Generating models on the fly when a block changes or having each model pregenerated probably wont matter much
Posts by imer
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I always love how people are "Oh Mojang is so closeminded we will have to ship 2TB of json files for mods blabla" "we'll have to stay on 1.7 forever" "microsoft ruined everything"
The scripted block models are a great idea - they just have to make them more flexible
Also forge will find a way to work around it (until mojang fixes it).From a mojang pov this was a mostly sane thing to do - they dont have extremely flexible blocks in the game. Pretty sure they thought of how they want to handle more complex things and have something planned for that.
And mods? Well, just stay on 1.7 and switch to 1.9 or whatever when it comes out - or hack in a solution (which forge is probably gonna do) -
man i was aggressive with that.. been a while -
I've got to admit, I prefer your work in progress background to imer's tonal I can't be bothered one
Hey, that was a lot of work! :<
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(Im just guessing here, I dont have knowledge of minecraft modding)
Looks like extrautils transfer nodes thingy got stuck in an infinite recursion (or the pipe system is too big?) so it causes a stack overflow and the minimap is just in there since it has a hook on block access to update the minimap? -
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From what data I have about 22k in september and 12k this month so far (3k today?). Keep in mind this is just outgoing links from the forum, wiki and such I can see - so it's likely way more
Would have to ask player for more detaled stats -
Who wants to DDoS us? We're all nice and stuff
There's other stuff running on the same server and we apparently pissed some people off by being popular -
Sorry about the website slowness for the past two hours, had a DDoS happen.
Should be all good again -
Explains why its used then
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So, RF are there any other issues in using it than having to put the "wires" and maybe storing power? Any challenge? (Havent played with mods seriously since 1.2 i think)
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I Agree on that. By the way, I do have an account on the wiki with the name of SpwnX... i would help too If we didn't have any annoying restrictions.
Gave you more permissions
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I'd help, if I didn't end up getting crap like this every time I try to save an edit
I have the feeling the wiki permissions need a rework/cleanup anyways..
Something more open would probably be good -
sigh :p
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Well, If anyone wants/needs permissions to do stuff just throw me a pm and we'll see what I can do
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A wild Imer... Who are you again? ;-p I bet Thunderdark will do it if we all group-spam him with PMs.
I host industrial-craft.net and.. yeah that's basically it.
Havent been around for a while, got distracted with things -
Talking about alblaka-era.. The blog hasnt seen any updates in a while, any of the devs interested in reviving it seeing as though its not used anyways?
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The only problem I have with the "Pay for features" thing is that the author obviously doesn't want to actually include it. The end result is usually MUCH better when you actually want to add/do it, and having it added for payment, to me, makes me think that it isn't going to be particularly well made/maintained.
Although, The only instance I can think of one of these happening was from Pams HC, which I can sort of understand because, according to her, she had both lost her job and had major surgery at the time, so monetary requirements for a while becomes rather less morally bad.Yeah, it really depends on the circumstances.
If the features are real improvements which take time to create, then it's perfectly reasonable - of course taking into account you really need the money (=> time) to work on these features.