I know this has probably been asked a thousand times before....
I can't locate my mods folder. I installed forge and there is no folder.
Help would be enjoyed.
I know this has probably been asked a thousand times before....
I can't locate my mods folder. I installed forge and there is no folder.
Help would be enjoyed.
Nevermind, ignore the last post.
Edit:
I have it done. What does the ore washing plant do, and how do I make "crushed ore?" Is it just dusts from the macerator?
I have made the (nearly) impossible: 1 wiki template for the 4 modes of the canning machine http://wiki.feed-the-beast.com/Template:X7
Nice :p
I knew someone would be impressed. And most other people wouldn't care
Great, i wonder if that is copypasteable to IC2 wiki.
fix Forum all center bug
I dont know what Bug you fixed but you also caused another Bug to happen. The Black Text on some Forum Parts now appears smeared a little. It just looks like when I had my Screen misconfigured, but only for this particular Part of the Text, as if a shadow was added to it in the same Color as the Text itself.
I don't expect anyone to have this, but does anyone have a portal gun build for beta 1.7.3?
Why you want that Choco?I like so much Minecraft beta so tell me why you want it
Because that
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Sorry,i don't know where portal gun downloads can be....and btw,how you install all those mods on 1.7.10 ?
how you install all those mods on 1.7.10 ?
Do you mean with the new launcher?
Exactly,i know that with old versions it's more hard install mods
With the new launcher it out right doesn't work due to the file structure modloader expects. I use Multi-MC, since that fools it into working. Actually modding pre 1.3 versions is hard, as many mods do require base .jar edits, but I'd got used to doing that the years before everything moved to the mods folder and Forge. The hardest thing right now, is finding the mods themselves, since mods like EE1 don't even have a forum post anymore, let alone any downloads back that far. Working out how to use everything, and watching Direwolf's first let's play series is great fun though
Thanks choco,and yes,the old modding times are better that now IMO
It is only better in some ways. Pre 1.7.3 didn't even have Forge, so most mods were relatively basic, and incompatibility was a real issue. The fact there was only 256, not 4096 block IDs was a mod number limiter too. Only IC2 really added world gen, but the ore dictionary didn't exist, so Flan's and Buildcraft's oils for example couldn't be used interchangeably. But no mod copied another, since there were always new ideas, and small mods, since Modloader was a much easier platform to write mods with compared to Forge. As they say though, they don't make them like they used to
Yes...forge has advanced a lot compared with beta1.7.3,however the mods that this beta has,are the best ever