Wow ok this is amazing! gonna check it out in a few days after my trip abroad. Thanks for updating this! Again!
[1.5.2] [SSP/SMP] IndustrialCraft 2 Combo Armors v1.14.3
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Discharge module doesn't seem to work on 1.7.10
theres like 100 something downloads did nobody else try this or is there something wrong with me?
Edit: or cloaking or solar helmets? Assuming my static boots haven't been doing anything, though I never expected to really notice them to begin with.
Double edit: I've figured out something, it isn't actually installing the upgrades like it will in single player. Tested and those things work in single player, it seems like its just not installing them in multi
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I'll check it. Thanks. I found several bugs too so next build will be just a fix without new items because a day has only 24 hours.
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It seems that my Ultimate Nansuit doenst charge my tools with IC2# 610<
With 595 it works. maybe there was a change in ic2 api or a bug?@ DC
You are right. My solarhelmet didn't do anything on smp. haven't tried the discharge module yet. -
Well its not that they don't do anything exactly, at least with the discharge and cloaking module which I tested in single player. Its that they don't actually install into the armor in multiplayer. Once a module is properly installed it actually says what it has installed in it in the little description.
Oh I also noticed in the creative mode tab, the mod is organized neatly in single player but in multiplayer things are a bit out of order. I'm not sure if that matters.
I suppose I should add I tried on ic2 version 632 then 633.
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Another big update 1.14.5.02 for 1.7.10 is done. Flight turbine now only adds speed.
Only known bug - Exo CF batpack is not working with Sprayer. -
You should integrate this (and all other addons that are not integrated yet) into Ztech. The more stuff in one pack, the merrier.
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You should integrate this (and all other addons that are not integrated yet) into Ztech. The more stuff in one pack, the merrier.
Nuclear Control is going to remain separate, it seems more appropriate to do so.
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Nuclear Control for sure should remain separate, especially since it has your input aswell.
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Not to say ZTech isn't going to have any input from me some rebalancement may be required.
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Uh, umm guys? Was there any (at least a bit) recommended version of IC2CA for 1.6.4? On ic2exp (version 397 i think)?
If there is, could you pls link the file or the post where it was mentioned? Thanks.
- Shadow€dit: Nvm, I suppose this one is the best to use: Post 398 by Zuxelus
If there is a better one, please correct me.
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I think Player's tweaks may have broken ComboArmours again:
Code
Display Morecpw.mods.fml.common.LoaderException: java.lang.IllegalAccessError: tried to access field ic2.core.init.BlocksItems.fluids from class ic2ca.common.item.armor.ItemArmorExoJet at cpw.mods.fml.common.LoadController.transition(LoadController.java:162) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:515) at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:239) at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480) at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:867) at net.minecraft.client.main.Main.main(SourceFile:148) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at net.minecraft.launchwrapper.Launch.launch(Launch.java:134) at net.minecraft.launchwrapper.Launch.main(Launch.java:28) Caused by: java.lang.IllegalAccessError: tried to access field ic2.core.init.BlocksItems.fluids from class ic2ca.common.item.armor.ItemArmorExoJet at ic2ca.common.item.armor.ItemArmorExoJet.<init>(ItemArmorExoJet.java:32) at ic2ca.common.IC2CA.registerItems(IC2CA.java:665) at ic2ca.common.IC2CA.preInit(IC2CA.java:232) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513) at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208) at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187) at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74) at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47) at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322) at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304) at com.google.common.eventbus.EventBus.post(EventBus.java:275) at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118) at cpw.mods.fml.common.Loader.preinitializeMods(Loader.java:513) ... 10 more
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I just started mc with the 1.14.3.08c version of this, and as soon as I placed down an armor assembler (or opened the gui, not sure there, did it instantly) I got this crash:
Code
Display More---- Minecraft Crash Report ---- // Quite honestly, I wouldn't worry myself about that. Time: 14.09.14 22:03 Description: Ticking tile entity java.lang.NoSuchFieldError: energy at ic2ca.common.tileentity.TileEntityArmorAssembler.func_70316_g(TileEntityArmorAssembler.java:366) at net.minecraft.world.World.func_72939_s(World.java:2209) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550) at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583) A detailed walkthrough of the error, its code path and all known details is as follows: --------------------------------------------------------------------------------------- -- Head -- Stacktrace: at ic2ca.common.tileentity.TileEntityArmorAssembler.func_70316_g(TileEntityArmorAssembler.java:366) -- Tile entity being ticked -- Details: Name: Armor Assembler // ic2ca.common.tileentity.TileEntityArmorAssembler Block type: ID #4000 (tile.armorAssembler // ic2ca.common.block.BlockArmorAssembler) Block data value: 4 / 0x4 / 0b0100 Block location: World: (463,68,221), Chunk: (at 15,4,13 in 28,13; contains blocks 448,0,208 to 463,255,223), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Actual block type: ID #4000 (tile.armorAssembler // ic2ca.common.block.BlockArmorAssembler) Actual block data value: 4 / 0x4 / 0b0100 Stacktrace: at net.minecraft.world.World.func_72939_s(World.java:2209) at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:550) -- Affected level -- Details: Level name: IC2CAfix All players: 1 total; [EntityPlayerMP['Shad0wlife'/443, l='IC2CAfix', x=461,83, y=68,00, z=222,37]] Chunk stats: ServerChunkCache: 799 Drop: 0 Level seed: -5949775997559168645 Level generator: ID 00 - default, ver 1. Features enabled: true Level generator options: Level spawn location: World: (216,64,256), Chunk: (at 8,4,0 in 13,16; contains blocks 208,0,256 to 223,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511) Level time: 11052 game time, 11052 day time Level dimension: 0 Level storage version: 0x04ABD - Anvil Level weather: Rain time: 144888 (now: false), thunder time: 17951 (now: false) Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true Stacktrace: at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:668) at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:587) at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:129) at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:484) at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
I left out the system information because the list of mods would have busted the character limit by far...
Also something else which might be related to the crash but is not in the crash log:Code
Display More[INFORMATION] [STDERR] java.util.ConcurrentModificationException 2014-09-14 22:03:42 [INFORMATION] [STDERR] at java.util.ArrayList$Itr.checkForComodification(Unknown Source) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at java.util.ArrayList$Itr.remove(Unknown Source) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at logisticspipes.utils.PlayerCollectionList.checkPlayers(PlayerCollectionList.java:31) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at logisticspipes.utils.PlayerCollectionList.contains(PlayerCollectionList.java:71) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at logisticspipes.utils.PlayerCollectionList.remove(PlayerCollectionList.java:63) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at logisticspipes.LogisticsEventListener.unWatchChunk(LogisticsEventListener.java:131) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraftforge.event.ASMEventHandler_549_LogisticsEventListener_unWatchChunk_UnWatch.invoke(.dynamic) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:108) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.management.PlayerInstance.func_73252_b(PlayerInstance.java:73) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.management.PlayerManager.func_72695_c(SourceFile:302) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.management.ServerConfigurationManager.func_72367_e(ServerConfigurationManager.java:301) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.network.NetServerHandler.func_72565_c(NetServerHandler.java:174) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.management.ServerConfigurationManager.func_72392_r(ServerConfigurationManager.java:1057) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.MinecraftServer.func_71260_j(MinecraftServer.java:389) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71260_j(IntegratedServer.java:242) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:537) 2014-09-14 22:03:42 [INFORMATION] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:583)
(found in forge log)Maybe I was the victim of an incompatibility? or is the second error a result of the first one?
HALP ME!
I'd like to use the mod without crashes ;DThanks already,
- Shadow€dit: also, i there is no fix available for this version, could you please recommend a working version for 1.6.4? THX again.
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1.14.3.08c is for IC2 classic only. It is for IC2 1.118.401-lf. Don't use it with IC2 experimental.
About 1.6.4 - I will try to share normal 1.6.4 build this week. Now last build is 1.14.3.08. -
Oh ok, sorry. I thought that it was a subversion, my bad.
Thanks for helping
And thanks for updating too!
- Shadow€dit: For the next update, would it be possible to create a config option for the max stack size for the assembler overclocker (Max would be 64 of course :D)? Because I'd like to have a max stack size of 8 for casual gameplay but maybe something lower for a server or so. Thanks for considering!
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Hi, I collect unique server and was looking for this add-on for version 1.6.4, and finally recently found. So when I made Armor Assembler and set, the server is hung and crashed
(I apologize for my language, use a translator)P.S. From the posts above, I realized that 1.14.3.08 must be suitable for exp version, but it gives an error, both the client and the server. but version 1.14.3.08c went by exp version (I use the 389th, because later refuse to craft diamond drill :D)
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1.14.3.08c is for IC2 classic only. It is for IC2 1.118.401-lf. Don't use it with IC2 experimental.
Please wait for the next 1.6.4 build because current 1.14.3.08 has a lot of bugs.
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I'm running MC 1.5.2 with IC2, Gregtech and Gravisuit plus another 60 or so mods
Is there anyway to add these upgrades to my gravichestplate?
Like the Discharge upgrade?
I enabled:# Disable GraviSuite integration, regardless of whether or not the mod is found.
B:gs-enable=falsein the config file, but nothing happens
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ID COnflict with NuclearControl =(