[GregTech-6][1.7.10] Moved to Website [Closed]

  • By the way, recepie with 16 glowstone > 8 gold dust is a bit way too much. maybe 2 or 1 isn't such a tremendous profit.
    Fuel, huh.. if I am right, BC fuel is worth 5x50k ticks (250k MJ) which are roughly 750k eu (by Sengir) or ~620EU (by BC2IC\transformers). 3 fuelcans just don't crack it :D I thought, maybe when we centrifuge fuel with cells, we will get "fuel cells"? 12 cells for 50k eu or 10 per 70k is okay (but yes! more tin to lose! *devil laugh*)
    I was trying to make plugin for forestry mod author add biopower gen BC recepies, he said ok easy and totally forgot =_="
    by the way, lightning rod - I put my setup and made fences up to 250 height, am I just being unlucky? 2 thunderstorms passed alrready and no lightning strikes :huh:

  • hm, by the way - reactorplanner is missing from cube, as well as seed analyzer - cube goes directly into centrifuge recepie mode


    About reactor - outdated extra bees were causing reactor crash

  • Yay! GregTech finally got the place in the Forum it deserves!

    I thoght, I was imagining things xD


    Greg, another thing - CF placer thinks of grass as of solid block, can you make it ignore grass?
    Another new thing is, that I used antimatter bomb from ICBM and wanted to fill crafter with dirt by using terraformer - but terraformer seems to ignore some spaces \see screenshot\ can you fix that?

  • GregoriusT I have not had time to test your latest version on the 107 build that I had in the past I have not been using 106 for ages but I think your new helm code or changes might have reapplied the bad poison code crash into SMP Again.


    Thanks,
    Kane

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

    • Official Post

    By the way, recepie with 16 glowstone > 8 gold dust is a bit way too much. maybe 2 or 1 isn't such a tremendous profit.
    Fuel, huh.. if I am right, BC fuel is worth 5x50k ticks (250k MJ) which are roughly 750k eu (by Sengir) or ~620EU (by BC2IC\transformers). 3 fuelcans just don't crack it :D I thought, maybe when we centrifuge fuel with cells, we will get "fuel cells"? 12 cells for 50k eu or 10 per 70k is okay (but yes! more tin to lose! *devil laugh*)
    I was trying to make plugin for forestry mod author add biopower gen BC recepies, he said ok easy and totally forgot =_="

    You know that the Fuelcans are worth 100,000EU each, or? (50,000 for Soulsand) I just didnt want to make one SUPA-DUPA-MEGA-FUEL-CAN and used multiple Fuelcans.

    by the way, lightning rod - I put my setup and made fences up to 250 height, am I just being unlucky? 2 thunderstorms passed alrready and no lightning strikes :huh:

    Unlucky, or you obstructed it somehow. Please make a screenshot of the Lightningrod not being hit.

    http://pastebin.com/ydRMAFrc


    GregTech causing Helm to crash in SMP with Open Beta Version of IC.

    I know, i think i fixed that for 1.24a

    hm, by the way - reactorplanner is missing from cube, as well as seed analyzer - cube goes directly into centrifuge recepie mode

    Cant confirm that.

    About reactor - outdated extra bees were causing reactor crash

    What a typical Crash. I heard that with these Bees very often

    Yay! GregTech finally got the place in the Forum it deserves!

    Yay!

  • Extra Bee's has out of date API and is extremely buggy and recommended that no one uses it for actual stable gameplay at this time and suggest if reporting a bug you remove it before testing to confirm.


    PS: Greg seems to changed his main topic and download link vanished :)

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

  • Extra Bee's has out of date API and is extremely buggy and recommended that no one uses it for actual stable gameplay at this time and suggest if reporting a bug you remove it before testing to confirm.

    It hasn't been updated in loooong time. I think, I could have fixed some bugs myself :D bees crash nei while opening their page in nei and rendering item 8797 icon, make bees colorless and lots of things

    Quote

    Unlucky, or you obstructed it somehow. Please make a screenshot of the Lightningrod not being hit.

    • Official Post

    I put a cube, than press big M in GUI, it goes into centrifuge recepies, than into fusion reactor recepies, than into descriptions. I can upload my server/client, so you can check out yourself.

    *remembers Config*
    Hey there is a Configoption to disable Reactorplanner and Seedscanner, did you turn it OFF by accident?

  • Its just visible for people who read the Rules, lol.


    V1.24a
    Used IC² 1.107 for compiling
    Fixed QHelmet-Poison-Crash probably

    LOL, I read it like 1000 times and I totally missed the spoiler inside. I was actually thinking how much of a German you were :P



    EDIT 1: Just to confirm I do not crash anymore from helm issues :)

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

    Edited once, last by Kane Hart ().

  • Is it just me or did the Q-Helm and Body pieces just become tier V, while the legs and boots are still tier III


    Seems i cant charge the helm and body in anything other than Charge o mat

  • Not a big deal but I guess you change something diff with the damage or something prob the same but it shows a bit off with my GUI Addon:




    Also its lost its enchanting colors vs the boots/pants:



    How it is normally:

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.

  • *remembers Config*
    Hey there is a Configoption to disable Reactorplanner and Seedscanner, did you turn it OFF by accident?

    Never did touch that, but yes, there are off. Why the hell, is what I don't know. Probably Barabashka (Russian version of Herobrine) did something.

  • Yes, i switched my Electric Armor to a 0-100-System instead of a 0-27-System, just because its more precicly.


    And for the Enchantmentcolors i have no Idea why it lost it, but i can take a look into that.


    Also a QHelmet-HUD is planned, what means that you then will no longer need another Mod for that.

    Thanks, Can you do it to the other 2 armors then too if its not to hard :) Might as well do it to all of it :)

    Check out Our Brand New GT New Horizons Server .:Here:.
    Check out Our Brand New GT New Horizons Let's Play Series .:Here:.