Before i start writing down my ideas i would like to clarify something:
I lost interest in pretty much every techmod (including IC) about a month ago.
These are just my opinions on how to improve IC and i know that some of the ideas stated here may already have been mentioned/rejected and this whole topic has already been discussed.
I have been playing minecraft since alpha and IC since 1.4 now.
I found my old IC minecraft folder + some worlds on my old pc today (beta 1.4_1).
Just out of curiosity i looked into my legit world.. and i started playing IC1 again.
Holy crap i had so much fun - everything may be primitive but still.
And after i stopped playing i thought about how minecraft and ic developed.
Minecraft took the RPG-ish route.
Mojang added hunger, "combat mechanics", villages and all kind of stuff.
(i love those btw - they are partially unfinished, but thats getting
polished up slowly :3)
IC well.. IC² added more cables, easier wiring an improved nuke gen and a lot of tweaks.
Then the 1.8/1.0 update came..
nearly everone hated on Mojang about destroying their game and that the RPG-ish stuff sucks and destroys the techmods.
Guess what? It didnt.
Magic and enchantments may not fit perfectly in an industrialized world,
but i honestly enjoyed enchanting my IC tools and i still used potions.
The 1.0 update came and everyone (on IR) enchanted their diamond drills and quantum suits.
Nobody complained about it not "fiting in that industrial theme and mojang being stupid for doing their rpg stuff".
Nobody hated on mojang - i'm not counting complains about them not implementing proper multithreading :3.
People though about what to do about the magicy stuff. At some point there was the idea to just remove the magicy stuff.
As we all know that didn't actually happen.
The next idea was using exp for upgrading your industrial equipment.
This idea was not chosen to be the one too.
The ability to enchant industrial stuff was just removed. And thats kinda sad
In my opinion there is no point in working against the minecraft developement.
I would actually like to see more stuff like vanilla mc - only industrialized.
f.e: abandoned factories (yea i know there were tons of suggestions..), enchantments, "energy drinks" and so on.
I enjoy playing vanilla minecraft - it is balanced somehow.
I dont know how they did it but it actually is.
It may be a bit too easy with the high level enchantments, but i wouldn't like to get murdered by a zombie wearing diamond equipment i spent 6x50levels on (armor+bow+sword)
To come back to ic:
I would like to see ic sticking more to vanilla content, improving and industrializing it.
I dont want evil robots that take down your iron doors or new biomes.
i'd just like to see some integration and not just "aww f.. there is another mc update... we'll have to port everything to mc 1.x :("
(Using 1.2 as example)
You should think like:
"Hey a minecraft update!
Oh look there is some kind of golem you can craft - why dont we make another recipe for a ROBOT?
Using (adv.) machine blocks instead of iron blocks[..]"
"There is a new jungle biome.. that would be perfect to introduce rare overgrown factory ruines.."
You get the idea.
It would probably take time to prepare all those thing, but there are the weekly snapshots and you'll have some time to prepare everything important to just throw it into the code when the update is officially being released.
And i also know Alb and some others didn't have much time over the last month - thats fine.
I think there are still some talented people out there that would like to help
Thats it for today.
Too be continued
Oh yeah - 1.2 update spam incoming!