Code
@Override
public float getBlockHardness(World world, int x, int y, int z) {
return this.blockHardness;
}
@Override
public float getExplosionResistance(Entity entity) {
return this.blockResistance;
}
@Override
public float getExplosionResistance(Entity par1Entity, World world, int x, int y, int z, double explosionX,
double explosionY, double explosionZ) {
return this.blockResistance;
}
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I actually overrode them both explosion resistances.