Small ARS "love" from my project. <3
Posts by masterzh
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I am so glad that this mod is back. <3 thanks
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I am sorry that i skipped "...Electric fences could not be added..." just really wanted this feature.
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Day without media update is sad day...
Thanks to my new friend we built staff dressing room/kitchen/dining room like in 10mins!
This took us a bit longer but it look pretty impressive to me. Small train depo.
...and lot of useless crap around...
Lets pimp my ... ohh... well... whatever... Random PIT-STOP shot number 95.
But masterzh must work everywhere. Continuation of main station tunnels breaking (temporarily) out of hill.Yep, ladies and gentlemans thats train-tunnel-elevator.
Sir, stop your train on red mark. You will be moved to tube F3. (just kidding trains are automated so they slow down/stop/launch/speed up automatically)Can we PLEASE get EU-detector working?
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Amazing! And thanks for update immibis.
Any chance for electric fence? -
Ahh i love those luminators so much...
First main station elevator is complete!
Here is same insane and beautiful automated control of this elevator. Again no buttons, levers, pressure plates, or touchscreens. Only perfect timing and motion sensors.
Station 95% done! Below E.R.A.M. display you can see our night-bar!
Closer look...
This time i will leave you with interesting view of station tunnels.
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HUUUGEEE MEDIA UPDATE GUYS!!!
This time without post-editing. (80% size shots)First of all: magic showcase of "open/naked" styled shots.
Air system.Air vents "close up".(btw its 3x3 inside)
New power-tubes and "bridge" lights.
Closer look on huge reinforced door mechanism.(air vent in background)
Power tubes coming up from buttom. 2 for security systems 2 for rest.
Decoration close-up. (ahhh such pain! 45mins of work with WE)
Such monster!!! That small thing on the right is...
STATION!!! Ahhhh.... <3
Lower lvl lobby/elevator floor is just started.
Looking great right? Of course it is. But prepare for something even better!
Best shot so far... <3 <3 <3 <3 YOU MUST LOVE IT!!!
Why water you ask? Well why not... yea stupid but imo fit.
Mmm 1 day i will have to cover that all with dirt, somehow remodel to a hill.
What is it? Will it eventually eat you?
Something fancy inside...
Nah again too much work for today... lets rest a bit in fog near middle-lake.
Going to say "good night" with last shot of nanodome.
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Factory(or whatever it is) in first shot is very cool. (well except that coublestone of course)
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how can i up my server ram
i tried to make a batch file but it does not open the server
As RawCode sad perfect joke. I recommend getting 1-2GB and more. Is it payed server? If yes you probably need to pay more to get more ram.
If its local server then use bat file with "-Xmx[number]G" as usual.
If it still crash you need to do some research about other parameters and (modded)server requirements like permgen size etc. -
Call me idiot but i didnt know about this tool till recently(only about painted CF). Right now i am using it a lot to hide all wires which are unable to hide behind forge multipart microblocks. Such option can really make it faster. At least it support other mod blocks textures.
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Is this related to IC2?
(nah just saying its pretty much dead around here anyway) -
No one really supports it as you'd probably need to replace every cable like Thermal Expansion's conduits.
Sorry but what you mean by that? -
Any word about forge multipart support in future of IC?
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Can any1 else confirm if is EU-detector cable working? (experimental IC)
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Really, after 7months?
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Nice idea. I am glad to see some new cool designs here.
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In the beginning, nuclear reactors had chambers added to increase capacity and they interacted with adjacent blocks to effect heat inside the reactor.
I was thinking of making the nuclear reactors so that they can once again be improved through the building of a reactor core type of structure, one that serves a function other than simply insulating ones base from a potential explosion. I'd like for reactors to be bigger, perhaps having steam vents that discharge steam, rather than just small components. Perhaps using blocks of fuel placed in a macro-structure in a certain way rather than ingots in a gui.
What I'm getting at is making nuclear reactors large instead of making them just machine blocks with complex gui's. I'm thinking of something like how Terrafirmacraft makes a player have to build up things to get charcoal, for example.
There are a lot of nice ideas out there but who will do it? Even some of already existing addons which were awesome are already dead.