Electromagnetic Field generator:
When powered sends strong electromagnetic waves in all directions which paralyzes any living thing.
Humans are also affected but instead of paralyze, it is slowed. To counter that player should wear Rubber armor. [The hazmat suit]
Microwave Field generator:
When powered generates very strong microwaves which heats any water molecule in range, effectively burning any living thing [And vaporizing water, melting ice].
This includes Steve, so you must wear special armor to counter that.
This field generator also DOES heat nearby nuclear reactors. [This could be an Electric heater for breeding]
Electromagnetic wave absortion Field:
When powered it absorbs all nearby waves effectively nullifying any nearby field generators and freezing anything nearby [It absorbs heat waves].
Living Creatures [Steve included (Also special armor counters that)] gets damaged from freeze effect, water turns into ice, lava turns into obsidian , flowing lava turns into cobblestone.
This field drains heat from nuclear reactors [This could be an Electric cooler for reactors]
Field generators also have upgrade slots, to increase voltage and Strength
Overclocker upgrades increase Area of effect by 2.
Power consumed = Area affected [It does not consider Y, only X and Z] x 0,1 EU/t
a 3x3 field consumes 0,9 EU/t [Default]
a 5x5 field consumes 2,5 EU/t [With 1 overclocker]
Is this possible to be a single machine with a gui which we could alternate between each kind of field generators?