Bug report: this mod does not handle higher-resolution gui textures properly. I initially noticed it with the Molecular Transformer (in survival), and that is what the screenshots show, but I checked the other machines in creative mode, and they are similarly affected. First screenshot is with default ASP textures. Second is with 256x textures from http://bdcraft.net/community/p…ed-solar-panels-t788.html
I'm using Forge 12.18.3.2221 and the following mods:
Advanced Solar Panels-4.0.4.jar
Batty's Coordinates PLUS Mod for Forge-1.10.0_001.jar
BedrockLayer_1.9.4-v1.2.1.jar
BetterFoliage-MC1.10.2-2.1.3.jar
FastLeafDecay-v11.jar
forestry_1.10.2-5.2.17.360.jar
FortuneOres-MC1.10.2-4.0.0.jar
industrialcraft-2-2.6.161-ex110.jar
InventoryTweaks-1.61-58.jar
jeibees-0.9.0.4-mc1.10.2.jar
jei_1.10.2-3.14.3.403.jar
journeymap-1.10.2-5.4.4.jar
MouseTweaks-2.6.4-mc1.10.2.jar
OptiFine_1.10.2_HD_U_D6.jar
OreExcavation-1.2.84.jar
Waila-1.7.0-B3_1.9.4.jar
ic2\EJML-core-0.26.jar
I also tried disabling Optifine, in case that would help, but it did not.