[BUG 1.43] Fireproof Rubber Trees

  • When I try to light IC2 rubber tree leafs on fire with a flint and steel I get this client side:

    Display Spoiler


    java.lang.NoSuchMethodError: wj.c(Lkq;III)Z
    at acr.f(RenderBlocks.java:1374)
    at acr.b(RenderBlocks.java:168)
    at ge.updateRenderer(WorldRenderer.java:215)
    at ge.a(WorldRenderer.java:91)
    at afv.a(RenderGlobal.java:1452)
    at adt.a(EntityRenderer.java:1050)
    at adt.b(EntityRenderer.java:851)
    at EntityRendererProxy.b(EntityRendererProxy.java:15)
    at net.minecraft.client.Minecraft.x(SourceFile:738)
    at net.minecraft.client.Minecraft.run(SourceFile:658)
    at java.lang.Thread.run(Thread.java:722)
    Stopping!
    Exception in thread "Minecraft main thread" org.lwjgl.LWJGLException: X Error - disp: 0xe88040 serial: 39964 error: BadWindow (invalid Window parameter) request_code: 2 minor_code: 0
    at org.lwjgl.opengl.LinuxDisplay.globalErrorHandler(LinuxDisplay.java:268)
    at org.lwjgl.opengl.LinuxKeyboard.nSetDetectableKeyRepeat(Native Method)
    at org.lwjgl.opengl.LinuxKeyboard.setDetectableKeyRepeat(LinuxKeyboard.java:152)
    at org.lwjgl.opengl.LinuxKeyboard.destroy(LinuxKeyboard.java:163)
    at org.lwjgl.opengl.LinuxDisplay.destroyKeyboard(LinuxDisplay.java:1015)
    at org.lwjgl.input.Keyboard.destroy(Keyboard.java:349)
    at net.minecraft.client.Minecraft.d(SourceFile:512)
    at net.minecraft.client.Minecraft.run(SourceFile:675)
    at java.lang.Thread.run(Thread.java:722)

    And a simple disconnection server side:

    Display Spoiler


    java.net.SocketTimeoutException: Read timed out
    at java.net.SocketInputStream.socketRead0(Native Method)
    at java.net.SocketInputStream.read(SocketInputStream.java:150)
    at java.net.SocketInputStream.read(SocketInputStream.java:121)
    at java.net.SocketInputStream.read(SocketInputStream.java:203)
    at java.io.FilterInputStream.read(FilterInputStream.java:83)
    at kf.a(SourceFile:136)
    at oo.h(SourceFile:190)
    at oo.c(SourceFile:10)
    at wu.run(SourceFile:77)


    Let's try some other combinations...

    Yeah, got this error from a fire block burning next to an IC2 rubber tree stump.

    Display Spoiler


    Exception in thread "UpdateThread" java.lang.NoSuchMethodError: wj.c(Lkq;III)Z
    at acr.f(RenderBlocks.java:1374)
    at acr.b(RenderBlocks.java:168)
    at ge.updateRenderer(WorldRenderer.java:215)
    at UpdateThread.run(UpdateThread.java:115)

  • screwy, they just burned forever for me. Course I was setting this test world up in single player.

  • wj.c seems to be optifine. Optifine conflicts with Forge at this point. I heard there is a patch for this, but I don't know if you use it or if you use optifine at all.

    I checked the commit history for MinecraftForge. It looks like there was a fix for Optifine compatibility in the latest version, 1.24.

  • I do use optifine, but wasn't aware of an updated version. I wonder if that's also what allowed a creeper to glitch through my CF walls and then blow up. (of course I've seen them bouncing through stone as well, so /maybe/ it's not the CF but single-thickness; just that in the case of stone they get snapped back.)

    Ahh it's a -Forge- 1.2.4 update:

  • well, you guys realise that if you use too many items, you cannot find the sprite for the rubber tree sapling and that the IC2-EE addon simply fails to load because of not finding rubbertree sapling thingy?

  • forge 1.2.4 modified how things burn (found out the hard way because it was incompatible with mods that say change the fire behavior back to the old infinite way)

    I have had my rubber trees burn down, leaves and all, but I of course wasn't trying to cause it.
    A lightning strike took out the wool roof on a nearby building and the fire spread to the nearby rubber trees.

    I believe I still had 1.2.4 installed , but it was around the time I noticed the issue with it and nature overhaul, and so I reverted to 1.2.2

    It is possible the roof started burning when I had 1.2.4 and the trees only when I reverted since I was in my workshop during the storm, I started having crashing issues and the logs showed issues with "can burn" repeatedly. So by the time I got the files fixed and popped my head out to see what the hell was burning everything was on fire.