You guys are being unfriendly. Yes, that suggestion has been denied already, but in what way does that justify being mean? A simple "use the search function, this suggestion has been denied, thread closed" would've done the trick.
Also, to add to the discussion: It's possible to enchant electrical tools with inventory editors if you must. I personally like to do that, but on the server I play, enchantments are generally handled very, very differently.
Finally, there's one argument I find invalid. "Alblaka is not fond of magical stuff". He's made a great mod, but why not leave the enchanting question to the player? We have our own play styles and that's good. Minecraft is about what players make from the world, not what the developers want the players to make. In this spirit, I might add that I find the bookshelves-around-enchanting-tables-a-must regulation embarrasing and unneccesary.
As for electrical tools, though, I suggest(ed before? Don't remember) craftable modules to add to the tools. Want "Efficiency V" on your diamond drill? Build a tier 5 drill engine upgrade and see it eating up more EU per mining operation. (Names of upgrade module and enchantment not final)
Instead of just kicking something out, IndustrialCraft usually gives you an own version of it that is beneficial in usage but needs an industrial infrastructure (bronze tools!). Why not with enchantments, too? That way, the whole weapon question would be easily solveable: Give your mining laser a "no terrain damage" upgrade and a scope.
Back to the point, however: It seems to be the style of this forum to yell at people who suggest things with any kind of ever-so-slight mistakes. I really would like to know why that is. You're not going to make people more mature by being immature to a few of them.