[IC2 Exp][1.7.10] Gravitation Suite v2.0.3!

  • I notice in the recent versions of IC2 the Electric Jetpack's Hover Mode is greatly improved, keeping you completely level unless you press Spacebar or Shift. The Advanced Jetpack/Advanced NanoChestPlate Hover Mode is now inferior by comparison, drifting downwards slowly, and I was wondering if you planned to bring it up to snuff with the humble electric jetpack's new abilities. :3

  • When did this crash happen, at startup or during the game? What did you do right before it crashed? Also, Forge log plz.


    The crash occurs after selecting a world. The UI flashes for less than a second and crashes.

    Crash log again (the first paste expired): http://pastebin.com/Uz0ERGGy

    The Forge log is much larger than Pastebin will allow. I've uploaded it for download here: http://s000.tinyupload.com/?file_id=07390405363258614468 if there's a better way you'd like me to provide it to you I'd be happy to comply.

  • Please don't ignore keybinds which already have an assignment. Your mod drives me and my players insane with this.

    If any Other mod uses the same key for fly for example we are screwed. I have like 3-4 mods with some sort of Jet Pack you can only wear one at a time but with your mod if I set to any key that any other mod uses then I can't use it.

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

  • Guys, the Advanced Diamond Drill is the coolest mining tool since ever. But unfortunately it suffers from constant block desync on our Infitech2 pack, leaving invisible blocks that you can only "find" by trying to place another block there or by reconnecting.

    Before I start ripping out dozens of mods from the pack randomly and checking if some don't play nice (Looking straight at you first, fecking useless Multi-Mine), is this already a known issue?

  • Guys, the Advanced Diamond Drill is the coolest mining tool since ever. But unfortunately it suffers from constant block desync on our Infitech2 pack, leaving invisible blocks that you can only "find" by trying to place another block there or by reconnecting.

    Before I start ripping out dozens of mods from the pack randomly and checking if some don't play nice (Looking straight at you first, fecking useless Multi-Mine), is this already a known issue?

    Quick! Someone give this man a reward for all his original and witty thread posts! :D

  • Hello. If you twist the dashboard of the Nuclear Control through gravitool, then crash the server. How to fix?

    Crashlog:

    Display Spoiler

    ---- Minecraft Crash Report ----
    // Quite honestly, I wouldn't worry myself about that.

    Time: 20.01.15 13:58
    Description: Ticking entity

    java.lang.NullPointerException: Ticking entity
    at shedar.mods.ic2.nuclearcontrol.containers.ContainerEmpty.func_75145_c(ContainerEmpty.java:21)
    at net.minecraftforge.event.entity.player.PlayerOpenContainerEvent.<init>(PlayerOpenContainerEvent.java:27)
    at net.minecraftforge.common.ForgeHooks.canInteractWith(ForgeHooks.java:386)
    at net.minecraft.entity.player.EntityPlayerMP.func_70071_h_(EntityPlayerMP.java:313)
    at net.minecraft.world.World.func_72866_a(World.java:2648)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:838)
    at net.minecraft.world.World.func_72870_g(World.java:2601)
    at net.minecraft.world.World.func_72939_s(World.java:2413)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669)
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:943)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658)
    at java.lang.Thread.run(Unknown Source)


    A detailed walkthrough of the error, its code path and all known details is as follows:
    ---------------------------------------------------------------------------------------

    -- Head --
    Stacktrace:
    at shedar.mods.ic2.nuclearcontrol.containers.ContainerEmpty.func_75145_c(ContainerEmpty.java:21)
    at net.minecraftforge.event.entity.player.PlayerOpenContainerEvent.<init>(PlayerOpenContainerEvent.java:27)
    at net.minecraftforge.common.ForgeHooks.canInteractWith(ForgeHooks.java:386)
    at net.minecraft.entity.player.EntityPlayerMP.func_70071_h_(EntityPlayerMP.java:313)
    at net.minecraft.world.World.func_72866_a(World.java:2648)
    at net.minecraft.world.WorldServer.func_72866_a(WorldServer.java:838)
    at net.minecraft.world.World.func_72870_g(World.java:2601)

    -- Entity being ticked --
    Details:
    Entity Type: null (net.minecraft.entity.player.EntityPlayerMP)
    Entity ID: 1715
    Entity Name: azaza
    Entity's Exact location: 204,25, 69,00, 0,32
    Entity's Block location: World: (204,69,0), Chunk: (at 12,4,0 in 12,0; contains blocks 192,0,0 to 207,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Entity's Momentum: 0,00, -0,08, 0,00
    Stacktrace:
    at net.minecraft.world.World.func_72939_s(World.java:2413)
    at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:669)

    -- Affected level --
    Details:
    Level name: world
    All players: 1 total; [EntityPlayerMP['azaza'/1715, l='world', x=204,25, y=69,00, z=0,32](azaza at 204.2526616731617,69.0,0.3171465741027235)]
    Chunk stats: ServerChunkCache: 441 Drop: 0
    Level seed: -454897736371708331
    Level generator: ID 00 - default, ver 1. Features enabled: true
    Level generator options:
    Level spawn location: World: (212,64,8), Chunk: (at 4,4,8 in 13,0; contains blocks 208,0,0 to 223,255,15), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
    Level time: 1262 game time, 1262 day time
    Level dimension: 0
    Level storage version: 0x00000 - Unknown?
    Level weather: Rain time: 20509 (now: false), thunder time: 174171 (now: false)
    Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
    Stacktrace:
    at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:943)
    at net.minecraft.server.dedicated.DedicatedServer.func_71190_q(DedicatedServer.java:423)
    at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:798)
    at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:658)
    at java.lang.Thread.run(Unknown Source)

    -- System Details --
    Details:
    Minecraft Version: 1.7.10
    Operating System: Windows 7 (x86) version 6.1
    Java Version: 1.7.0_67, Oracle Corporation
    Java VM Version: Java HotSpot(TM) Client VM (mixed mode), Oracle Corporation
    Memory: 529055216 bytes (504 MB) / 908263424 bytes (866 MB) up to 908263424 bytes (866 MB)
    JVM Flags: 4 total; -Xms896M -Xmx896M -XX:PermSize=128m -XX:MaxPermSize=128m
    AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    IntCache: cache: 0, tcache: 0, allocated: 13, tallocated: 95
    FML: MCP v9.05 FML v7.10.25.1207 Minecraft Forge 10.13.0.1207 11 mods loaded, 11 mods active
    mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    FML{7.10.25.1207} [Forge Mod Loader] (cauldron-1.7.10-1.1207.01.187-server.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Forge{10.13.0.1207} [Minecraft Forge] (cauldron-1.7.10-1.1207.01.187-server.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2{2.2.645-experimental} [IndustrialCraft 2] (industrialcraft-2-2.2.645-experimental.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    GraviSuite{1.7.10-2.0.3} [Graviation Suite] (Gravitation-Suite-Addon-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    IC2NuclearControl{1.7.10.05} [Nuclear Control] (ic2nc-1.7.10-1.7.10.05.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ImmibisCore{59.0.4} [Immibis Core] (immibis.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Baubles{1.0.1.7} [Baubles] (Baubles-1.7.10-1.0.1.7.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMultipart{1.1.0.297} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.297-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    McMultipart{1.1.0.297} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.297-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    ForgeMicroblock{1.1.0.297} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.297-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
    Profiler Position: N/A (disabled)
    Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
    Player Count: 1 / 20; [EntityPlayerMP['azaza'/1715, l='world', x=204,25, y=69,00, z=0,32](azaza at 204.2526616731617,69.0,0.3171465741027235)]
    Is Modded: Definitely; Server brand changed to 'cauldron,craftbukkit,mcpc,fml,forge' Type: Dedicated Server (map_server.txt)

  • RIP crash log formatting

    145 Mods isn't too many. 9 types of copper and 8 types of tin aren't too many. 3 types of coffee though?

    I know that you believe that you understood what you think I said, but I am not sure you realise that what you read was not what I meant.

    ---- Minecraft Crash Report ----
    // I just don't know what went wrong :(

    I see this too much.

  • maybe a bug report/feature request : Not sure if thats on your side or on the side of Gregorious,
    but its not possible to charge a Vajra/gravichestplate in any
    of the Battery buffers from Gregtech (we disabled all IC2 power storage/transport). I'm gonna add some recipes with battery's to charge it up. I know that this is an addon for IC2, but it would be nice if that would be possible :)