Currently the quantum armor DOESNT protect you from radiation, altough its composed out of Hazmat suit parts, WHY?
Quantum Armor should protect you completly from Radiation
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I've looked at decompiled code for IC2, and it would take some refactoring to allow certain electric armors to act as hazmat suit pieces.
However, I just looked in NEI, and I have to disagree about your claim that it should protect you from radiation, because only the helmet and boots include hazmat suit parts. The torso and leggings do not, so it wouldn't count as a complete hazmat suit.
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it's the highest tier armor from Ic2, so why not?
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That's different from your initial reasoning, and I wouldn't object to it on that basis. However, I'm curious why you feel the need for it - even if you're not automating your processing (e.g. via BuildCraft pipes or AE2 interfaces and import/export buses), by the time you can build a quantum suit, I'd expect you to have already made sure the base where you process and handle the radioactive materials is protected from other hazards.
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It's annoying that you have to put your Hazmat suit on/off every time you want fiddle around with fuel rods/Uranium in general.
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the helm heals you from it! but it burns energy quickly!
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That would make the hazmat useless. Just have an armor stand (bibliocraft or GT5) and you can quickly swap armors.
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I am also for the Q suit healing the radiation properly ;P
I think it used to do it, but I may be wrong... Meh
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It does clear it for 1M EU. If you've still got radioactive things in your inventory though, it'll instantly drain the Q-suit helmet.