[1.5.2] [SSP/SMP] IndustrialCraft 2 Combo Armors v1.14.3

  • What I said, came true.

    Display Spoiler


    ---- Minecraft Crash Report ----
    // I let you down. Sorry :(

    Time: 3/28/14 10:34 AM
    Description: There was a severe problem during mod loading that has caused the game to fail

    cpw.mods.fml.common.LoaderException: java.lang.NoSuchMethodError: ic2.core.util.StackUtil.copyWithWildCard(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;
    at cpw.mods.fml.common.LoadController.transition(LoadController.java:156)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:700)
    at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:249)
    at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:509)
    at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:808)
    at net.minecraft.client.main.Main.main(SourceFile:101)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
    at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
    Caused by: java.lang.NoSuchMethodError: ic2.core.util.StackUtil.copyWithWildCard(Lnet/minecraft/item/ItemStack;)Lnet/minecraft/item/ItemStack;
    at ic2ca.common.RecipeHandler.addCraftingRecipes(RecipeHandler.java:79)
    at ic2ca.common.IC2CA.registerCraftingRecipes(IC2CA.java:428)
    at ic2ca.common.IC2CA.init(IC2CA.java:518)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:545)
    at sun.reflect.GeneratedMethodAccessor1.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:201)
    at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:181)
    at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
    at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
    at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
    at java.lang.reflect.Method.invoke(Unknown Source)
    at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
    at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
    at com.google.common.eventbus.EventBus.dispatch(EventBus.java:313)
    at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
    at com.google.common.eventbus.EventBus.post(EventBus.java:267)
    at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:112)
    at cpw.mods.fml.common.Loader.initializeMods(Loader.java:699)
    ... 10 more


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- System Details --
    Details:
    Minecraft Version: 1.6.4
    Operating System: Windows 8 (x86) version 6.2
    Java Version: 1.7.0_45, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
    Memory: 361987112 bytes (345 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
    JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx512M -Xms512M
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Suspicious classes: FML and Forge are installed
    IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
    FML: MCP v8.11 FML v6.4.49.965 Minecraft Forge 9.11.1.965 12 mods loaded, 12 mods active
    mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
    FML{6.4.49.965} [Forge Mod Loader] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
    Forge{9.11.1.965} [Minecraft Forge] (minecraftforge-9.11.1.965.jar) Unloaded->Constructed->Pre-initialized->Initialized
    TaleOfKingdoms{V2.1} [Tale of Kingship] ([1.6.4] Tale Of Kingship V2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Core{4.2.1} [BuildCraft] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Builders{4.2.1} [BC Builders] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Energy{4.2.1} [BC Energy] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Factory{4.2.1} [BC Factory] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Transport{4.2.1} [BC Transport] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    BuildCraft|Silicon{4.2.1} [BC Silicon] (buildcraft-A-1.6.4-4.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized
    IC2{2.0.367-experimental} [IndustrialCraft 2] (industrialcraft-2_2.0.367-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized
    IC2CA{1.14.3.02} [IndustrialCraft 2 Combo Armors] (industrialcraft2comboarmors-1.14.3.02.jar) Unloaded->Constructed->Pre-initialized->Errored

  • But how would you fix it? Can you fix it more importantly?

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • LV, MV and HV solar upgrades break Minecraft when you try to look up their recipe:

    Display Spoiler

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • More things, the armour assembler works, but only with certain combinations. Also, all the items don't actually count as chargeable things, and don't have charge bars.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • Guys, you need to fix the Exosuit Lappack, as it actually is crafted with an Advanced BatPack. Which means we need an Advanced Exosuit BatPack and the Exosuit Lappack to be upgraded :)
    The Exo Q-Suit needs to be able to store 10x as much energy as it does now so it's in line with the normal IC2 Q-Suit, as does the Exo Nano Suit.

    The armour assembler also needs more love, still recipes not working.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • Guys, you need to fix the Exosuit Lappack, as it actually is crafted with an Advanced BatPack. Which means we need an Advanced Exosuit BatPack and the Exosuit Lappack to be upgraded :)
    The Exo Q-Suit needs to be able to store 10x as much energy as it does now so it's in line with the normal IC2 Q-Suit, as does the Exo Nano Suit.

    The armour assembler also needs more love, still recipes not working.

    Not my problem since hes not really responding to my request?

  • No rush, not really at that point in the game anyway.

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • No rush, not really at that point in the game anyway.

    if he doesn't respond to my request in a couple of hours, I'm gonna look into his code for help with the tile entity problem. :\ If he does respond, and says no, I won't hate him for doing so. To be honest, I get really jealous when someone updates a mod that I looked into, or actually worked on. It just makes me work harder on my mod. :) I don't really try to be, unfortunately, these human feelings are inferior for my mind. I rather not have human feelings because, it just hurts all the time. :|

  • Please, give me 1-2 days to finish. I've started working with this code (and Minecraft modding in general) only week ago and shared first build only to show that tileentity is working.
    This weekend I've added Energypack recepies, fixed all energy amounts, fixed all armor assembly recepies and now I need time to test.

  • *Claps with admiration

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • Thanks for your response. Not 100% code reviewed but I hope I found almost all errors. Still thinking about tier levels and charge amounts of ic2ca items.
    Also have an idea to add tier 5 which can be charged only in special Armor Charger (not finished). After next build will start 1.7.2 version.

    Edited once, last by Zuxelus (April 4, 2014 at 5:11 PM).

  • Thanks for your response. Not 100% code reviewed but I hope I found almost all errors. Still thinking about tier levels and charge amounts of ic2ca items.
    Also have an idea to add tier 5 which can be charged only in special Armor Charger (not finished). After next build will start 1.7.2 version.

    So, you wanna collaborate or not?

  • So... As I'm sure you've all noticed, I haven't updated the mod.
    Rather than continue to delay it, I've decided to hand it off to master801.
    Even if I brought myself to update the mod every now and then, I wouldn't be giving it the attention to detail it deserved.
    I feel pretty bad about this wait, but I just didn't want to give up my creation.
    As a result, I have reserved the right to step back in as a co-developer if I get back into Minecraft in the future. However, that is very unlikely and until then, master801 is in charge.

    Sorry about all of this.
    Making this mod was definitely a great experience, it's just not what I'm interested in anymore.
    I'm confident that master801 and whoever he chooses to work with will bring the mod back up to standard.

    Thanks for using my mod, and I hope you enjoy all future versions.

    Check out my addon, IndustrialCraft 2 Combo Armors!