Posts by Shirolol

    Large veins, easily found by walking around the surface and picking up or inspecting rocks with a magnifying glass. When they say they bear some more, dig down to find it. You can also right click with a hammer to prospect, but I've never found it useful. Hostile mobs don't spawn within some distance of world spawn.

    Ah, okay. So next playthrough I won't pick rocks until I can mark ore sources with a sign.


    Hammer prospecting is useful, but nowhere near as powerful as Terrafirmacraft prospecting, it just seems to tell you there's ore within like 5 blocks and the presence of rock salt kinda breaks it.


    But genuinely how was I to know that? It's not even mentioned in the tool index, which is already barely obtainable in the game as far as I can tell.

    Sure, I could check the wiki, but this is something you don't find if you don't know it exists and GT6 is huge compared to IC2 where you can read the wiki rather comprehensively. How do you primarily learn this stuff in GT6?


    You are able to, check the Tooltips. Maybe just try it before relying on NEI.

    The Area around the World Spawn Point is protected against Surface Hostile Mob Spawns. Can be turned off in the Config if needed.

    Yeah. Checked again and saw that. I just didn't expect it to be possible in GT6 and the tooltips are quite big.


    I dunno why the spawn area was chosen to be a safe zone, I guess it kinda makes sense on a server or for people who play on easy and want to learn how things work first, but it's weird that this even happens in Hardcore. Oh well. Can just disable it.

    Though this doesn't seem to affect flat worlds. In my normal world there's nothing hostile far and wide, in the flat world one gets attacked by slimes immediately.

    Still trying to find my way around GregTech earlygame. Didn't expect to be able to just craft nuggets into ingots, somehow.


    But I don't understand how mining works. I think it does the TFC route of very few very large ore veins that you have to find?


    But how do you find the knowledge to find them? In TCF prospecting was a thing.


    Also are hostile mobs not supposed to spawn? I have not seen any.

    Crops will despawn if their growing requirements are not met.


    This can happen when it's too dark, when the crop hasn't been watered(this is separate from farmland turning into wet farmland) and similar.


    It especially happens with high-stat crops, they are hard to keep growing sometimes.


    What are your circumstances?

    Well I just learned something cool that turns minecraft on its head. Apparently all of the coal on the Earth was formed at the same time ( geologically speaking ). 360 million years ago plants figured out how to make lignin which is what makes wood hard. It took fungi 60 million years to figure out how to break lignin down, so for 60 million years, the dead trees just piled up and formed coal. After fungi figured out how to break it down, no more coal formed. So all over the earth, all of the coal is in this one geologic layer. None above or below that. Not scattered all around like in vanilla minecraft.


    Except the earth's crust isn't static and stuff moves around.


    Generally anything in the ground comes in sheets or huge clusters. Default Minecraft doesn't do that for simplicity reasons, but mods like GT or TFC do it.


    And while I don't see at all how that was related to the thread, #TeamTrees


    EDIT: Caveat: Remember planting trees does nothing if they don't get to stay there.

    1. Try using Granite Pickaxe made of Red or Black Granite Rocks.

    2. That is a Forge Bug and it happens in all Modpacks. It annoys the shit out of me too. If you launch a World and get thrown back to the Title Screen instead and then try again then get thrown back again and then try again and launch the world successfully then you have to kill the process afterwards.

    1. But Granite is too hard to be mined with a weaker material, isn't it? How do I get a material strong enough excluding default stone, because that feels like cheating(Since the guide says "Stone if you have absolutely nothing else").

    2. Are you sure? The same 1.7.10 version that I use for GT, I also use for other mods and packs, but while it consistently happens in GT, I do not recall it happening on the others.

    I have no idea what these are but judging this as a reactor setup of some kind, this outputs 2*3*4*4=96Heat per second and you dissipate only up to 20

    There is actually a trade-off, because the Semifluid generator is MUCh faster than the liquid fuel firebox. SO I guess you trade efficiency for speed.

    Generally any time you have a choice of using heat or direct electricity, the heat version has the same efficiency with a stirling generator, but more with a steam boiler.

    I have sucessfully got GregTech to run with NEI. It ran like butt, but I was in a jungle with only 2G and no fastcraft or anything else on a 7years old PC.


    I just noticed EU is mentioned a lot in GregTech and rubber trees exist, but have no utility beyond being wood, as it seems, so it seems to want IC2. I tend to prefer small packs and play mods in their pure form, but if GT is mostly intended for use with at least IC2(and fastcraft) I should add it.


    Even though I doubt I'll have the time to get very far.