There is an option...it doesn't mention the scanner though, it mentions the UU values. When you give something a value then it'll automatically be scanable.
Posts by Blockmaster139
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It's just logical to need a weeding trowel. I think they should crops infected with weeds take a lot longer to break by hand(think obsidian) or make it destroy the crop stick if you break it by hand.
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There is no NEI plugin for the new canning machine. I *think* the wiki has got them all though.
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That mass of machines...it's beautiful @_@
This reminds me why I used to play Minecraft heh. I've always wanted to build bases and setups like that but I guess I just got bogged down and burnt up because of the modpack frenzy >.>
Maybe I'll come back some day...
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Should just be IC2.ini somewhere in your config folder. The Id of an ink sac is minecraft:ink_sac
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Wasn't there a config to add items to the UU scanner? Considering that cobblestone is 1, I think maybe 12 should be good for Ink sacs. There is also SpwnX's solution.
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Can we have a "read only" accaccess then? The GUI opens but you can't take/insert anything, just check if the machine status (items inside, tank levels, is processing, has energy on battery...).
That just sounds like it'll cause a whole bunch of confusion and "halp my machin is borken i cant into items"
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Rei didn't make ModloaderMP, that was ScottyDoesKnow...who disappeared even earlier than Rei.
Why are we talking about modloader anyway?
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That's great to hear, but it's not necessary to post here when you put it in a modpack. We would be curious to see the rest of the modpack though!
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I'd rather Immibis port RP2 than GT classic.
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A simple lesson
To learn, don't make new thread
For a silly trend -
Certains mods with conflicting keybinds may prevent those keys from working at all. Check that nothing else uses your M key, or change IC2's designation.
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There is also Tubes which looks pretty good. ProjectRed/BluePower if you don't mind the extra stuff. There's also Refined Relocation, although it doesn't have pipes, the point of it is getting things from A to B.
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Turns out the spacial dimention of AE2 has a temperature in the code of -100. Which in Forestry means...
It is essentially space, so that kinda makes sense
By the way, I've been gone for a while, are there any actual 1.8 mods that are released? Just curious
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Holy cow o_O
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*yawn*
Hello again everybody
what have I missed?
I see meta-arrows, but no meta-bow? Grag pls.
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I think a simple slot for transformers should be enough for this.
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Who was the one with the Materiallist in his sig?
Listing all GT Tool materials including durability, mining level and effects?
Smaugan? Smaugon? Something like that