Well yeah, but I cannot google my specific homework obviously
Bored? Random IC2/Forum chat
- SirusKing
- Closed
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I think we should also post non IC² Modders Tweets here that do not contain terrible crimes.
But anyway, look at the OP stuff Dan200 is using!
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I think we should also post non IC² Modders Tweets here that do not contain terrible crimes.
But anyway, look at the OP stuff Dan200 is using!
This post is random, you can post (almost) any shit you want (as long it doesnt offend anyone).
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Anyone who is playing KSP in carreer mode, have you landed on the mun yet? Screenshots of rockets? :3 I suck too much lol
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Anyone who is playing KSP in carreer mode, have you landed on the mun yet? Screenshots of rockets? :3 I suck too much lol
I went to the mun and minmus but got bored.
Also, i'm playing MC on invultri's server. -
keep it small, come it at around 30-40(surface speed), when you see your shadow or the refection of the lights on your craft, drop to 8, try to land around 4-5, straight vertical. once you touch, don't bounce, but use SAS to keep the craft upright(ish). any craft that can land on the moon should have no problem landing on minmus, because what fuel you would use to get to the minmus is equal to the fuel you gain by minmus low gravity. note heavy science probe.
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keep it small, come it at around 30-40(surface speed), when you see your shadow or the refection of the lights on your craft, drop to 8, try to land around 4-5, straight vertical. once you touch, don't bounce, but use SAS to keep the craft upright(ish). any craft that can land on the moon should have no problem landing on minmus, because what fuel you would use to get to the minmus is equal to the fuel you gain by minmus low gravity. note heavy science probe.
Gah, I manage to get there using all of my fuel. It might just be the angle the moon is at at launch time. I dont think I have the thrusters on your ship either. -
Does anyone know a good method to learn the greek alphabet? I am using it an awful lot to name versions of my ships in KSP and I don't want to need to open wikipedia everytime I play
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SpaceShip Mk1 to SpaceShip MkN
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SpaceShip Mk1 to SpaceShip MkN
>.>
I wish they had a save folder system, so I wouldn't just have one big folder of every space ship ever lol. Whenever I make a major adjustment I go one down on the alphabet (Alpha Beta Gamma ect), But this gives me like 50 different ships to search through :p -
@sirus : add this one to your list of hardcore stuff
http://www.minecraftforum.net/…jar-advanced-darkness-15/ -
I hate how Nvidia's drivers are harder to get rid of than the plague. Seems like I should set up my system again completely..
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@sirus : add this one to your list of hardcore stuff
http://www.minecraftforum.net/…jar-advanced-darkness-15/
I already play on -0.5 -1 is way to red for me, and in -0.5 i still cant see shit lol -
1week 'til Christmas
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One year 'till today is one year old!
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0.00000000... nanoseconds until now.
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@sirus : add this one to your list of hardcore stuff
http://www.minecraftforum.net/…jar-advanced-darkness-15/
Wait, there is a list?
Unless there is something I am missing, can I see, this list? -
Wait, there is a list?
Unless there is something I am missing, can I see, this list?
Busy with other games right now, but lemme get my old client list.
Hardcore mods:
GregTech (Full hard mode, harder stone ect)
Vanilla options Negative Gamma at around -0.5
Iguana Tweaks, moving on material slowdown is lessened a bit but the weight limit is much lower.
Hunger Overhaul (EVEN HARDER MODE :DDDD Crops slowed down even more, animal birth/pregnancy is longer)
Code Chicken cores Finite Water
Railcraft with dungeon loot disabled
Forestry on Insane mode
Zombie Awareness (ALL STATS INCREASED BITCH)Regular Content mods:
TC4
TTinkers
Pams HC
IC2 Exp
Bibliocraft
Factorization Hard mode
Multipart (If ONLY it worked with the finite torch mod D:)
Better Archery
NEI
Ries
NEIPlugins
AE (Grindstone disabled)
Extracells :3
Optifine
Carpenters Blocks
Damage indicatorsI would add more but my framerate is kinda low already ;p
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Busy with other games right now, but lemme get my old client list.
Hardcore mods:
GregTech (Full hard mode, harder stone ect)
Negative Gamma at around -0.5
Iguana Tweaks, moving on material slowdown is lessened a bit but the weight limit is lower.
Hunger Overhaul (EVEN HARDER MODE :DDDD Crops slowed down even more, hunger starving is quicker ect)
Code Chicken cores Finite Water
Railcraft on hard mode
Forestry on Insane mode
Zombie Awareness (ALL STATS INCREASED BITCH)Regular Content mods:
TC4
TTinkers
Pams HC
IC2 Exp
Bibliocraft
Soul shards 2 :3 (its not as op as before, just for moving spawners i guess. I don't make mob farms or anything)
Factorization Hard mode
Multipart (If ONLY it worked with the finite torch mod D:)
Better Archery
NEI
Ries
NEIPlugins
AE (Grindstone disabled)
Extracells :3
Optifine
Carpenters Blocks
Damage indicators
TF Forest (few things changed though to make less OP)I would add more but my framerate is kinda low already ;p
Only thing I might do is the finite water. Seems cool. Most others I have already, are too hard (damn you zombie awareness!) or don't suit my playstyle (soul shards, better archery).