Seems like this is the best way to do it, thanks for the hint ;). This is going to be long and detailed.
IC used: industrialcraft-2-2.6.188-ex110
Some background on why I'm asking some of those questions:
I'm building a large scale nuclear power plant complete with 50x50 wide cooling towers (filled with solar distillers), 2 or more fluid reactor blocks, uranium enrichment and mox refill stations and so on. In short a massive project. I'm trying to keep everything as realistic as possible. All is built in survival and I am not scared of crafting 4000 solar distillers for example
The server I play on with my friends is using the FTB Infinity Lite pack. That means no GregTech (seems out of date), no worldcontrol (the current versions seems to be more or less broken for 1.10.2), no Thermal Expansion. All the mods including IC2 ofc are on 1.10.2.
I want to use the Fluid reactor from IC but will use the Turbines from the Extreme Reactors mod. the Steam-repressurizer block from IC transforms the steam to be compatible (awesome). I also want to use Immersive Engineering for tanks and pipes (if possible but that might not be, or too much hustle in the end and I think the cables from the industrial era are not thematically fitting in a modern nuclear power plant). Only requirements: I want to use the IC coolant system (most realistic and very cool!) and Extreme Reactors turbines.
I am not quite sure yet how many reactors I will have and how exactly they will be set up but I am not afraid of going very complicated and large scale! Probably one breeder for plutonium or just several MOX reactors as they have the highest heat output. In the later case I'll just make some plutonium to start with and have Thermal Centrifuges contribute the Uranium 238.
This is the chain so far:
5x5 Fluid reactor > Hot Coolant (HC) > Liquid Heat Exchanger (LHE) > Steam Boilers (SB) > Steam-Repressurizer (SRP) > Extreme Reactors Turbine (which one is to be determined as soon as I find out how much steam I will produce).
Since I'm investing so much time and effort into this I want the returns to be nice of course, that's why I went through the reactor design thread in search of the best fluid reactor in terms of Heat output (keep in mind: NO GregTech), and I found this one posted by Shananiganeer:
Output: 1040 EU/t @ 7500 heat
- 41 Heat Vents -> 16 Component, 15 Overclocked, 6 Plain, 4 Reactor
- 8 Component Heat Exchangers
- 487 Iron
- 432.67 Copper
- 129 Tin
- 92 Gold
- 48 Rubber
- 16 Restone
- 12 MOX Fuel
Now the questions:
1. This reactor states 7500 Heat, is that HU/t or HU/s ?
2. I ran this one in creative mode and got a weird reading of 20000-24000 HU/t (I read somewhere that in 1.10.2 the reading is off and I should divide it by 20, but I can't find that thread anymore). Is this because I have not heated up the reactor to >51% Heat?
3. Currently I am experimenting with the HC distribution to the LHEs, I am not sure which pipes of the many available pipes to use maybe someone has experience with this? If no pipes are practical I would consider using fluid distributors although I have not managed to get them running yet (they dont extract the coolant from the reactor and they wont accept pulling or ejector upgrades. Ideally the pipes would be the ones from Immersive Engineering since the look most realistic but I can settle for EnderIO or the classic Buildcraft pipes (now in Mekanism). What are your suggestions?
4. Which pipes would you recommend for steam transport? There has to be a filtering option (otherwise the boilers will output distilled water) and the amount of transferred steam needs to be large (I am expecting huge amounts).
5. Which reactor design(s) would you recommend or is the one I posted the one with the highest Heat output?
6. What do you use for automation of the fuel rods? Which mods and which transport system?
7. is the Experimental reactor planner usable for 1.10.2?
8. How do you heat up MOX reactors safely?
Now this is quite a lot to read I hope you don't mind.
Some of the questions might be obvious to you but keep in mind I just recently returned to modded Minecraft, last time was 2012, back then reactors were simpler
I love the way the fluid reactors work and that you kept the components, I prefer this system over any other out there!