Posts by Kazifilan36

    1. It's easy to install, not really required though.
    2. Possibly. you must have the same ids as before (Move old config to new or transfer ids to new config)
    3. Yes, if you also use Buildcraft you can also run off of Joules (MJ).

    Okay, seeing that this survival map has a decent amount of views. I'm guessing a good 400 players are waiting for a new update for the survival island map. Well, there will be.
    >Here's the current info of next update;
    *WILL be updated to 1.7.2 or 1.7.10.
    *WILL support GregTech!
    * Tweaks to configs, adding a more complex quest system and making 3 versions (look below) for GregTech compatible.
    *WILL have more missions and structures.
    *Possibly a special texturepack?
    *WILL add and remove mods.
    *SMP maybe.
    -If you have any questions let me know in my message box on here.
    Okay, about the three modpack versions for GregTech, there's the GT: Dark Factory Edition, GT: Standard Edition, and GT: Lighter&Lighter Factory Edition. I'll disclose the difference between all of them when set to go.

    I would Say three/four towns at most. More than that is like having everyone by themselves. It would really rely on how many join the server

    I know there's a lot of servers out there, but the fact that they're not great. They either have terrible staff, too many people, or they are usually PvP. I'm looking for a small sever like Direwolf20's server where it's about 15-75 max. players. I don't mind if it's white-listed. Just as long as it's updated and has a decent amount of mods.
    I know it sounds like a hard thing to find, but if there is one out there and you know it's still running. I'll be glad to join it.

    Well, think of it this way. We all have to adjust our lives in some shape or form, sooner or later, but when these adjustments happen, they happen for a reason. Remember: We have an absolute terrible 'economy', so bad that it put a lot of countries in recession. He might of left because he was too busy to continue on mods. He had a dream, this wasn't his strongest, so he left it. Knowing that some people would continue it. We all got lives, but there's a certain time we go and pursue our dreams and careers.

    Well here you go, the survival you all have been waiting to play. Enjoy!
    Download: SI 1.6.4 v1.0


    Note:Use the latest versions of 1.6.4, the mods used were most likely to that version. Look at the Configs to see what mods are used.
    Pictures: IMGUR
    HINT: The Curator's Treasure is at the spawn proximity, but where?


    Make some videos if you please, and note some of the objectives are extremely optional. They're there to give you ideas on how to progress on the Island.


    Mod List (Incase you don't have it):


    In order A-Z:
    Applied Energistics
    AE ExtraCells
    BiblioCraft
    ComputerCraft
    DungeonPack
    ExtraUtilities
    GrowthCraft Apples, Cellar, and Core, rest optional
    IndustrialCraft 2
    IC2 Add-On-Advanced Power Managment, Advanced Repulsion Systems, Compact Windmills, Electric Rails, IC2Stuff, and Network Anchor
    IronChest
    NEI
    NEI Addons, and Plugins
    Secret Rooms Mod
    Steve's Carts
    Tree-Capitator
    Twilight Forest
    Link to go to find all mods: http://modlist.mcf.li/version/1.6.4 (Minecraft Forum Modlist)

    Welcome to the Survival Island, Tech & Maybe Magic Edition Thread!


    Okay here's some news IndustrialCrafters!


    NEWS: I have planned a new update for the Survival Island:TE map, and I'm working for a possible chance for a mod-pack to save you the ease of finding mods needed for this new map and the old map also.


    1.7.2-1.7.10 Change-Log (WIP)
    1.7.2 *Tweak, -Removed, +Added, -K-INFO
    +Added GregTech! -K- Three pack setups, Dark Factory Edition, Standard, and Lighter&Lighter Factory Edition
    *Setting up better quest system. (+Added HQM)
    * More challenges for Dark Factory Edition.
    -GrowthCraft mods.
    -Some mods.
    *Tweaked Dark Factory Edition and Lighter&Lighter Configuration files.
    +Some magic mods.
    --------------------------------------------------------
    1.7.10
    *Tweak, -Removed, +Added, -K-INFO-K- Use this update with caution! Mods are in Alpha again; expect crashes and bugs. I will test this map daily, and if there's a new update of a mod, use it!
    +Applied Energistics II!
    +Galacticraft 3.0!
    -GregTech and magic mods.
    *Slight modifications to config.
    This is what is happening above ^
    More Info as we go..