Posts by Bratzi

    I think that a few recipes could use a little adjustment. Namely, the electric furnace.


    Would make more sense if it required a coil:

    x :Resin: x

    :Glass Fibre: :Advanced Furnace: X

    :Copper Dust: :Electronic Circuit: :Copper Dust:

    Where :Resin: = coil, :Glass Fibre: = tin cable, :Advanced Furnace: = iron furnace, :Copper Dust: = Redstone, :Electronic Circuit: = circuit



    The MV transformer could use coils too:

    X :Cable: X

    :Resin::Advanced Machine::Resin:

    X :Cable: X

    Where :Resin: = coil, :Cable: = copper cable, :Advanced Machine: = basic machine casing




    EDIT: not quite finished yet

    Pumps have a weird recipe. Why use pistons when IC2 has motors?



    LV-Pump

    :Iridium: X :Iridium:

    :Cable::Sticky Dynamite::Glass Fibre:

    :Iridium: X :Iridium:

    where :Cable: = copper cable, :Iridium: = iron item casing, :Sticky Dynamite: = motor, :Glass Fibre: = small bronze pipe


    MV-Pump

    :Intergrated Plating: X :Intergrated Plating:

    :Cable::Sticky Dynamite::Glass Fibre:

    :Intergrated Plating: X :Intergrated Plating:

    where :Cable: = gold cable, :Intergrated Plating: = steel item casing, :Sticky Dynamite: = motor, :Glass Fibre: = medium steel pipe



    Also i suggest a HV-Pump to make full use of the large steel pipe with 9600mb/sec

    X :Industrial Credit: X

    :Cable::Sticky Dynamite::Glass Fibre:

    X :Electronic Circuit: X

    where :Cable: = iron cable, :Industrial Credit: = steam turbine blade, :Sticky Dynamite: = motor, :Glass Fibre: = large steel pipe, :Electronic Circuit: = circuit

    I installed Forge with the

    forge-1.12.2-14.23.5.2854-installer

    and I'm running

    industrialcraft-2-2.8.203-ex112




    In most cases just take the reccomended file for the version you're trying to play on and you should be fine.

    Ahh ok now I understand it. I enabled advanced tooltips already and I was trying things like appliedenergistics2:material#certusQuartzDust

    With and without underscores. Also tried dustCertusQuartz etc.


    with @3 it works for me too. Already implemented the recipe for normal quartz which would be

    appliedenergistics2:material@0 = appliedenergistics2:material@2

    if someone wants to add it too.


    thanks again and sorry for the inconvenience.


    EDIT: imagine all the customization possibilities now that I understand the whole system. :D

    no but for real i dug through the appliedenergistics jar aswell and found all the recipe files. I really learned a tiny bit about modding or atleast about how these things are arranged and how they work in the progress. thanks for that too!

    This is great, thank you.


    With 7Zip I see it too. The compiler didn't show the assets folder.


    I was able to add the charcoal to coal dust recipe that I copied to validate the method. Works.


    But now I need to find out the ID of certus quarz, certus quarz dust and nether quarz dust.


    I tried the following so far but didn't work:


    minecraft:quarz = appliedenergistics2:nether_quarz_dust

    minecraft:quartz = appliedenergistics2:dust#nether_quartz

    minecraft:quartz = appliedenergistics2:#4772/3


    How can i find out the ID's?

    So I know now that I have to copy the macerator.ini file from the IC2.jar and put it in a folder in the config and add the recipe to the file. Like


    minecraft:coal@1 = ic2:dust#coal


    for making coal dust from charcoal.


    But under what path can I find macerator.ini in the jar? I clicked through all folders that seem to make sense but I havn't found it.

    This post seems related to my problem:


    I can't turn Nether Quarz and Certus Quarz from Applied Energistics 2 into dusts in the macerator.

    I think it worked back then.

    Is it supposed to not do that? And more importantly: how can I add the recipe quarz->dust ?

    Hi,

    I'm playing 1.12.2, great that you guys still developing this mod.


    I've seen theres pipes now, which is awesome. (the ol' fluid distributors were a bit clunky to be honest)


    The tooltip says "make connections with a wrench", but it seems like I'm too stupid. Or am I ?

    Is this a buggy thing or am i doing something wrong? I can't connect my pump to the ore washer. Is there a special trick or key that i have to press to make connections work?


    Thanks and have a nice weekend everybody.

    Ok, I see...

    Well so it's more like


    appliedenergistics2:material@4357 = 1000

    or

    appliedenergistics2:material@4357/0 = 1000

    or

    appliedenergistics2:material@#4357/0 = 1000

    even tried

    appliedenergistics2:material@[4357/0] = 1000 ?



    But none of them worked. At least now the game doesn't crash anymore, but i still can't scan Certus Quartz.

    If i hover over the item it says "Certus Quartz Crystal (#4357/0) 4357"


    Do you have another idea what i could put in there to make it work?

    Thank you for the answer,


    I tried that already, but it throws me this error


    "The game crashed whilst there was a severe problem during mod loading that has caused the game to fail

    Error: net.minecraftforge.fml.common.LoaderExceptionModCrash: Caught exception from IndustrialCraft 2 (ic2)"



    The section in my config looks like this:


    ; Additional initial uu values, a value of 1 equals cobblestone.


    ; Recipes may cause the final value be lower than the one specified here.


    ; Format: <name>[@metadata] = <value>

    [balance / uu-values / predefined]

    IC2:misc_resource#iridium_ore = 12000

    IC2:misc_resource#iridium_shard = 1333

    appliedenergistics2:material#certus_quartz_crystal = 850



    Any ideas?

    Hey there,


    I'd like to add certus quartz crystal from applied energistics 2 to the UUM system of ic2.


    as of right now it seems to not be scannable and thus not replicatable, which is unfortuante because I can replicate everything I need but certus quartz.



    Is there a way to make it work on the scanner?

    Oh thank you, that helped. :D


    and how to figure out what <name>[@metadata] for CertusQuartz or any other item is?
    I tried AppliedEnergistics2:itemCertusQuartzCrystal = 350 , but it seems not to work?

    Hey everybody,


    is there a way to copy Certus Quartz from Applied Energistics 2 via UU-Matter? I can't put it in the Scanner, so i think the UUM-System works for Vanilla MC/ IC2 items only. But is there a way to add recipes from other mods?

    [recipes]
    ; To modify recipes or add custom recipes, copy the corresponding .ini file to


    ; "minecraft/config/ic2" and modify it.


    ;


    ; Disable IC2 crafting recipes with the specified output, comma separated list.


    ; Recipes in the additional section below aren't affected.


    ; Format: <name>[@metadata], e.g. minecraft:bucket to disable IC2's bucket recipe from tin.
    disable =
    ; Purge crafting recipes with the specified output, including vanilla and mod ones, comma separated list.


    ; Recipes in the additional section below aren't affected.


    ; Format: <name>[@metadata], e.g. minecraft:tnt to disable crafting tnt.
    purge =
    ; Enable crafting of IC2 coins, otherwise they have to be spawned in and are thus limited.
    allowCoinCrafting = true
    ; Allow only IC2 circuits to be used in IC2's recipes.
    requireIc2Circuits = false
    ; Adjust smelting recipes to always output IC2 items if available.
    smeltToIc2Items = false
    ; Ignore invalid recipes.
    ignoreInvalidRecipes = false




    This is the part in the config that i mean. I think that it must be something in the red colored line, but what do i have to write there?

    I tried to disable the crafting recipe of the Kinetic Gearbox Rotor (Carbon) and the one made out of refined iron, since i read something about disableing recipes in the config, but i made no success :(


    Can someone help me with that?