With this mod you will excess new ways of creating power for your ic² machines, even create buildcraft energy with it, perhaps even universal electricity.
The main goal of this mod is, to give players more freedom to choose their ways to produce energy, not having to cling to solars anymore. Thus the new blocks will
be (most likely) easy to setup and maintain.
As it is still WIP, things are subject to change, to prevent some ridicolous massive energy producing blocks.
The first block that will be released will be the advanced watermill, a small multiblock struckture, that will increase it's efficency the more blocks are added.
This might look like this:
water(source)-block | adv. watermill = 1 EU / t
water(source)-block | adv. watermill | adv. watermill = 4 EU / t
water(source)-block | adv. watermill | adv. watermill | adv. watermill = 9 EU / t
water(source)-block | adv. watermill | adv. watermill | adv. watermill | adv. watermill = 16 EU / t (max)
Energy packet optimization:
Adv. watermill blocks will add their output to other EU-packets to a max output of 32 EU / t, thus 8 adv. watermills will create 1 packet with 32 EU / t instead of 2 16 EU packages.
The Recipe will propably use 2 normal watermills to create 2 adv. watermills, so keep in mind that addons like gregtech may change their recipes. Details on recipes will follow soon.
Plans on the drawingboard:
Energy packet optimization
Advanced windmills
Terrestrial heat
and perhaps more to come