[Addon 1.112] BuildCraft-IndustrialCraft Crossover Mod v2.0[SSP/SMP]

  • When I load this up on my server I am seeing these when Buildcraft starts - "Conflict @ -6" through -37 and -46

    I am not sure what this means and it seems to still run fine. This is what I am running server side.

    ModloaderMP 1.0.1
    MC Forge 1.2.4
    IC2 1.43
    RP2 2.0pr4b
    BC 2.10

    Not sure, it does that with both the client and the server. I think it might be IC2's sound system, but that is just a wild guess.

  • now that you got it multiplayer ,could you please port it to BC 3.0.x ?
    nearly every BC based mod is ported to BC 3.0.x (+ I really need the "is something in the pipe feature" for not wasting much EU)
    I know you said you won't do a 3.0.x version until it is out of alpha
    but the last time there was an alpha ,it stayed alpha a long time and shortly after that 3.0 alpha was released.

  • I have a bukkit port ready to go. Some small changes:
    1. I removed the "other mod init" stuff. That was causing double init of IC2, which isn't pretty. bukkit has modloadermp fixed for proper load ordering (alphabetic, from the filesystem), and prepending a z was sufficient to get this to load last, after BC and IC2.
    2. I removed the APIs (both bc and IC2) because they shouldn't be needed if the load order is correct.
    3. I also removed some other cruft that seemed to be left over in your project from something else (bits of BC energy and transport mostly).
    4. I reorganized your ModsLoaded method to register all blocks and tileentities prior to registering the recipes. Bukkit is a bit more strict about this I think.
    5. Finally, I also changed your ModLoader.registerBlock to use the two parameter version: (blockId, ItemClass), which makes for a bit cleaner code.

    I hope that's all OK.
    Otherwise it works great, had an electric engine running in my bukkit server already :)

  • now that you got it multiplayer ,could you please port it to BC 3.0.x ?
    nearly every BC based mod is ported to BC 3.0.x (+ I really need the "is something in the pipe feature" for not wasting much EU)
    I know you said you won't do a 3.0.x version until it is out of alpha
    but the last time there was an alpha ,it stayed alpha a long time and shortly after that 3.0 alpha was released.

    Short answer. No.

    BC 3.x still does not have SMP which would pretty much double to work I have to do to do a 3.0 version as I couldn't use my current development environment. However, if you read the BC website, SpaceToad said they will be converging "soon" so that a 2.2.x version would work with 3.x or maybe that 2.2.x is done away with all together. I have considered doing a 3.x patch, but the amount of effort it would take simply isn't worth it right now. But, I can assure you, as soon as he has a stable version of 3.x I will work tirelessly to get this mod updated for it.

  • Heres what happend i installed it first and then it crashed then i changed the ids then the id resolver menu came up and then i selected randomly select all ids and then arfter that it crashed then i disabled id resolver and then it crashed heres my crash error


  • May I do a bukkit port to share at mcportcentral.co.za?

    You may do a bukkit port. You may not post it on that site as that would violate IC2 terms. You can upload it to mediafire and PM me the link and I will put it in the OP as an unoffical port made by you.

    I have a bukkit port ready to go. Some small changes:
    1. I removed the "other mod init" stuff. That was causing double init of IC2, which isn't pretty. bukkit has modloadermp fixed for proper load ordering (alphabetic, from the filesystem), and prepending a z was sufficient to get this to load last, after BC and IC2.


    Yes for some reason Modloader will not overwrite files, but ModloaderMp will. Which is why there is all the init stuff, as it is copied from the SSP source.


    2. I removed the APIs (both bc and IC2) because they shouldn't be needed if the load order is correct.


    You should be aware that there are files in API folders that are not part of BC's or IC2's API but of my own creation. Currently they are inactive as at the time SpaceToad would not allow the necessary changes to his code, (this was before he changed his license). However, I plan to use them eventually to reduces the number of block IDs this mod uses. Though it will probably not be for a few versions yet.


    3. I also removed some other cruft that seemed to be left over in your project from something else (bits of BC energy and transport mostly).
    4. I reorganized your ModsLoaded method to register all blocks and tileentities prior to registering the recipes. Bukkit is a bit more strict about this I think.
    5. Finally, I also changed your ModLoader.registerBlock to use the two parameter version: (blockId, ItemClass), which makes for a bit cleaner code.

    I hope that's all OK.
    Otherwise it works great, had an electric engine running in my bukkit server already :)

    Yes the project is a mess, it isn't really meant to be looked at by anyone else :P. It's the product of frequent changes of mind, and a function over form mindset.

  • Heres what happend i installed it first and then it crashed then i changed the ids then the id resolver menu came up and then i selected randomly select all ids and then arfter that it crashed then i disabled id resolver and then it crashed heres my crash error

    Display Spoiler

    post your modloader.txt, and use spoiler tags.

  • post your modloader.txt, and use spoiler tags.

    Thanks for responding so quickly your awesome heres my modloader.txt

    Display Spoiler

    #ModLoader Config
    #Fri Dec 30 07:37:55 EST 2011
    mod_ModLoaderMp=on
    mod_BuildCraftCore=on
    mod_BuildCraftTransport=on
    mod_BuildCraftEnergy=on
    mod_RedPowerWorld=on
    mod_Somnia=on
    mod_HotAirBalloons=on
    mod_NetherOres=on
    mod_MineFactoryCompat_Grass=on
    mod_BuildCraftBuilders=on
    mod_HeroesGuild=on
    mod_IC2=on
    mod_DoggyTalents=on
    mod_InfiBlocks=on
    mod_RedPowerLogic=on
    loggingLevel=FINER
    mod_BuildCraftFactory=on
    mod_RedPowerMachine=on
    grassFix=true
    mod_MineFactory=on
    mod_RedPowerCore=on
    mod_CraftGuide=on
    mod_RedPowerWiring=on
    mod_EE=on
    mod_PlasticCraft=on
    mod_QuickGuide=on
    mod_RedPowerArray=on
    mod_Timber=on
    mod_Pamfood=on
    mod_ReiMinimap=on
    mod_mocreatures=on
    mod_RedPowerLighting=on
    mod_InfiHybrids=on
    mod_IDResolver=off
    mod_ClayMan=on

  • You may do a bukkit port. You may not post it on that site as that would violate IC2 terms. You can upload it to mediafire and PM me the link and I will put it in the OP as an unoffical port made by you.


    Really, I don't think that's the case- they've been doing bukkit ports of ic2 for some months now, with Al's approval. But anyway, I tend to upload mods as attachments to posts here and then link them from there anyway, so it won't be a problem.

    Link sent. You should mention that it's designed to work with the stuff posted there, however.


    Yes for some reason Modloader will not overwrite files, but ModloaderMp will. Which is why there is all the init stuff, as it is copied from the SSP source.


    That's because modloader builds it's classloaders a bit differently to modloadermp. I think that modloader is probably more correct, but I think modloadermp is catching up still. Eventually, you'll just be able to declare a dependency on both IC2 and BC and be guaranteed not to be initted until after both of those have been and be able to properly junk this stuff :)


    You should be aware that there are files in API folders that are not part of BC's or IC2's API but of my own creation. Currently they are inactive as at the time SpaceToad would not allow the necessary changes to his code, (this was before he changed his license). However, I plan to use them eventually to reduces the number of block IDs this mod uses. Though it will probably not be for a few versions yet.


    OK, understood. I'll check to make sure it still works when/if I next port it.

    Yes the project is a mess, it isn't really meant to be looked at by anyone else :P. It's the product of frequent changes of mind, and a function over form mindset.


    Heh, no that's cool, I understand the big ole' bucket o'stuff mentality myself. I do recommend you adopt #4 and #5 for yourself though :)

  • Hi, I've just re-downloaded to check I have the latest version and that it is compatible with the IC2 and BC versions I'm trying to run (1.43 and 2.2.10 respectively). Had a block ID conflict to start with, which I sorted out in the config file. However, I am still getting an error when loading Minecraft. (Hopefully it's correctly inside a spoiler, I'm totally new to this coding on forums, so apologies if it's not)

    Display Spoiler


    ===Simple Minecraft Error Test===

    Starting Minecraft...

    MCPatcherUtils initialized. Directory C:\Users\Owner\AppData\Roaming\.minecraft
    27 achievements
    174 recipes
    ModLoader 1.0.0 Initializing...
    Mod Initialized: mod_ModLoaderMp 1.0.0
    Mod Initialized: mod_MAtmos_forModLoader r8 for 1.0
    Mod Initialized: mod_Somnia v17 [1.0.0]
    Mod Initialized: mod_ReiMinimap v2.9 [1.0.0]
    Mod Initialized: mod_NotEnoughItems 1.0.3
    ModLoaderMP 1.0.0 Initialized
    Mod Initialized: mod_ModularForceFieldSystem 1.0 Beta 4_M1.0
    Using 32 audio sources.
    MinecraftForge V1.2.3 Initialized
    Starting BuildCraft 2.2.10
    Copyright (c) SpaceToad, 2011
    http://www.mod-buildcraft.com
    Mod Initialized: mod_BCIC2Crossover 1.11 for MC 1.0, BC 2.2.10, IC2 1.43
    Mod Initialized: mod_BuildCraftCore 2.2.10
    Mod Initialized: mod_BuildCraftBuilders 2.2.10
    Mod Initialized: mod_BuildCraftEnergy 2.2.10
    Mod Initialized: mod_BuildCraftFactory 2.2.10
    Mod Initialized: mod_BuildCraftTransport 2.2.10
    Mod Initialized: mod_IC2 v1.43
    Mod Initialized: mod_IC2AdvancedMachines v3.0
    Overriding /terrain.png with /portalgun/Block_PortalBlueRound.png @ 30. 44 left.

    Overriding /terrain.png with /portalgun/Block_PortalBottom.png @ 153. 43 left.
    Overriding /terrain.png with /portalgun/Block_PortalTop.png @ 167. 42 left.
    Overriding /terrain.png with /portalgun/Block_PortalRound.png @ 168. 41 left.
    Overriding /terrain.png with /portalgun/Block_PortalWeightedCube.png @ 169. 40 l
    eft.
    Overriding /terrain.png with /portalgun/Block_PortalCompanionCube.png @ 170. 39
    left.
    Overriding /terrain.png with /portalgun/Block_PortalSignTick.png @ 171. 38 left.

    Overriding /terrain.png with /portalgun/Block_PortalSignCross.png @ 172. 37 left
    .
    Overriding /terrain.png with /portalgun/Block_PortalHEPCSideInactive.png @ 173.
    36 left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPCSideActive.png @ 184. 35
    left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPCFloorInactive.png @ 185.
    34 left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPCFloorActive.png @ 186. 3
    3 left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPTSide.png @ 187. 32 left.

    Overriding /terrain.png with /portalgun/Block_PortalHEPTTopActive.png @ 188. 31
    left.
    Overriding /terrain.png with /portalgun/Block_PortalHEPTTopInactive.png @ 189. 3
    0 left.
    Overriding /terrain.png with /portalgun/Block_PortalSpawner.png @ 190. 29 left.
    Overriding /terrain.png with /portalgun/Block_PortalCheckpoint.png @ 191. 28 lef
    t.
    Overriding /terrain.png with /portalgun/Block_PortalAFPBottom.png @ 196. 27 left
    .
    Overriding /terrain.png with /portalgun/Block_PortalAFPTop.png @ 197. 26 left.
    Overriding /terrain.png with /portalgun/Block_PortalAFPBody.png @ 198. 25 left.
    Overriding /gui/items.png with /portalgun/Block_PortalSignTick.png @ 38. 87 left
    .
    Overriding /gui/items.png with /portalgun/Img_ThroughPortal.png @ 102. 86 left.
    Overriding /gui/items.png with /portalgun/Item_PortalTurretDefective.png @ 118.
    85 left.
    Overriding /gui/items.png with /portalgun/Item_PGCoopABlue.png @ 119. 84 left.
    Overriding /gui/items.png with /portalgun/Item_PGCoopADBlue.png @ 120. 83 left.
    Overriding /gui/items.png with /portalgun/Item_PGCoopBYellow.png @ 134. 82 left.

    Overriding /gui/items.png with /portalgun/Item_PGCoopBRed.png @ 144. 81 left.
    Overriding /gui/items.png with /portalgun/Item_PGSelfA.png @ 145. 80 left.
    Overriding /gui/items.png with /portalgun/Item_PGSelfB.png @ 146. 79 left.
    [Portal Gun 1.0.0v1] Loading properties
    [Portal Gun 1.0.0v1] Initializing blocks and items.
    Overriding /gui/items.png with /portalgun/Item_PortalRecord.png @ 147. 78 left.
    Overriding /gui/items.png with /portalgun/Item_PortalRecord2.png @ 148. 77 left.

    Overriding /gui/items.png with /portalgun/Item_Portal2Record.png @ 149. 76 left.

    Overriding /gui/items.png with /portalgun/Item_PortalGunBlue.png @ 150. 75 left.

    Overriding /gui/items.png with /portalgun/Item_PortalGunOrange.png @ 152. 74 lef
    t.
    Overriding /gui/items.png with /portalgun/Item_PortalGunCore.png @ 153. 73 left.

    Overriding /gui/items.png with /portalgun/Item_AdvancedKneeReplacement.png @ 160
    . 72 left.
    Overriding /gui/items.png with /portalgun/Item_PortalHeelSpring.png @ 161. 71 le
    ft.
    Overriding /gui/items.png with /portalgun/Item_PortalFizzler.png @ 162. 70 left.

    Overriding /gui/items.png with /portalgun/Item_PortalTurret.png @ 163. 69 left.
    Overriding /gui/items.png with /portalgun/Item_PortalAPG.png @ 164. 68 left.
    Overriding /gui/items.png with /portalgun/Item_PortalAFP.png @ 165. 67 left.
    Overriding /gui/items.png with /portalgun/Item_PortalRadio.png @ 166. 66 left.
    [Portal Gun 1.0.0v1] Adding statistics and achievements.
    [Portal Gun 1.0.0v1] Achievement Pages not detected.
    Mod Initialized: mod_PortalGun 1.0.0v1
    Mod Loaded: mod_ModLoaderMp 1.0.0
    (MAtmos : INFO) Constructing.
    Mod Loaded: mod_MAtmos_forModLoader r8 for 1.0
    Mod Loaded: mod_Somnia v17 [1.0.0]
    Mod Loaded: mod_ReiMinimap v2.9 [1.0.0]
    Mod Loaded: mod_NotEnoughItems 1.0.3
    Mod Loaded: mod_ModularForceFieldSystem 1.0 Beta 4_M1.0
    Exception in thread "Minecraft main thread" java.lang.ExceptionInInitializerErro
    r
    at net.minecraft.client.Minecraft.a(SourceFile:265)
    at net.minecraft.client.Minecraft.run(SourceFile:644)
    at java.lang.Thread.run(Unknown Source)
    Caused by: java.lang.RuntimeException: java.lang.NullPointerException
    at ModLoader.init(ModLoader.java:770)
    at ModLoader.AddAllRenderers(ModLoader.java:162)
    at wb.<init>(wb.java:76)
    at wb.<clinit>(wb.java:9)
    ... 3 more
    Caused by: java.lang.NullPointerException
    at uw.<init>(ItemBlock.java:21)
    at ic2.platform.ItemBlockCommon.<init>(ItemBlockCommon.java:7)
    at ic2.common.ItemGenerator.<init>(ItemGenerator.java:16)
    at BCIC2crossover.ItemCrossoverGenerator.<init>(ItemCrossoverGenerator.j
    ava:19)
    at mod_BCIC2Crossover.load(mod_BCIC2Crossover.java:186)
    at ModLoader.init(ModLoader.java:739)
    ... 6 more

    Finished session


    Right click, Select all,
    Press Enter (This will copy the output to your clipboard).
    Then paste the result on http://www.pastebin.com

    ===========#Risucraft===========

    Press any key to continue . . .

    Thank You for any advice.

  • Not sure looks like the block ID is fine but the item ID isn't. I dunno maybe you have an item ID that is between 0 and 255? Post modloader.txt.

  • That is your modloader.cfg, I need your modloader.txt. It is in .minecraft directory.

  • Not sure looks like the block ID is fine but the item ID isn't. I dunno maybe you have an item ID that is between 0 and 255? Post modloader.txt.

    As requested, Modloader.txt, Part 1 of 2. Too long for one post.

    Display Spoiler


    Dec 30, 2011 12:17:28 AM ModLoader init
    FINE: ModLoader 1.0.0 Initializing...
    Dec 30, 2011 12:17:28 AM ModLoader readFromClassPath
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\bin\minecraft.jar
    Dec 30, 2011 12:17:28 AM ModLoader readFromClassPath
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ModLoaderMp 1.0.0" from mod_ModLoaderMp.class
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_MAtmos_forModLoader r8 for 1.0" from mod_MAtmos_forModLoader.class
    Dec 30, 2011 12:17:28 AM ModLoader setupProperties
    FINER: heal.easy set to 1.0
    Dec 30, 2011 12:17:28 AM ModLoader setupProperties
    FINER: heal.normal set to 0.5
    Dec 30, 2011 12:17:28 AM ModLoader setupProperties
    FINER: heal.hard set to 0.25
    Dec 30, 2011 12:17:28 AM ModLoader setupProperties
    FINER: hunger.easy set to 0.25
    Dec 30, 2011 12:17:28 AM ModLoader setupProperties
    FINER: hunger.normal set to 0.375
    Dec 30, 2011 12:17:28 AM ModLoader setupProperties
    FINER: hunger.hard set to 0.5
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_Somnia v17 [1.0.0]" from mod_Somnia.class
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ReiMinimap v2.9 [1.0.0]" from mod_ReiMinimap.class
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_NotEnoughItems 1.0.3" from mod_NotEnoughItems.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\[MC1.0]modularForceFieldSystemV1Beta4_Client.zip
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM ModLoaderMp Log
    FINE: ModLoaderMP 1.0.0 Initialized
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_ModularForceFieldSystem 1.0 Beta 4_M1.0" from mod_ModularForceFieldSystem.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\BCIC2crossover client v1.11.zip
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM mod_BCIC2Crossover <init>
    FINE: BCIC2Crossover initializing IC2
    Dec 30, 2011 12:17:28 AM mod_BCIC2Crossover <init>
    FINE: BCIC2Crossover initializing BuildCraftEnergy and core
    Dec 30, 2011 12:17:28 AM BuildCraftCore initialize
    FINE: Starting BuildCraft 2.2.10
    Dec 30, 2011 12:17:28 AM BuildCraftCore initialize
    FINE: Copyright (c) SpaceToad, 2011
    Dec 30, 2011 12:17:28 AM BuildCraftCore initialize
    FINE: http://www.mod-buildcraft.com
    Dec 30, 2011 12:17:28 AM mod_BCIC2Crossover <init>
    FINE: BCIC2Crossover initializing BuildCraftFactory
    Dec 30, 2011 12:17:28 AM mod_BCIC2Crossover <init>
    FINE: BCIC2Crossover initializing BuildCraftTransport
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_BCIC2Crossover 1.11 for MC 1.0, BC 2.2.10, IC2 1.43" from mod_BCIC2Crossover.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\buildcraft-client-A-core-2.2.10.zip
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftCore 2.2.10" from mod_BuildCraftCore.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\buildcraft-client-B-builders-2.2.10.zip
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftBuilders 2.2.10" from mod_BuildCraftBuilders.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\buildcraft-client-B-energy-2.2.10.zip
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftEnergy 2.2.10" from mod_BuildCraftEnergy.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\buildcraft-client-B-factory-2.2.10.zip
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftFactory 2.2.10" from mod_BuildCraftFactory.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\buildcraft-client-B-transport-2.2.10.zip
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:28 AM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftTransport 2.2.10" from mod_BuildCraftTransport.class
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\industrialcraft-2-client_1.43.jar
    Dec 30, 2011 12:17:28 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:29 AM ModLoader addMod
    FINE: Mod Initialized: "mod_IC2 v1.43" from mod_IC2.class
    Dec 30, 2011 12:17:29 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\mod_advancedmachines-client-3.0.zip
    Dec 30, 2011 12:17:29 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:29 AM ModLoader addMod
    FINE: Mod Initialized: "mod_IC2AdvancedMachines v3.0" from mod_IC2AdvancedMachines.class
    Dec 30, 2011 12:17:29 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\portalgun
    Dec 30, 2011 12:17:29 AM ModLoader readFromModFolder
    FINER: Directory found.
    Dec 30, 2011 12:17:29 AM ModLoader readFromModFolder
    FINER: Adding mods from C:\Users\Owner\AppData\Roaming\.minecraft\mods\portalgun1.0.0v1.zip
    Dec 30, 2011 12:17:29 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalBlueRound.png,30). 44 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalBottom.png,153). 43 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalTop.png,167). 42 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalRound.png,168). 41 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalWeightedCube.png,169). 40 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalCompanionCube.png,170). 39 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalSignTick.png,171). 38 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalSignCross.png,172). 37 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCSideInactive.png,173). 36 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCSideActive.png,184). 35 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCFloorInactive.png,185). 34 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPCFloorActive.png,186). 33 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPTSide.png,187). 32 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPTTopActive.png,188). 31 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalHEPTTopInactive.png,189). 30 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalSpawner.png,190). 29 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalCheckpoint.png,191). 28 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalAFPBottom.png,196). 27 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalAFPTop.png,197). 26 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/terrain.png,/portalgun/Block_PortalAFPBody.png,198). 25 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/portalgun/Block_PortalSignTick.png,38). 87 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/portalgun/Img_ThroughPortal.png,102). 86 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/portalgun/Item_PortalTurretDefective.png,118). 85 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/portalgun/Item_PGCoopABlue.png,119). 84 left.
    Dec 30, 2011 12:17:29 AM ModLoader addOverride
    FINER: addOverride(/gui/items.png,/portalgun/Item_PGCoopADBlue.png,120). 83 left.

  • I assume there's work going into the BC 2.2.11 conversion, but if I can offer some debugging insight: I installed this version of the crossover with .11, and I got a "saving chunks" error after 30-ish seconds into playing. No items from the mod are currently present in my world.

  • I'm finally getting around to getting my minecraft updated, and I'm down to just a couple of minor issues. This mod accounting for about 2/3 of those 'minor issues'.

    My problem - Server throws errors when adding BC<->IC2 conversion. Was hoping the new 1.14 would fix, but no go :(

    halp please?

    <ModLoader.txt> (trimmed to show just the errors, full log was over the 10K forum limit)

    Display Spoiler

    FINER: Adding mods from /home/minecraft/server/mods/zBCIC2crossover server v1.14.zip
    Dec 31, 2011 12:50:14 AM ModLoader readFromModFolder
    FINER: Zip found.
    Dec 31, 2011 12:50:14 AM ModLoader addMod
    FINE: Failed to load mod from "mod_BCIC2Crossover.class"
    Dec 31, 2011 12:50:14 AM ModLoader addMod
    FINER: THROW
    java.lang.NoClassDefFoundError: ic2/common/BlockMultiID
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Class.java:2291)
    at java.lang.Class.privateGetPublicFields(Class.java:2324)
    at java.lang.Class.getFields(Class.java:1359)
    at ModLoader.setupProperties(ModLoader.java:133)
    at ModLoader.addMod(ModLoader.java:103)
    at ModLoader.readFromModFolder(ModLoader.java:847)
    at ModLoader.init(ModLoader.java:603)
    at ModLoader.Init(ModLoader.java:1269)
    at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:106)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:323)
    at cu.run(SourceFile:457)
    Caused by: java.lang.ClassNotFoundException: ic2.common.BlockMultiID
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 24 more
    Dec 31, 2011 12:50:14 AM ModLoader ThrowException
    SEVERE: Unexpected exception
    java.lang.NoClassDefFoundError: ic2/common/BlockMultiID
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Class.java:2291)
    at java.lang.Class.privateGetPublicFields(Class.java:2324)
    at java.lang.Class.getFields(Class.java:1359)
    at ModLoader.setupProperties(ModLoader.java:133)
    at ModLoader.addMod(ModLoader.java:103)
    at ModLoader.readFromModFolder(ModLoader.java:847)
    at ModLoader.init(ModLoader.java:603)
    at ModLoader.Init(ModLoader.java:1269)
    at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:106)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:323)
    at cu.run(SourceFile:457)
    Caused by: java.lang.ClassNotFoundException: ic2.common.BlockMultiID
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 24 more
    Dec 31, 2011 12:50:14 AM ModLoader init
    FINER: THROW
    java.lang.RuntimeException: Exception occured in ModLoader
    at ModLoader.ThrowException(ModLoader.java:1206)
    at ModLoader.ThrowException(ModLoader.java:1211)
    at ModLoader.addMod(ModLoader.java:118)
    at ModLoader.readFromModFolder(ModLoader.java:847)
    at ModLoader.init(ModLoader.java:603)
    at ModLoader.Init(ModLoader.java:1269)
    at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:106)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:323)
    at cu.run(SourceFile:457)
    Caused by: java.lang.NoClassDefFoundError: ic2/common/BlockMultiID
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Class.java:2291)
    at java.lang.Class.privateGetPublicFields(Class.java:2324)
    at java.lang.Class.getFields(Class.java:1359)
    at ModLoader.setupProperties(ModLoader.java:133)
    at ModLoader.addMod(ModLoader.java:103)
    ... 6 more
    Caused by: java.lang.ClassNotFoundException: ic2.common.BlockMultiID
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 24 more
    Dec 31, 2011 12:50:14 AM ModLoader ThrowException
    SEVERE: Unexpected exception
    java.lang.RuntimeException: Exception occured in ModLoader
    at ModLoader.ThrowException(ModLoader.java:1206)
    at ModLoader.ThrowException(ModLoader.java:1211)
    at ModLoader.addMod(ModLoader.java:118)
    at ModLoader.readFromModFolder(ModLoader.java:847)
    at ModLoader.init(ModLoader.java:603)
    at ModLoader.Init(ModLoader.java:1269)
    at net.minecraft.server.MinecraftServer.s(MinecraftServer.java:106)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:323)
    at cu.run(SourceFile:457)
    Caused by: java.lang.NoClassDefFoundError: ic2/common/BlockMultiID
    at java.lang.ClassLoader.defineClass1(Native Method)
    at java.lang.ClassLoader.defineClassCond(ClassLoader.java:631)
    at java.lang.ClassLoader.defineClass(ClassLoader.java:615)
    at java.security.SecureClassLoader.defineClass(SecureClassLoader.java:141)
    at java.net.URLClassLoader.defineClass(URLClassLoader.java:283)
    at java.net.URLClassLoader.access$000(URLClassLoader.java:58)
    at java.net.URLClassLoader$1.run(URLClassLoader.java:197)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    at java.lang.Class.getDeclaredFields0(Native Method)
    at java.lang.Class.privateGetDeclaredFields(Class.java:2291)
    at java.lang.Class.privateGetPublicFields(Class.java:2324)
    at java.lang.Class.getFields(Class.java:1359)
    at ModLoader.setupProperties(ModLoader.java:133)
    at ModLoader.addMod(ModLoader.java:103)
    ... 6 more
    Caused by: java.lang.ClassNotFoundException: ic2.common.BlockMultiID
    at java.net.URLClassLoader$1.run(URLClassLoader.java:202)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:190)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:306)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:301)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:247)
    ... 24 more

    Just ask if you need more info...

    I know that you believe you understand what you think I said, but I'm not sure you realize that what you heard is not what I meant.