do you plan on making this smp when it comes out? I think it would be a HUGE help for my power grid.
[Addon V1.0]Power Systems V1.1
- Vendan
- Closed
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very cool mod !
but I want to test the power meter, and I don't understand how it works (but all the other machines are fine !)
I see the power through it in the GUI (counter rise continually) but it does nothing else
does it emit a redstone signal when power pass though it ? or simply it's a EU counter (on GUI) without any interaction with redstone ?and also, i've made a little mistake, i've loopback the output of the meter to one of his input, and minecraft has crashed
the only way to reload my world is to delete the mod, launch the game (the power systems blocks was removed) save, quit, replace the mod and reload again the game (and rebuild my circuit without error)thanks !
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How is the power meter suppose to connect to anything, also it keeps crashing my game when I try to connect it.
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There is a bug.
If you break the power switch, you get a machine block.
This can be used to get infinite iron, only costing two wires and redstone -
Just to let you know I gave you a shoutout in the credits: http://www.youtube.com/watch?v=G-1-c90BeKM
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This mod is brilliant - there can be no reason not to add it to IC! (Unless the author for was to decline)
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Oh, thats good for a laugh. I mean seriously, did you think about it? My power regulator is way more flexible then you can do with any system of flow triggers and switches. I wouldnt be suprised if the people that ban redstone loops on servers do the same for flow triggers and the like, considering you'd have multiple triggers a second, with multiple block updates per second, and depending on the way you switch the powerflow, multiple energynet updates per second. Having said that, I was already planning on adding flow meters and simple redstone switches to my addon, but I'm not replacing the power regulator with them. Just remember, server admins look at cpu usage, and the regulator has the same cpu usage as a storage unit, where as redstone updates can be heavy.
A flow detector would still be very good - you can tell if a generator has failed/line has been destroyed, your reactor needs more uranium.edit: Better way: Make the meter output redstone when flowing? I guess this can prevent you putting it in some places, so a new block might be better, I don't know.
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How do you reset the power meter?
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Nice mod man did a good job as far as i can tell. i have found one bug if break a power switch u get a machine block.
Keep up the good work -
How do you reset the power meter?
Break it and replace it. make sure u use a
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Could it be that this needs to be updated to v1.15?
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Allow me to give you alternative to this power regulator.
Make a device that simply detect flow on the cable. If there is energy flow, do a redstone signal. This alone will allow more possibility of combination with other existing material like flow control, only with just 1 block of detector, or detector that you can manually adjust trigger range.
There already is one - its called a Energy-o-Mat
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There already is one - its called a Energy-o-Mat
Say, how do you legitimately craft an energy-o-mat?You can't?
I didn't think so.
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Is this being updated?
Sorry had to ask -
Idea- If you put a regulator output on a matching energy storage unit, it will output normally, but EXCESS power will be redirected to the other side. Like a mass fab.
Edit: Realized you could just put a regulator a block infront of your storage unit. -
Code
Display MoreMods loaded: 9 ModLoader Beta 1.8.1 mod_BuildCraftCore 2.2.2 mod_BuildCraftBuilders 2.2.2 mod_BuildCraftEnergy 2.2.2 mod_BuildCraftFactory 2.2.2 mod_BuildCraftTransport 2.2.2 mod_EnergyCoupler 0.1 mod_IC2 v1.15 mod_IC2ReTex 1.0 Minecraft has crashed! ---------------------- Minecraft has stopped running because it encountered a problem. If you wish to report this, please copy this entire text and email it to support@mojang.com. Please include a description of what you did when the error occured. --- BEGIN ERROR REPORT 23eb0b03 -------- Generated 21.10.11 16:28 Minecraft: Minecraft Beta 1.8.1 OS: Windows 7 (amd64) version 6.1 Java: 1.7.0, Oracle Corporation VM: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation LWJGL: 2.4.2 OpenGL: ATI Radeon HD 4800 Series version 3.3.11079 Compatibility Profile Context, ATI Technologies Inc. java.lang.NoClassDefFoundError: ic2/BlockElectric at java.lang.ClassLoader.defineClass1(Native Method) at java.lang.ClassLoader.defineClass(Unknown Source) at java.security.SecureClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.defineClass(Unknown Source) at java.net.URLClassLoader.access$100(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at java.lang.Class.getDeclaredFields0(Native Method) at java.lang.Class.privateGetDeclaredFields(Unknown Source) at java.lang.Class.privateGetPublicFields(Unknown Source) at java.lang.Class.getFields(Unknown Source) at ModLoader.setupProperties(ModLoader.java:1583) at ModLoader.addMod(ModLoader.java:274) at ModLoader.readFromModFolder(ModLoader.java:1179) at ModLoader.init(ModLoader.java:824) at ModLoader.AddAllRenderers(ModLoader.java:186) at aam.<init>(aam.java:61) at aam.<clinit>(aam.java:10) at net.minecraft.client.Minecraft.a(SourceFile:259) at net.minecraft.client.Minecraft.run(SourceFile:629) at java.lang.Thread.run(Unknown Source) Caused by: java.lang.ClassNotFoundException: ic2.BlockElectric at java.net.URLClassLoader$1.run(Unknown Source) at java.net.URLClassLoader$1.run(Unknown Source) at java.security.AccessController.doPrivileged(Native Method) at java.net.URLClassLoader.findClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) at sun.misc.Launcher$AppClassLoader.loadClass(Unknown Source) at java.lang.ClassLoader.loadClass(Unknown Source) ... 26 more --- END ERROR REPORT 26999e20 ----------
This happpens whe i start the game.
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Its not updated to 1.15
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Can anyone please tell me if i can use this addon with the latest version of industrialcraft (1.23)?
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Sadly, you cannot.
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A very useful machine indeed! I think it needs a little work but it should be in IC2 without a doubt.