So, new version is up. Bugfixes, nothing else.
but it still not compatible with some mods, i am testing
So, new version is up. Bugfixes, nothing else.
but it still not compatible with some mods, i am testing
I found it, its not compatible with DartCraft any version.
I found it, its not compatible with DartCraft any version.
As people mentioned above, DartCraft does some really weird unknown to me voodoo magic to recipes and I don't want to mess with it.
why my chrome dusts all changed into "end core"s?is it a bug?
I found it, its not compatible with DartCraft any version.
but mine are compatible,that means it's your fault
why my chrome dusts all changed into "end core"s?is it a bug?
Some other mod is messing with localizations of other mods.
we'd better change this recipe or it will become a kind of joke
Some other mod is messing with localizations of other mods.
but how could i fix it?
Some other mod is messing with localizations of other mods.
ok after I delete the LS mod,everything goes right,so I think that the LS mod cause the bug(i just fix it by re-setup it )
Finally. I think I've just managed to significantly improve the IV performance. Not only that only parsing is now faster, 10 mass melters in one row no longer kill your FPS
BTW, that wonderful method is caching. The new method will be worse memory-wise, but will be TONS better performance-wise.
EDIT:
New method is 26 times better the old one
I'll upload the new version, lemme know if it's better with a lot of mods than the older one.
EDIT 2:
On vanilla + 15 mods:
2013-11-15 18:48:21 [INFO] [LevelStorage] Clearing IV cache, 148 ItemStack, 27 OreDict
2013-11-15 18:48:22 [INFO] [LevelStorage] Clearing IV cache, 298 ItemStack, 47 OreDict
2013-11-15 18:48:22 [INFO] [LevelStorage] Clearing IV cache, 1 ItemStack, 0 OreDict
2013-11-15 18:48:22 [INFO] [LevelStorage] Total recipes iterated: 2301
2013-11-15 18:48:22 [INFO] [LevelStorage] Total time consumed: 2830
2013-11-15 18:48:22 [INFO] [LevelStorage] Average ms per recipe: 1
2013-11-15 18:48:22 [INFO] [LevelStorage] IVRecipeParser took 3090ms.
EDIT 3:
New version is up. Merely bugfixes and some performance enhancements.
EDIT 4:
And oh, once again I forgot to change DEBUG variable to false... Sorry for the spam in the console.
So, I think LS is pretty much ready for final release. I implemented EVERYTHING I wanted
Need to fix some bugs (superconductors rendering and such..) and...
SeNtiMeL suggested one thing: make rock desintegrators more like Igneous Extruders. He suggested that to Player before, but he refused. Not a big deal though, that's what addons are for, right? So yeah, wait for a bunch of changes there
Briefly, things that are going to be changed (rock desintegrators):
1. Tanks. For water and lava that is.
2. MOAR POWA USAGE!
3. And... EVEN MOAR POWA USAGE!
4. You guessed it, MUCH MORE POWA USAGE!
5. Cobblestone will no longer be free. Mby like 1 mB of both lava and water would be good.
6. Smoothstone costs 1 mB of lava and 1000 mB of water.
7. Obsidian costs 750 mB of lava and 500 mB of water.
... more to come
5. Cobblestone will no longer be free. Mby like 1 mB of both lava and water would be good.
It should use water, but not lava, as I could make a normal vanilla one for no use of either.
It should use water, but not lava, as I could make a normal vanilla one for no use of either.
Not to mention there being two other mods right now that can give you cobble for free. One being Thermal Expansion (3.0b1) the other being Extra Utilities.
It should use water, but not lava, as I could make a normal vanilla one for no use of either.
Hm, how much water should it cost then?
Thinking like 2-5 mB should be good.
I managed to build a 10-IV-per-tick factory, which consumes 5000 EU/t.
That's about 800 ticks (=40 seconds) per diamond. Not as overpowered as EE2 generators (darkroom, blazerod-maceration), and uses a lot of energy too. I, personally think it's pretty balanced.
500 mB of water per cobble.
4M EU for one diamond, are you kidding me ?
4M EU for one diamond, are you kidding me ?
Quit complaining. It's fine.
Quit complaining. It's fine.
I will. I gave up on trying to make this this EE system balanced. It is impossible
Just a related note, add a config to disable all IV related machinery.
I gave up on trying to make this this EE system balanced. It is impossible
The whole idea of anything EE is impossible to balance for every situation. Giving up and accepting it is basically why EE lasted so long
there are something wrong with the model of ihe superconducting cable
I will. I gave up on trying to make this this EE system balanced. It is impossible
Just a related note, add a config to disable all IV related machinery.
All energy values & IV values are toggleable in config. Admins can make it equal to something like 500000 EU/t and that's it.