Hello, ive got an issue with processing array not correctly working with macerators.
i think, its the problem for all recipes with some chance of output. So, ive got some ore melted, and i have ghost results in my output bus. i think, this problem appears because some of macerators got succeed on some extra dust chance and some macerators are not.
Problem is critical, because slots are taken and nothing in them really. so when, say, 15\16 slots are busy with ghost dusts, we have wasted byproducts, only regular "crushed ore" would appear.
Players can manually drop out ghost dusts, but it works for some really little time, as for my processing, this slot appears busy with ghost dusts within a 5 minutes.
Could you check out output of processing arrays please?
upd. Checked array with just one macerator - same problem... so its not bcuz of some macerators have %result and some are not. Wondering, whats the real reason...