[Suggestion] Raw UU-Matter Pools and Mass Fabricator Change

  • Never heard of that.

    watch direwolf20's season 3 finale. the basic concept is a block that randomly infects adjacent blocks turning them into blocks like it we would just be adding the requirement that a powered mass fab must be in the chunk for the infection to spread and weaker blocks would be destroyed instead of converted, add in a harm zone around powered uum blocks and your done.

    true balance is impossible in video games the best one can hope for is to make it really hard to guess which of 2 choices are better.
    and remember kids "NEVER UNDERESTIMATE THE POWER OF JOKES!"

  • That would only cover the conversion, and it would need an initial UU-Matter Block to start the infection/conversion.


    Remember that the biome change destroy (Not convert) any block that isn't Iridium coated or that isn't a UU-Matter Block.


    I placed that Biome change as a drawback off using the Mass Fabricator to get more UU-Matter, and nothing will be able to revert that change, not even the destruction of the Mass Fabricator.

  • ok i got turned around some where. so the biome destroys all the blocks randomly and spawns new uum randomly at different locations?? will it be raining randomly spawned gravity affected umm blocks? if so who needs a harm zone you'll just get crushed and suffocate in this biome

    true balance is impossible in video games the best one can hope for is to make it really hard to guess which of 2 choices are better.
    and remember kids "NEVER UNDERESTIMATE THE POWER OF JOKES!"

  • That would only cover the conversion, and it would need an initial UU-Matter Block to start the infection/conversion.


    Remember that the biome change destroy (Not convert) any block that isn't Iridium coated or that isn't a UU-Matter Block.


    I placed that Biome change as a drawback off using the Mass Fabricator to get more UU-Matter, and nothing will be able to revert that change, not even the destruction of the Mass Fabricator.

    Well, technically...


    Explosions+ Genesis Bomb can remove anything.

    ...What? There's no pineapples here.


    GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

  • Unless that Genesis Bomb changes the biome type to wasteland or nuclear explotion after match...


    ok i got turned around some where. so the biome destroys all the blocks randomly and spawns new uum randomly at different locations?? will it be raining randomly spawned gravity affected umm blocks? if so who needs a harm zone you'll just get crushed and suffocate in this biome


    Simply put:


    Biome = Destruction of everything in the chunk/area that isn't iridium coated or if its not an UU-Matter block. (Ergo all or at least most machines should have an Iridium version and the player MUST wear a full Iridium Armor otherwise they will die in there)


    Active Mass Fabricator = Changes the type of the biome to "Unstable Matter Vortex" or something along those lines, and Converts blocks in the chunk to UU-Matter as long as its powered (Requires a lot of energy).


    Inactive Mass Fabricator = Does nothing but look pretty. Destruction or removal of either an active or inactive version will trigger a chunk wide explosion that will destroy Every UU-Matter block inside that chunk. Any biome changes stay the same.

  • Unless that Genesis Bomb changes the biome type to wasteland or nuclear explotion after match...

    Neither.


    It reverts the world back to it's beginning. It's the ultimate explosive.

    ...What? There's no pineapples here.


    GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

  • Neither.


    It reverts the world back to it's beginning. It's the ultimate explosive.

    hey i have one of those its called the "create new world" button

    true balance is impossible in video games the best one can hope for is to make it really hard to guess which of 2 choices are better.
    and remember kids "NEVER UNDERESTIMATE THE POWER OF JOKES!"

  • (Why i bother editing sometimes...)


    ok i got turned around some where. so the biome destroys all the blocks randomly and spawns new uum randomly at different locations?? will it be raining randomly spawned gravity affected umm blocks? if so who needs a harm zone you'll just get crushed and suffocate in this biome


    Simply put:


    Biome = Destruction of everything in the chunk/area that isn't iridium coated or if its not an UU-Matter block. (Ergo all or at least most machines should have an Iridium version and the player MUST wear a full Iridium Armor otherwise they will die in there)


    Active Mass Fabricator = Changes the type of the biome to "Unstable Matter Vortex" or something along those lines, and Converts blocks in the chunk to UU-Matter as long as its powered (Requires a lot of energy).


    Inactive Mass Fabricator = Does nothing but look pretty. Destruction or removal of either an active or inactive version will trigger a chunk wide explosion that will destroy Every UU-Matter block inside that chunk. Any biome changes stay the same.


    @that genesis bomb thing, returning everything to the beginning including you right?

  • hey i have one of those its called the "create new world" button

    Oh, I didn't know the 'Create New World' button let you stay in your current world, and let you keep all of your items and armor that's on you.

    Quote

    @that genesis bomb thing, returning everything to the beginning including you right?

    Nope. You're untouched. (Unless you're standing where a mountain used to be. Lol.)

    ...What? There's no pineapples here.


    GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

  • does it convert air or water blocks or will the biome beat the fab to it?

    true balance is impossible in video games the best one can hope for is to make it really hard to guess which of 2 choices are better.
    and remember kids "NEVER UNDERESTIMATE THE POWER OF JOKES!"

  • does it convert air or water blocks or will the biome beat the fab to it?


    Air will stay untouched (Nothing to destroy there), Water/Lava may either be converted to UU-Matter by the Mass Fabricator or Destroyed by the biome if the Fabricator doesn't reach to it fast enough (More Eu/t = Faster work, but it will still need a fuck ton of it :P)


    @Genesis bomb thing: That sound OP, not much different from having nei or creative mode to give you the stuff in a clean new world >.>

  • @Genesis bomb thing: That sound OP, not much different from having nei or creative mode to give you the stuff in a clean new world >.>

    Somewhat, but you actually have to go and get/mine the stuff after using the bomb. Still requires effort and time.


    If you consider the fact that all progress on anything you've built is lost, it's somewhat of a fair trade.


    So in this case you'd lose all machines, everything, along with the UU-Matter globs.

    ...What? There's no pineapples here.


    GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

  • Somewhat, but you actually have to go and get/mine the stuff after using the bomb. Still requires effort and time.


    If you consider the fact that all progress on anything you've built is lost, it's somewhat of a fair trade.


    So in this case you'd lose all machines, everything, along with the UU-Matter globs.


    But you still keep everything you have with you, so you don't lose EVERY single process you did. You could use toolboxes to store a few things like your tools and w/e you can place in those, and the rest of the space can be occupied by Materials to build your new home, the machines you need, generators, energy storages machines and some energy storage crystals. You even have a plus if you had quantum armor made and equipped with you.

  • But you still keep everything you have with you, so you don't lose EVERY single process you did. You could use toolboxes to store a few things like your tools and w/e you can place in those, and the rest of the space can be occupied by Materials to build your new home, the machines you need, generators, energy storages machines and some energy storage crystals. You even have a plus if you had quantum armor made and equipped with you.

    So... It's as if you're taking everything you can with you, to a new area...


    Minus the going anywhere part. Doesn't seem that OP.


    Anyways, back to the UU-Matter Tentacle Monster Biome.

    ...What? There's no pineapples here.


    GENERATION Pineapple: The first pineapple you see, copy it into your sig on any forum and add sqrt(-1) to the generation. Pineapple experiment.

  • heres a gripe with this you might as well just put iridium in the ground cause thats usually all that people use uum for and the death biome is going to be a big deal breaker for a lot of people

    true balance is impossible in video games the best one can hope for is to make it really hard to guess which of 2 choices are better.
    and remember kids "NEVER UNDERESTIMATE THE POWER OF JOKES!"

  • If UU Matter blocks are affected by gravity, and everything else is being destroyed, then how exactly is anyone supposed to get the matter?


    It seems like a decent idea for an apocalyptic addon, but not quite right for how IC2 currently works. To address your thematic issue of something being created from nothing, it's not coming from nothing. The mass fabricator runs off the formula E = MC^2. so, the amount of energy needed to make matter at all is incredibly high.