Posts by FnordMan

    I'd rather have everyone's permission but you two are the exact reason why I have a hard time giving this community a chance, your types make it absolutely toxic to everyone.
    I didn't have permission in the first place and yet here we are, more legit than it started out as.


    Gee, I wonder why that is... Could it that your outright *STEALING* their work without their permission? And you wonder why you have trouble getting permission? Wow, talk about utterly stupid.

    Someone correct me if i'm wrong but I thought tin cable wasn't supposed to damage you?
    The setup: tin cable with 4 solar panels attached to it and there's no damage
    add 2 windmill on the same cable up in the air* and i'm now taking damage from the cable. This was a problem as I was standing on the cable I was adding the windmill to.


    *just ~38 higher for now, don't have the resources for HV converters

    Same here, I find the whole enchantment thing quite silly.


    agreed... it just doesn't really fit with the rest of the game. Same with potions really. It's a creative style sandbox game that's suddenly got "magic" tacked on?
    Already have a diamond drill via IC2, don't really need some hackjob "enchantments"


    see the bugs section, it's a known bug, not any problems with the design.
    Epic reactor though, rather too crazy for me though. (a MK-2 is about my limit)

    I'm still in the 'need to find enough iron to make a pickaxe out of it' stage (-just- wasted 3 ingots on making a bucket so I could start growing food and not die) on my new world. Maybe later tonight I'll be advanced enough to test this legitimately... but I could try giving my self stuff via MPUtils /i command (damage codes are so useful).


    /give works with damage now, found this on the Minecraft wiki and via TMI's page.

    KK, thanks. Surprisingly i haven't even installed IC2 for 1.0.0 yet (because i am a patient man and all that) so i don't know how badly it will affect RP2 etc.
    Just letting you know that RP2 users have had issues with Forge 1.2.2 and thus backdated to Forge 1.2.0 and the issues where solved. Even Eloraam confirmed the issues with Forge 1.2.2 and RP2PR4b will have a fix.


    Nope.. no issues with Forge 1.2.2, just RP2 itself. In the meantime everything works great just as long as you don't mind enchantments not working.

    Quote

    Yes, we broke that by accident with Forge 1.2.0. It's fixed in 1.2.1/1.2.2, but those versions break RedPower. I'm working on getting pr4b out soon, which will fix it completely.


    Quote

    What happened is that we missed a change in MC 1.0, and one of the contributors fixed it while I was away. That broke RedPower, and I couldn't update it at the time.
    Now that I'm settling in back at home, it should only be a couple days before I get pr4b out, which should fix the couple bugs that popped up. Today I just got distracted working on RP Control


    both of those are quotes of Eloraam on the RP2 Minecraft Forum thread.

    The energy spent in making the fuel for any generator (That includes solar power) is by far much greater than the energy we get through the generator itself. (Over a period of time, until they start paying off for themselves)
    Solar panels does not convert 100% of the sun light into energy. If they did we wouldn't need fossil fuels anymore. And to make such a solar panel we would probably have to use VERY expensive/rare materials which would pile on the costs (in energy consumed) to make them.


    Last I heard the payoff period for solar panels on a house was several years, depending on where you are (how much sun you get) and how expensive power is where you are.
    as to efficiency? wikipedia says the best commercial ones are 21% (take that with a couple grains of salt) but i'm sure that's the expensive cost prohibitive stuff.