version 1.10
    - Build under MC 1.5.2, Forge 7.8.0.684, IC2 1.115.383-lf
    - Added tool boxes

    Version 0.09
    - Build under MC 1.5.2, Forge 7.8.0.684, IC2 1.115.340-lf
    - Fixed bug with OptiFine that display white quads instead of item icons
    - Fixed several bugs with LangHelper

    Version 1.08
    - Build under MC 1.5.2, Forge 7.8.0.684, IC2 1.115.309-lf
    - Added LangHelper for localization support
    - Added ru_RU localization

    Version 1.07
    - Build under Minecraft 1.4.7, Forge 6.6.0.507, IndustrialCraft2 1.115.231-lf
    - Added support for OreDictionary
    - Industrial Belt default transfer rate reduced to 100
    - Quantum Accumulator Pack renamed to Big Quantum Accumulator for easier translation (it will automatically patch config file)

    Version 1.06
    - Added Light Alloy
    - Added Industrial Belt

    Version 1.05
    - Update to MC1.4.6 and IC2 1.112b
    - Alternate recipe for Quantum Accumulator Pack hardened
    - Items now inherit creative tab from IC2 items

    Version 1.04
    - Added config file
    - Recipes of Quantum Pack and Quantum Accumulator Pack a bit simplified
    - Added alternate recipe for Quantum Accumulator Pack when Quantum Accumulator is disabled
    - Fixed charge bar visual bug when changing max charge property of items

    Version 1.03
    - Updated to Minecraft 1.4.5 and IndustrialCraft 1.109b
    - Fixed server side error
    - Quantum Pack max charge decreased to 1 200 000 EU
    - Quantum Pack recipe changed
    - Quantum Battery max charge increased to 900 000 EU
    - Quantum Battery renamed to Quantum Accumulator
    - Added Quantum Accumulator Pack
    - Addon rewritten to use only api, so decompilation of IndustrialCraft is not needed, so for now:
    - - Items not metadata sensitive
    - - Added custom electric items inventory renderer to draw a charge bar

    Version 1.02
    - QuantumPack max charge changed to 1 600 000 eU
    - QuantumBattery item added
    - Addon now appears as child mod of IC2

    Version 1.01
    - Max charge changed from 2 000 000 to 1 200 000 eU
    - Transfer rate changed from 500 to 1000 eU/t
    - Tier changed from 1 to 3
    - For now "transfer rate" and "tier" parameters internally inherited from QuantumSuit Armor

    Version 1.0


    QuantumPack item characteristics:
    Item ID: 29700 (shifted: 29956);
    Max charge: 2 000 000 eU;
    Transfer rate: 500 eU/t;
    Tier: 1.

    1A, 1B: allows you to craft a new, shiny QuantumPack.
    2A, 2B: allows you to upgrade your old, time-tested LapPack (as you can remember, LapPack already contains Electronic Circuits and a lot of Lapis, so you need Energy Crystals instead of Lapatron Crystals).


    Statement for modpacks: you are free to include this addon into modpacks.

    DropBox mirror (includes previous versions)

  • It's cheap and easy recipe but who cares? This guys mod maybe he wants a carebear version of this. Not everyone players like everyone else. I will never use this in a million years but that's fine :)

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

  • Waiting until tech tree that it can charge will be updated ,so it can charge laser and osmium tools (from advansed alloys mod) :whistling:

    hehehe i see what you did there ;) it should charge the drill if it uses the api right

    Edit: yeah just tested it then, my tools are tier 2 the pack only charges tier 1 stuff might wanna make it a tier 2 thing to charge laser and my drill :) oh and nice work :)

    Edited 2 times, last by riza8 (October 14, 2012 at 2:30 PM).

  • Thanks for this!
    An advanced version of the LapPack was the only reason for me to use Gravi Suite in MC 1.2.5 .
    And since Gravi Suite is still not out for 1.3.2 this is veeeeery useful :)

  • I have a problem with automatic tier change, which was impossible to implement with the current version of the engine. Maybe I'm try some time later with new engine version, maybe I was not enough looking ... in any case, I decided to:
    - decrease capacity to 1 200 000 eU (equal to 4x LapPack), from my expirience it should be enough to 99% tasks, and it will be not so god-like;
    - increase trasfer rate to 1000 eU/t (also 4x LapPack rate), now it's inherited from QuantumSuit Armor;
    - assign a tier 3, so it can be charged / discharged only in MFSU, also inherited from QuantumSuit Armor;
    - leave only one recipe and remove transformers from it;
    - tooltip text now will be the same color as QuantumSuit Armor;
    Generally comes simply tier 3 backpack which, from my sight, looks better balanced.
    I upload version 1.01 very soon.

  • nice) now i can carry on only 1 backback not 5 like i used to :thumbup: and it works with all things)

  • Now this mod is nice, quantum battery is very good idea, thank you

    It's a bit like cheating, however, because it's done for powering miner via portable source of EU what is a PURPOSE. Anyway, it's not annoying, since this is an addon. And it's not as much OP as Compact Solars/Advanced Solar Pannels.


    Soon with Molten Salt Reactors, right ? :D
    NERF THA FUSION REACTOR!