[Addon 1.115]Transformers BETA-1 v2.0 - Convert IC2 & BC3 energy back & forth!

  • Well, there is a texture issue, the Wireless Redstone as well as the Pipes are not showing up. Thing is, it only breaks when i put the Loss Fix in, without it, its fine. Im pretty sure without Wireless Redstone the problem would be gone yes, but i want to keep that.

    Intel i7 990X @ 4,60 GHZ, Asus Rampage III Black Edition, 24GB Corsair Dominator GT DDR3,
    2x Zotac Nvidia Geforce 580AMP 1,5gb, OCZ Revodrive 3 X2 240GB 1GBps,
    1TB Western Digital Cavier Black, 2x Hitachi HDS723030BLE640 3TB, 3x BenQ XL2410T LCD-Monitors

    Hosting Minecraft Servers on an Octo Core 32GB Ram Server: http://two66.com/
    Free Space available! If you need a Server let me know!

  • hmm looks like some problem there while running

    Display Spoiler

    kwi 25, 2012 8:38:54 PM ModLoader init
    FINE: ModLoader 1.2.5 Initializing...
    kwi 25, 2012 8:38:54 PM ModLoader readFromClassPath
    FINER: Adding mods from C:\.minecraft\bin\minecraft.jar
    kwi 25, 2012 8:38:54 PM ModLoader readFromClassPath
    FINER: Zip found.
    kwi 25, 2012 8:38:54 PM ModLoader setupProperties
    FINER: SPAWNER_ALLOW_ON_INVERTED set to true
    kwi 25, 2012 8:38:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_MinecraftForge 3.1.3.99" from mod_MinecraftForge.class
    kwi 25, 2012 8:38:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_CodeChickenCore 0.5.2" from mod_CodeChickenCore.class
    kwi 25, 2012 8:38:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_NotEnoughItems 1.2.1" from mod_NotEnoughItems.class
    kwi 25, 2012 8:38:54 PM ModLoader addMod
    FINE: Mod Initialized: "mod_ReiMinimap v3.0_04 [1.2.5]" from mod_ReiMinimap.class
    kwi 25, 2012 8:38:54 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\AdvancedMachines 3.9.zip
    kwi 25, 2012 8:38:54 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:38:54 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\AdvancedMachines_3.9_client.zip
    kwi 25, 2012 8:38:54 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:38:54 PM ModLoader addMod
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-C-additionalbuildcraftobjects-latest.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_AdditionalBuildcraftObjects 0.9.1-94 (MC 1.2.5, BC 3.1.5)" from mod_AdditionalBuildcraftObjects.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-client-A-core-3.1.5.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftCore 3.1.5" from mod_BuildCraftCore.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-client-B-builders-3.1.5.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftBuilders 3.1.5" from mod_BuildCraftBuilders.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-client-B-energy-3.1.5.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftEnergy 3.1.5" from mod_BuildCraftEnergy.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-client-B-factory-3.1.5.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftFactory 3.1.5" from mod_BuildCraftFactory.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-client-B-transport-3.1.5.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftTransport 3.1.5" from mod_BuildCraftTransport.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-client-C-silicon-3.1.5.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftSilicon 3.1.5" from mod_BuildCraftSilicon.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\buildcraft-client-DA-additionalpipes-3.0.9.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM forge.ForgeHooks <clinit>
    INFO: MinecraftForge v3.1.3.99 Initialized

    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_AdditionalPipes 3.0.9 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)" from mod_AdditionalPipes.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\CraftGuide-1.4.4.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_CraftGuide 1.4.3 for Minecraft 1.2.3" from mod_CraftGuide.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\forestry-client-A-1.4.4.2.jar
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_BuildCraftZFP (Forestry Package)" from mod_BuildCraftZFP.class
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_Forestry 1.4.4.2" from mod_Forestry.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\IC2NuclearControl_client_v1.1.1.zip
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:04 PM ModLoader addMod
    FINE: Mod Initialized: "mod_IC2NuclearControl v1.1.1" from mod_IC2NuclearControl.class
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\industrialcraft-2-client_1.95b.jar
    kwi 25, 2012 8:39:04 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:05 PM ModLoader addMod
    FINE: Mod Initialized: "mod_IC2 v1.95" from mod_IC2.class
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\LogisticsPipes-BC3-0.2.4A
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Directory found.
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\Mille¦ünaire 2.5.5
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Directory found.
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\rei_minimap
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Directory found.
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\rp2
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Directory found.
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\SeedManager_v1.2.1.zip
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:05 PM ModLoader addMod
    FINE: Mod Initialized: "mod_SeedManager v1.2.1" from mod_SeedManager.class
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\SneakyPipes-0.1.1.zip
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:05 PM ModLoader addMod
    FINE: Mod Initialized: "mod_SneakyPipes 0.1.1 (Minecraft 1.2.5, Buildcraft 3.1.5, Forge 3.0.1.75)" from mod_SneakyPipes.class
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\ss
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Directory found.
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\Timber! (1.2.4).zip
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:05 PM ModLoader setupProperties
    FINER: axeIds set to 258, 271, 275, 279, 286, 1052
    kwi 25, 2012 8:39:05 PM ModLoader setupProperties
    FINER: toggleKey set to 46
    kwi 25, 2012 8:39:05 PM ModLoader addMod
    FINE: Mod Initialized: "mod_Timber 1.2.4" from mod_Timber.class
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Adding mods from C:\.minecraft\mods\TransformersClient v1.1.zip
    kwi 25, 2012 8:39:05 PM ModLoader readFromModFolder
    FINER: Zip found.
    kwi 25, 2012 8:39:05 PM ModLoader addMod
    FINE: Failed to load mod from "mod_Transformers.class"
    kwi 25, 2012 8:39:05 PM ModLoader addMod
    FINER: THROW
    java.lang.VerifyError: (class: Transformers/TransformersCore, method: modsLoaded signature: ()V) Incompatible argument to function
    at mod_Transformers.getVersion(mod_Transformers.java:15)
    at BaseMod.toString(BaseMod.java:235)
    at ModLoader.addMod(ModLoader.java:298)
    at ModLoader.readFromModFolder(ModLoader.java:1276)
    at ModLoader.init(ModLoader.java:887)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(ahu.java:77)
    at ahu.<clinit>(ahu.java:8)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)

    kwi 25, 2012 8:39:05 PM ModLoader init
    FINER: THROW
    java.lang.VerifyError: (class: Transformers/TransformersCore, method: modsLoaded signature: ()V) Incompatible argument to function
    at mod_Transformers.getVersion(mod_Transformers.java:15)
    at uu.<init>(uu.java:46)
    at n.a(SourceFile:38)
    at ModLoader.throwException(ModLoader.java:1949)
    at ModLoader.throwException(ModLoader.java:1958)
    at ModLoader.addMod(ModLoader.java:305)
    at ModLoader.readFromModFolder(ModLoader.java:1276)
    at ModLoader.init(ModLoader.java:887)
    at ModLoader.addAllRenderers(ModLoader.java:189)
    at ahu.<init>(ahu.java:77)
    at ahu.<clinit>(ahu.java:8)
    at net.minecraft.client.Minecraft.a(Minecraft.java:394)
    at net.minecraft.client.Minecraft.run(Minecraft.java:732)
    at java.lang.Thread.run(Unknown Source)

  • No all issues start when the Loss Fix is in place; without it, everything is fine.

    Intel i7 990X @ 4,60 GHZ, Asus Rampage III Black Edition, 24GB Corsair Dominator GT DDR3,
    2x Zotac Nvidia Geforce 580AMP 1,5gb, OCZ Revodrive 3 X2 240GB 1GBps,
    1TB Western Digital Cavier Black, 2x Hitachi HDS723030BLE640 3TB, 3x BenQ XL2410T LCD-Monitors

    Hosting Minecraft Servers on an Octo Core 32GB Ram Server: http://two66.com/
    Free Space available! If you need a Server let me know!

  • Something got a version mismatch. Could be forge.
    Try getting a less recent version of forge, I compiled against 3.1.2.94 - so that one will work in all cases.

    TampaPowers: I uploaded a new version, try that one.
    If that doesnt fix your problem, you can try getting forge 3.1.2.94, if that doesnt fix it, I really don't know what will :/.

  • desciption says eg for the LV-Generator it takes 32 and not more
    but placing a adjustable machine with 512 eu -> full power -> lv generator -> output is again ~512 eu . but shouldn´t this be 32 ?
    same is for all generators
    i can even burn the fibre cable when raising up to 800 MJ / 2048 EU with an LV-Trafo

  • desciption says eg for the LV-Generator it takes 32 and not more
    but placing a adjustable machine with 512 eu -> full power -> lv generator -> output is again ~512 eu . but shouldn´t this be 32 ?
    same is for all generators
    i can even burn the fibre cable when raising up to 800 MJ / 2048 EU with an LV-Trafo


    Thanks for spotting that one! Must have been late when I made that algorithm.
    It's now fixed and is a little bit more efficient aswell in transforming.
    Updated to v1.2 for all the bugfixes.

  • I was using forge 3.1.2.90 if im not wrong, maybe i need to update to .94 Will try that now.

    Edit: Newest Forge and LossFix are working, can't say if the Loss Fix functions, but no carshes no more :D

    Some server side error:

    Display Spoiler

    java.lang.reflect.InvocationTargetException
    at sun.reflect.NativeConstructorAccessorImpl.newInstance0(Native Method)
    at sun.reflect.NativeConstructorAccessorImpl.newInstance(NativeConstructorAccessorImpl.java:57)
    at sun.reflect.DelegatingConstructorAccessorImpl.newInstance(DelegatingConstructorAccessorImpl.java:45)
    at java.lang.reflect.Constructor.newInstance(Constructor.java:532)
    at buildcraft.transport.BlockGenericPipe.createPipe(BlockGenericPipe.java:415)
    at buildcraft.transport.BlockGenericPipe.createPipe(BlockGenericPipe.java:424)
    at buildcraft.transport.ItemPipe.a(ItemPipe.java:74)
    at kp.a(SourceFile:88)
    at wd.a(ItemInWorldManager.java:280)
    at mm.a(NetServerHandler.java:481)
    at ii.a(SourceFile:39)
    at qq.b(NetworkManager.java:353)
    at mm.a(NetServerHandler.java:73)
    at fk.a(SourceFile:107)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:566)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    at dn.run(SourceFile:492)
    Caused by: java.lang.NoClassDefFoundError: ali
    at Transformers.PipePowerWoodHV.<init>(PipePowerWoodHV.java:25)
    ... 17 more
    Caused by: java.lang.ClassNotFoundException: ali
    at java.net.URLClassLoader$1.run(URLClassLoader.java:217)
    at java.security.AccessController.doPrivileged(Native Method)
    at java.net.URLClassLoader.findClass(URLClassLoader.java:205)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:321)
    at sun.misc.Launcher$AppClassLoader.loadClass(Launcher.java:294)
    at java.lang.ClassLoader.loadClass(ClassLoader.java:266)
    at java.lang.ClassLoader.loadClassInternal(ClassLoader.java:334)
    ... 18 more
    2012-04-25 23:04:36 [WARNING] Failed to handle packet: java.lang.NullPointerException
    java.lang.NullPointerException
    at buildcraft.transport.BlockGenericPipe.createPipe(BlockGenericPipe.java:425)
    at buildcraft.transport.ItemPipe.a(ItemPipe.java:74)
    at kp.a(SourceFile:88)
    at wd.a(ItemInWorldManager.java:280)
    at mm.a(NetServerHandler.java:481)
    at ii.a(SourceFile:39)
    at qq.b(NetworkManager.java:353)
    at mm.a(NetServerHandler.java:73)
    at fk.a(SourceFile:107)
    at net.minecraft.server.MinecraftServer.w(MinecraftServer.java:566)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:445)
    at dn.run(SourceFile:492)

    Intel i7 990X @ 4,60 GHZ, Asus Rampage III Black Edition, 24GB Corsair Dominator GT DDR3,
    2x Zotac Nvidia Geforce 580AMP 1,5gb, OCZ Revodrive 3 X2 240GB 1GBps,
    1TB Western Digital Cavier Black, 2x Hitachi HDS723030BLE640 3TB, 3x BenQ XL2410T LCD-Monitors

    Hosting Minecraft Servers on an Octo Core 32GB Ram Server: http://two66.com/
    Free Space available! If you need a Server let me know!

  • Not sure if it's cause of your code or not, but when I fully use the variable electric engine I get a texture bug. It is where I get a weird flashing thing near the base of the engine. I have no error log or anything else, because it does not crash my game.

  • Ah, I think the problem is that the loss fix only works for client.
    PowerLossfix.zip now containst two folders, one for client and one for server, just copy the contents of the folder you need to your buildcraft transport.zip and it should be fine now :)

    Quote


    Not sure if it's cause of your code or not, but when I fully use the variable electric engine I get a texture bug. It is where I get a weird flashing thing near the base of the engine. I have no error log or anything else, because it does not crash my game.

    This is on SMP right? Yeah I can't fix that. It's just so fast that it fails to render properly :P


  • Thanks for spotting that one! Must have been late when I made that algorithm.
    It's now fixed and is a little bit more efficient aswell in transforming.
    Updated to v1.2 for all the bugfixes.

    thank you very much. Good to know that the mod is actively maintained.

  • All working now no errors, thanks a lot. I'll keep reporting if anything comes up.
    :thumbup: :thumbup: :thumbup:

    Intel i7 990X @ 4,60 GHZ, Asus Rampage III Black Edition, 24GB Corsair Dominator GT DDR3,
    2x Zotac Nvidia Geforce 580AMP 1,5gb, OCZ Revodrive 3 X2 240GB 1GBps,
    1TB Western Digital Cavier Black, 2x Hitachi HDS723030BLE640 3TB, 3x BenQ XL2410T LCD-Monitors

    Hosting Minecraft Servers on an Octo Core 32GB Ram Server: http://two66.com/
    Free Space available! If you need a Server let me know!

  • there's a bug with the recipe for the adjustable engine. you got the metadata for the lapos wrong it can only be crafted with TMI'd lapos not legit ones (tried charged and uncharged)

  • there's a bug with the recipe for the adjustable engine. you got the metadata for the lapos wrong it can only be crafted with TMI'd lapos not legit ones (tried charged and uncharged)

    Fixed! Thanks for helping me spot all these little bugs guys :)

    Now for something completely different:
    What do you all think about a generator which runs off fuel?
    I don't like it alot as it would remove the need of buildcrafts engines entirely - it'd be just electric engine -> refinery -> fuel generator -> profit.
    Now it's electric engine -> refinery -> combustion engines (which have to be cooled) -> pneumatic generator -> profit, however this is harder to achieve, and it should be imo.
    However it does fit the mod, as another way to transform BC energy to IC energy - what's your opinion?

  • Fixed! Thanks for helping me spot all these little bugs guys :)

    Now for something completely different:
    What do you all think about a generator which runs off fuel?
    I don't like it alot as it would remove the need of buildcrafts engines entirely - it'd be just electric engine -> refinery -> fuel generator -> profit.
    Now it's electric engine -> refinery -> combustion engines (which have to be cooled) -> pneumatic generator -> profit, however this is harder to achieve, and it should be imo.
    However it does fit the mod, as another way to transform BC energy to IC energy - what's your opinion?

    I think fuel powered generators would be awesome. Like a backup gas powered generator in case the zombie horde destroy all my solar cells.

  • Fixed! Thanks for helping me spot all these little bugs guys :)

    Now for something completely different:
    What do you all think about a generator which runs off fuel?
    I don't like it alot as it would remove the need of buildcrafts engines entirely - it'd be just electric engine -> refinery -> fuel generator -> profit.
    Now it's electric engine -> refinery -> combustion engines (which have to be cooled) -> pneumatic generator -> profit, however this is harder to achieve, and it should be imo.
    However it does fit the mod, as another way to transform BC energy to IC energy - what's your opinion?

    powerConverters had a oil generator able to crate oil out of EU. This would be a great thing to have with the fuel generator

  • well i already have a 32 engine powerplant feeding a HV pneumatic gen. I don't see any need for a direct fuel>eu generator, i prefer the planning and expense of a water cooled setup considering the HUGE amount of eu that is in fuel (500000eu per bucket ~480000 if you count the cost to refine) so by my calculations i have around 40 BILLION eu in fuel storage and another 120 billion in the umpumped oil deposit