I have a lot of ideas for modules and I would like to post them
But most of my ideas must be used by different machines and not just the 4 basic machines
I won't provide recipes but I will mention how expensive they are
Firstly, most machines can now use modules
The transformer can be used by any machine that uses power(along with the storage units) and can also allow machines to use better batteries
The enegry storage works in any machine that has a buffer(except the mfe and mfsu)
The overclocker upgrade now works with generators, geothermal generators, miners, pumps, eletrolyzers, terraformers,recyclers, your typing speed and any other machines like that I forgot(but of course it uses more enegry)
Now onto the new modules(In a random order)
My ideas:
The overcharger, usable by any machine that accepts batteries, will charge and decharge batteries faster
Enegry is also wasted by using them
This is about as expensive as crafting an overclocker
Next is the enegry storage Mk.2/3, they add 100k/1m enegry respectively and can only be used in a MFE or MFSU(Mk.2 only works for MFE and vise versa)
I don't think I need to mention how expensive they are
The efficiency module makes machines use less power, generate more power and reduces the amount of enegry *wasted* caused by the other modules(it also makes the mass fabricator consume less scrap)
It's pretty expensive though
The recycling module, works only with the recycler, it gives a better item to scrap ratio but also *wastes* enegry
Module storage upgrade, stores more space for modules, up to a max of 8
It's very expensive though
Tesla coil range upgrade, increases it's range but uses more enegry
Somewhat expensive
Solar nighttime efficiency module, Allows to convert convert nighttime light into enegry, 16 should mean that daytime and nighttime light produce the same amount of enegry(adding more then 16 does nothing)
Pretty cheap to make but better solar panels need more expensive versions
Mini generator, generates 1 eu/t
Price should be about 2 solar panels worth
Underclocker, very cheap, slows down machines but consumes WAY less enegry
Disguise, makes the block look like another block at the cost of 1 EU/T
Combine module, can't be placed in machines but can be crafted to combine 8 machines into 1
There are 3 tiers
Note:this is a similar system to advanced machines but it would be nice to have a dedicated item instead of XV transformers
I might post more later
I don't expect many of my ideas to get added but I expect at least one or two are added
Post your module ideas below and I'll put my favorites on this post
Nuclear reactors don't get module slots, don't ask why