Funky forum is funky...
[IC2 Exp][1.7.10] AFSU Mod
- xbony2
- Closed
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If they already can go 40 blocks uninsulated, how far can the insulated form go?
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+10% more
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Are you going to add a ULV transformer now too?
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Would be kinda cool. Why not...
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I mean the next update will be big so we have time...
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Have you tested whether you can paint insulated tin cables? I know you can't with experimental
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xDD I did not plan to implement isulated tin cable... But i did not know that^^"
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Hey, if you guys could take this conversation to another thread, that would be great, because it seems that you're jacking this thread from the original topic, which is AFSU made by xbony2.
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Hey, if you guys could take this conversation to another thread, that would be great, because it seems that you're jacking this thread from the original topic, which is AFSU made by xbony2.
From there we cam to the PESU from AdvGenerators (because it is my mod) then we came to IC2 Classic, and then to cables xD So it is connected!
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Lol, also, can we buff Glass fibre if tin cable is now a very good conductor ?
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Hey, if you guys could take this conversation to another thread, that would be great, because it seems that you're jacking this thread from the original topic, which is AFSU made by xbony2.
Perhaps if there was anything on topic before we started we might.
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From there we cam to the PESU from AdvGenerators (because it is my mod) then we came to IC2 Classic, and then to cables xD So it is connected!
Correction, AdvGenerators is originally Fallenbeast's mod.
This is exactly why I don't come on here anymore.
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Nuclear Control wasn't even originally Shedar's mod, and Nuclear Control 2 is normally quoted as being xbony's even though it is mostly using Shedar's code. Mods having old authors forgotten is nothing new, or something that only happens here.
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Stuff like the FTB Launcher just says "Shedar", it doesn't mention me at all
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I've seen changelogs with only your name on. Technic + AT Launcher especially.
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Correction, AdvGenerators is originally Fallenbeast's mod.This is exactly why I don't come on here anymore.
True... But the version i made you can compare as Project E (the EE1-2 for 1.7.10)
I rebuilded the mod from scratch and used numbers from it... thats it... -
Hey Xbony, hope you are still working on this mod.
We are experiencing a crash anytime we try to open the GUI of the AFSU. I'm also getting reports its happening when trying to right click on it in NEI.
Don't know if this matters, but we updated IC2 yesterday.
Really hope we can see an update to this mod soon - sorry to bug you - its just that we love it and want it to work and succeed!
Here is the Report log
And I also have a Mod Pack download you can try it with that and see what we are seeing.
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I'm not really working on this since I don't plan to add anything, but crashes/bugs are exceptions.
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New version: 1.2.2a-Mustaa. This fixes the crash that Chloe described (basically, the class "GuiTooltiphelp" was renamed to "GuiTooltipHelper"). This requires a newer version of IC2 though (not sure exactly which version, but the newest should work).
Download .
Edit: heyo, this is good for the 200th post.