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IC2 Experimental builds (jenkins):
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IndustrialCraft² recent version: v1.117! (For Minecraft 1.5.2 → topic)

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441

Wednesday, September 24th 2014, 12:50pm

Boot up Minecraft without the mod, and have NEI dump the ID map. It'll be in you .minecraft folder.

It will list all the unused ID's. Then just modify your config for the mod to use those free ID's :)

Zuxelus

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442

Wednesday, September 24th 2014, 3:04pm

I'm running MC 1.5.2 with IC2, Gregtech and Gravisuit plus another 60 or so mods :P

Is there anyway to add these upgrades to my gravichestplate?
Like the Discharge upgrade?
I enabled:


# Disable GraviSuite integration, regardless of whether or not the mod is found.
B:gs-enable=false

in the config file, but nothing happens :(
There is no integeration with GraviSute. At least I didn't find it in 1.5 version. So I'm not sure I can help you. I only can try to add this integration in a new 1.7.10 build.

SpwnX

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443

Wednesday, September 24th 2014, 5:43pm

And if you happen to do, add it to Ztech.
We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

444

Thursday, September 25th 2014, 3:10pm

Boot up Minecraft without the mod, and have NEI dump the ID map. It'll be in you .minecraft folder.

It will list all the unused ID's. Then just modify your config for the mod to use those free ID's :)
I know, but anything is possible, that the modes with modified id may not behave as expected (crashes. etc.)

tanamraam3714

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445

Thursday, September 25th 2014, 8:46pm

Solar Helmet Feeding Crash

Here's a crash I got with the Quantum Solar Helmet.

Spoiler Spoiler

2014-09-25 15:01:11 [INFO] [STDERR] net.minecraft.util.ReportedException: Ticking player
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:60)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
2014-09-25 15:01:11 [INFO] [STDERR] Caused by: java.lang.NoSuchMethodError: ic2.core.item.ItemTinCan.getHealAmount()I
2014-09-25 15:01:11 [INFO] [STDERR] at ic2ca.common.item.armor.ItemHelmetQuantumSolar.qHelm(ItemHelmetQuantumSolar.java:149)
2014-09-25 15:01:11 [INFO] [STDERR] at ic2ca.common.item.armor.ItemHelmetQuantumSolar.onArmorTickUpdate(ItemHelmetQuantumSolar.java:202)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.entity.player.InventoryPlayer.func_70429_k(InventoryPlayer.java:348)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:591)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:858)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:339)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:326)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:308)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
2014-09-25 15:01:11 [INFO] [STDERR] at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
2014-09-25 15:01:11 [INFO] [STDERR] ... 6 more
2014-09-25 15:01:11 [SEVERE] [Minecraft-Server] Encountered an unexpected exception ReportedException
net.minecraft.util.ReportedException: Ticking player
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:60)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
Caused by: java.lang.NoSuchMethodError: ic2.core.item.ItemTinCan.getHealAmount()I
at ic2ca.common.item.armor.ItemHelmetQuantumSolar.qHelm(ItemHelmetQuantumSolar.java:149)
at ic2ca.common.item.armor.ItemHelmetQuantumSolar.onArmorTickUpdate(ItemHelmetQuantumSolar.java:202)
at net.minecraft.entity.player.InventoryPlayer.func_70429_k(InventoryPlayer.java:348)
at net.minecraft.entity.player.EntityPlayer.func_70636_d(EntityPlayer.java:591)
at net.minecraft.entity.EntityLiving.func_70071_h_(EntityLiving.java:858)
at net.minecraft.entity.player.EntityPlayer.func_70071_h_(EntityPlayer.java:339)
at net.minecraft.entity.player.EntityPlayerMP.func_71127_g(EntityPlayerMP.java:326)
at net.minecraft.network.NetServerHandler.func_72498_a(NetServerHandler.java:308)
at net.minecraft.network.packet.Packet10Flying.func_73279_a(SourceFile:136)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
... 6 more


IC2 1.117.385, forge 7.8.0.737
I do with blaze rods what Soaryn used to do with UUM, back in the day when that was still an item.

Epic Lulz

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446

Friday, September 26th 2014, 8:02am

Here's a crash I got with the Quantum Solar Helmet.
-SNIP-

IC2 1.117.385, forge 7.8.0.737

In case you do not know, the developer for this mod has left it. Don't expect any technical help with crashes.

EDIT: Okay, I didn't realize it. It wasn't really reflected in the post either. Although I doubted anyone would provide support for a fairly outdated version.

This post has been edited 1 times, last edit by "Epic Lulz" (Sep 26th 2014, 12:01pm)


Zuxelus

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447

Friday, September 26th 2014, 8:14am

Here's a crash I got with the Quantum Solar Helmet.
Can you write your IC2CA version? Seems that you have this crash because you are using incorrect IC2 version (or incorrect IC2CA version).
"Caused by: java.lang.NoSuchMethodError: ic2.core.item.ItemTinCan.getHealAmount()"
In case you do not know, the developer for this mod has left it. Don't expect any technical help with crashes.
Thank you Epic Lulz for your post but now I'm supporting this mod and I can try to help.

Shadowlife

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448

Friday, September 26th 2014, 4:00pm

Well, the latest version by UnixRano was for 1.115 anyways I think, so maybe some methods were changed in the update to 1.117 (the release version of 1.5.2). That's at least a possibility why it crashed.
Still, you should best use the latest version, in case you don't already do so.
- Shadow
Iff yu find misstaks, you may keep them! (Or tell me if neccessary...)

tanamraam3714

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449

Thursday, October 9th 2014, 12:09am

Well, the latest version by UnixRano was for 1.115 anyways I think, so maybe some methods were changed in the update to 1.117 (the release version of 1.5.2). That's at least a possibility why it crashed.
Still, you should best use the latest version, in case you don't already do so.
- Shadow
Can you write your IC2CA version? Seems that you have this crash because you are using incorrect IC2 version (or incorrect IC2CA version).
"Caused by: java.lang.NoSuchMethodError: ic2.core.item.ItemTinCan.getHealAmount()"
IC2CA 1.14.3. Should I just fish around with IC2 versions or what?
(The issue probably is with new methods in 1.117. It happens with every ExoSuit version of Quantum Helmets.)

Never knew Tin Cans heal you when fed by a Q-Helmet. Then again, my health bar's always full...
I do with blaze rods what Soaryn used to do with UUM, back in the day when that was still an item.

Shadowlife

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450

Thursday, October 9th 2014, 12:40pm

well, if the armor charging locations in the mfsu etc. are not that important to you, go ahead and ty this build here (IC² Jenkins).
It's the latest 1.115 build (1.115 is for 1.5) and afaik it always worked fine for me. As long as you don't have any mods that really NEED 1.117, you should be fine using the version I linked. Some features are missing but I hope you can manage without them.
- Shad0w

€dit: if you use gregtech, the greg storages still have the charging locations as far as I remember.
Also you could use the charger from APM (forums thread) instead (there is still a version for 1.5 (also built for 1.115 I think)).
Iff yu find misstaks, you may keep them! (Or tell me if neccessary...)

This post has been edited 2 times, last edit by "Shadowlife" (Oct 9th 2014, 12:46pm)


SpwnX

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451

Sunday, October 19th 2014, 12:34am

Moved to outdated addons. Zuxelus/whoever is maintaining this, make a new thread. Please.
We need people to document GregTech, help us by joining the FTB wiki team: http://ftb.gamepedia.com/GregTech_6

Chocohead

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452

Saturday, October 25th 2014, 10:59pm

Since there isn't a new thread, I'll just post here ;)

Placing an armour assembler doesn't respect the direction the player's facing, they always face south.
145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.


---- Minecraft Crash Report ----
// I just don't know what went wrong :(

I see this too much.

453

Sunday, October 26th 2014, 1:21am

Since there isn't a new thread, I'll just post here ;)

Placing an armour assembler doesn't respect the direction the player's facing, they always face south.


You'll want to post here instead, because he's maintaining it: [1.7.10] Ztech - Collection of Addons

EDIT:

Nope. Don't mind me, I'm just here to destroy my life.

This post has been edited 1 times, last edit by "master801" (Oct 27th 2014, 2:22am)