JasonMcRay, its because hammer head made with casting. It hard to implement this in NEI (but possible). Check recipes for injection molds (from sand and clay dust). Also there is still nothing worth to look for, only wiremill factory.
[IC2 Exp][1.7.10] IHL Tools & Machines
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Welll... If its hard to implement with NEI, at least would be good idea to somehow let players know how to make those items. Tooltip is a good place to start...
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Hard, but possible. I will do it.
EDIT:
Ready. -
new crash with the latest version, 534:
--- Minecraft Crash Report ----
// Don't be sad. I'll do better next time, I promise!Time: 4/6/15 7:22 PM
Description: Exception in server tick loopjava.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraftforge.oredict.OreDictionary$UnmodifiableArrayList.get(OreDictionary.java:530)
at ihl.utils.IHLUtils.getOreDictItemStack(IHLUtils.java:34)
at ihl.IHLMod.postInit(IHLMod.java:876)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:513)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:208)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:187)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:118)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:694)
at cpw.mods.fml.server.FMLServerHandler.finishServerLoading(FMLServerHandler.java:97)
at cpw.mods.fml.common.FMLCommonHandler.onServerStarted(FMLCommonHandler.java:319)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:210)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:387)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)couldn't add more so i took out what mods there were, what i can say is that i was using fast craft, 127 mods, forge 1355 for 1.7.10 and ihl errored in the loadup on post-initialization also accidentally didn't do paste as plain text (does that make the smiley faces not appear?) so there's some smiley faces.
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I'd blame the latest Forge breaking things with the ore dictionary, but I'm not sure what they did to do that.
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I'd blame the latest Forge breaking things with the ore dictionary,
No, this is much simpler.
At first i mistyped ore name.
At second i didn't check mod without GregTech.
Fixed. Nick_77ab2, thank for report. -
Oh, well that is simpler
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thanks man!
thought it was something as simple as that right when i saw the crash -
well i'm really tired today, been spending the whole day since i got home trying to gt something to work, anyway another crash, doesn't happen in forge 1355 but it does happen in 1352
---- Minecraft Crash Report ----
// There are four lights!Time: 4/7/15 8:05 PM
Description: Exception in server tick loopjava.lang.IndexOutOfBoundsException: Index: 0, Size: 0
at java.util.ArrayList.rangeCheck(Unknown Source)
at java.util.ArrayList.get(Unknown Source)
at net.minecraftforge.oredict.OreDictionary$UnmodifiableArrayList.get(OreDictionary.java:530)
at ihl.utils.IHLUtils.getOreDictBlock(IHLUtils.java:53)
at ihl.worldgen.WorldGenerator.generate(WorldGenerator.java:61)
at cpw.mods.fml.common.registry.GameRegistry.generateWorld(GameRegistry.java:106)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:280)
at fastcraft.a.d.a(F:84)
at fastcraft.Hooks.r(F:137)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1055)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:190)
at com.xcompwiz.mystcraft.world.WorldProviderMystDummy$ChunkProviderServerDummy.originalLoadChunk(WorldProviderMystDummy.java:60)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:131)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:101)
at com.xcompwiz.mystcraft.world.WorldProviderMystDummy.generateNextChunk(WorldProviderMystDummy.java:216)
at com.xcompwiz.mystcraft.world.InstabilityDataCalculator.stepChunkGeneration(InstabilityDataCalculator.java:250)
at com.xcompwiz.mystcraft.world.InstabilityDataCalculator.onServerTick(InstabilityDataCalculator.java:111)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_747_InstabilityDataCalculator_onServerTick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)A detailed walkthrough of the error, its code path and all known details is as follows:
----------------------------------------------------------------------------------------- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.8.0_40, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 504501800 bytes (481 MB) / 1620574208 bytes (1545 MB) up to 2863661056 bytes (2731 MB)
JVM Flags: 2 total; -Xmx3G -XX:MaxPermSize=512M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 85, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.103.1352 Minecraft Forge 10.13.2.1352 133 mods loaded, 133 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.103.1352} [Forge Mod Loader] (forge-1.7.10-10.13.2.1352-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.2.1352} [Minecraft Forge] (forge-1.7.10-10.13.2.1352-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
appliedenergistics2-core{rv2-beta-27} [AppliedEnergistics2 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.4.35} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesCore{1.6.2} [Glenn's Gases Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
gasesFrameworkCore{1.1.2} [Gases Framework Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisMicroblocks{59.0.5} [Immibis's Microblocks] (immibis-microblocks-59.0.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Micdoodlecore{} [Micdoodle8 Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
spacoreforge{01.05.02.00} [SpACoreForge] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
OpenModsCore{0.7} [OpenModsCore] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<CoFH ASM>{000} [CoFH ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
<DragonAPI ASM>{0} [DragonAPI ASM Data Initialization] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
tickDynamic{0.1.5} [Tick Dynamic] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
debug{1.0} [debug] (denseores-1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
battlegear2{1.0.7.0} [Mine & Blade Battlegear 2 - Bullseye] (1.7.10-MB_Battlegear2-Bullseye-1.0.7.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Shurtugal{ALPHA 1.3} [Shurtugal] (14174216896_Shurtugal-Eragon-Revived-Mod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsPlus{1.7.10-V1.8.0} [Archimedes' Ships Plus] ([1.7.10-10.13.0.1198]ArchimedesShipsPlus-universal-1.7.10.B-Plus.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
IC2{2.2.711-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.711-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ImmibisCore{59.0.8} [Immibis Core] (immibis-core-59.0.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Availableidk if this has to do with ihl but ugh my day man, if i update forge to 1355 there's a fluid problem with Thermal dynamics caught by the thing they added when i try to join. also thats not all of the mods as i ran out of room :\
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I'd blame the latest Forge breaking things with the ore dictionary, but I'm not sure what they did to do that.
now i find this hilariously ironic -
I didn't look up a code, but 90% sure its my fault again
At first i add a muscovite ore, but later i rename it to mica, because gregtech uses this oredictionary entry. You can disable ore generator in config temporary, until i fix that (today). -
I didn't look up a code, but 90% sure its my fault again
At first i add a muscovite ore, but later i rename it to mica, because gregtech uses this oredictionary entry. You can disable ore generator in config temporary, until i fix that (today).
ok thanks. -
It wasn't mica. It was chromite. I somehow forgot to add block instance for it.
Its fixed now. -
It wasn't mica. It was chromite. I somehow forgot to add block instance for it.
Its fixed now.
k and forge got their problem cleaned up changed it back because of so many crashes with mods xD -
Hah
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Hah
well i derped there, so they just changed a small bug they created with 1355 and they still kept the fluid changes, good for them -
Latest changes:
- 0.537 Previous version (0.536) will crash a server (sorry). Its fixed. Scientifically accurate crafting for HVDC lines are ready. Handpump and advanced handpump are work on any liquids now.HVDC lines are now fully craftable (i hope). Check wiki for details: http://minecraft.gamepedia.com/Mods/IHL_Tools_%26_Machines
Testing:
Setup: 2 MFE connected via HVDC line. Steel cable 1.5 sq. mm/128 m.
Voltage in: 8000 V.Results:
Voltage loss per meter: 0.82 V/m
Power loss per meter: 0.013 Eu/m
Eu transfered per tick: 128.05 Eu/tick
Voltage out: 7895 V
Power loss per squared EU: 1.034E-4 EU^-1 -
I like how that looks, but... wouldn't AC be better than DC transmission? (given we could use it for long distance non-chunkloaded transmission)
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but... wouldn't AC be better than DC transmission? (given we could use it for long distance non-chunkloaded transmission)
I've thinking a lot about this. Considering that IC2 E-Net is DC we need to go:
LVDC -> LVAC generator -> Transformer to HV -> HV AC line -> Transformer to LV -> Rectifier to DC -> LVDC
A weak spot is a LVAC generator. We can use umformer, but at this technological level it will have a very low efficiency. If we use inductance/capacitor oscillatory circuit (LC) it will have very low efficiency on low frequency (60 Hz), but if we use higher frequency, it will result in additional inductance losses in cables.
Considering all was written above, efficiency of HV AC and HVDC lines are pretty close to each other, but if i go HV AC i need to handle AC energy transferring in my own E-net. Thus i choosed HVDC. -
So, if i understand the wiki guide right, for longer distances and lower loss we need many battery swich units on the other side? 16 of them allready seems a bit to many to me.